Commit Graph

3 Commits

Author SHA1 Message Date
wm4 9f4261de65 core: add common function to initialize AVPacket
Audio and video had their own (very similar) functions to initialize an
AVPacket (ffmpeg's packet struct) from a demux_packet (mplayer's packet
struct). Add a common function for these.

Also use this function for sd_lavc_conv. This is actually a functional
change, as some libavfilter subtitle demuxers add weird out-of-band
stuff as side-data.
2013-06-03 22:40:07 +02:00
wm4 01869d1391 demux_lavf, ad_lavc, vd_lavc: pass codec header data directly
Instead of putting codec header data into WAVEFORMATEX and
BITMAPINFOHEADER, pass it directly via AVCodecContext. To do this, we
add mp_copy_lav_codec_headers(), which copies the codec header data
from one AVCodecContext to another (originally, the plan was to use
avcodec_copy_context() for this, but it looks like this would turn
decoder initialization into an even worse mess).

Get rid of the silly CodecID <-> codec_tag mapping. This was originally
needed for codecs.conf: codec tags were used to identify codecs, but
libavformat didn't always return useful codec tags (different file
formats can have different, overlapping tag numbers). Since we don't
go through WAVEFORMATEX etc. and pass all header data directly via
AVCodecContext, we can be absolutely sure that the codec tag mapping is
not needed anymore.

Note that this also destroys the "standard" MPlayer method of exporting
codec header data. WAVEFORMATEX and BITMAPINFOHEADER made sure that
other non-libavcodec decoders could be initialized. However, all these
decoders have been removed, so this is just cruft full of old hacks that
are not needed anymore. There's still ad_spdif and ad_mpg123, bu neither
of these need codec header data. Should we ever add non-libavcodec
decoders, better data structures without the past hacks could be added
to export the headers.
2013-02-10 17:25:57 +01:00
wm4 4d016a92c8 core: redo how codecs are mapped, remove codecs.conf
Use codec names instead of FourCCs to identify codecs. Rewrite how
codecs are selected and initialized. Now each decoder exports a list
of decoders (and the codec it supports) via add_decoders(). The order
matters, and the first decoder for a given decoder is preferred over
the other decoders. E.g. all ad_mpg123 decoders are preferred over
ad_lavc, because it comes first in the mpcodecs_ad_drivers array.
Likewise, decoders within ad_lavc that are enumerated first by
libavcodec (using av_codec_next()) are preferred. (This is actually
critical to select h264 software decoding by default instead of vdpau.
libavcodec and ffmpeg/avconv use the same method to select decoders by
default, so we hope this is sane.)

The codec names follow libavcodec's codec names as defined by
AVCodecDescriptor.name (see libavcodec/codec_desc.c). Some decoders
have names different from the canonical codec name. The AVCodecDescriptor
API is relatively new, so we need a compatibility layer for older
libavcodec versions for codec names that are referenced internally,
and which are different from the decoder name. (Add a configure check
for that, because checking versions is getting way too messy.)

demux/codec_tags.c is generated from the former codecs.conf (minus
"special" decoders like vdpau, and excluding the mappings that are the
same as the mappings libavformat's exported RIFF tables). It contains
all the mappings from FourCCs to codec name. This is needed for
demux_mkv, demux_mpg, demux_avi and demux_asf. demux_lavf will set the
codec as determined by libavformat, while the other demuxers have to do
this on their own, using the mp_set_audio/video_codec_from_tag()
functions. Note that the sh_audio/video->format members don't uniquely
identify the codec anymore, and sh->codec takes over this role.

Replace the --ac/--vc/--afm/--vfm with new --vd/--ad options, which
provide cover the functionality of the removed switched.

Note: there's no CODECS_FLAG_FLIP flag anymore. This means some obscure
container/video combinations (e.g. the sample Film_200_zygo_pro.mov)
are played flipped. ffplay/avplay doesn't handle this properly either,
so we don't care and blame ffmeg/libav instead.
2013-02-10 17:25:56 +01:00