Includes some logic for not starting the demuxer thread for fully read
subtitles. (Well, the cache will still waste _lots_ of resources, and
the cache always has to be created, because we don't know whether it'll
be needed _before_ opening the file.)
See #1597.
The Matroska timeline code was the only thing which still used the
demuxer.type field. This field explicitly identifies a demuxer
implementation. The purpose of the Matroska timeline code was to reject
files that are not Matroska. But it already forces the Matroska format,
meaning loading will explicitly only use the Matroska demuxer. If the
demuxer can't open the file, no other demuxer will be tried, and thus
checking the field is redundant.
The change in demux_mkv_timeline.c removes the if condition, and
unindents the if body.
Only demux_cue and demux_edl used it. It's a weird field and doesn't
help with anything anymore - by now, it only saves a priv context in the
mentioned demuxers. Reducing the number of confusing things the demuxer
struct has is more important than minimizing the code.
If the previous subtitle packet is too far back, and the refresh seek
won't pick it up, and the packet never comes again. As a consequence,
the refresh mode was never stopped on the subtitle stream, which caused
all packets to be discarded.
Fix by assuming the file position is monotonically increasing; then it
will resume even if a packet _after_ the intended resume point is
returned. This introduces a new requirement on how the demuxer behaves.
(I'm not sure if mp4 actually satisfies this requirement in all cases.)
Fixes a regression introduced by commit f9f2e1cc.
This removes the delay when switching audio tracks in mkv or mp4 files.
Other formats are not enabled, because it's not clear whether the
demuxers fulfill the requirements listed in demux.h. (Many formats
definitely do not with libavformat.)
Background:
The demuxer packet cache buffers a certain amount of packets. This
includes only packets from selected streams. We discard packets from
other streams for various reasons. This introduces a problem: switching
to a different audio track introduces a delay. The delay is as big as
the demuxer packet cache buffer, because while the file was read ahead
to fill the packet buffer, the process of reading packets also discarded
all packets from the previously not selected audio stream. Once the
remaining packet buffer has been played, new audio packets are available
and you hear audio again.
We could probably just not discard packets from unselected streams. But
this would require additional memory and CPU resources, and also it's
hard to tell when packets from unused streams should be discarded (we
don't want to keep them forever; it'd be a memory leak).
We could also issue a player hr-seek to the current playback position,
which would solve the problem in 1 line of code or so. But this can be
rather slow.
So what we do in this commit instead is: we just seek back to the
position where our current packet buffer starts, and start demuxing from
this position again. This way we can get the "past" packets for the
newly selected stream. For streams which were already selected the
packets are simply discarded until the previous position is reached
again.
That latter part is the hard part. We really want to skip packets
exactly until the position where we left off previously, or we will skip
packets or feed packets to the decoder twice. If we assume that the
demuxer is deterministic (returns exactly the same packets after a seek
to a previous position), then we can try to check whether it's the same
packet as the one at the end of the packet buffer. If it is, we know
that the packet after it is where we left off last time.
Unfortunately, this is not very robust, and maybe it can't be made
robust. Currently we use the demux_packet.pos field as unique packet
ID - which works fine in some scenarios, but will break in arbitrary
ways if the basic requirement to the demuxer (as listed in the demux.h
additions) are broken. Thus, this is enabled only for the internal mkv
demuxer and the libavformat mp4 demuxer.
(libavformat mkv does not work, because the packet positions are not
unique. Probably could be fixed upstream, but it's not clear whether
it's a bug or a feature.)
If a file is unseekable (consider e.g. a http server without resume
functionality), but the stream cache is active, the player will enable
seeking anyway. Until know, client API user couldn't know that this
happens, and it has implications on how well seeking will work. So add a
property which exports whether this situation applies.
Fixes#1522.
Pass through the seek flags to the stream layer. The STREAM_CTRL
semantics become a bit awkward, but that's still the least awkward
part about optical disc media.
Make demux_disc.c request relative seeks. Now the player will use
relative seeks if the user sends relative seek commands, and the
demuxer announces it wants these by setting rel_seeks to true. This
change probably changes seek behavior for dvd, dvdnav, bluray, cdda,
and possibly makes seeking useless if the demuxer-cache is set to
a high value.
Will be used in the next commit. (Split to make reverting the next
commit easier.)
Normally the player doesn't read from unselected streams, so this should
be a no-op. But unfortunately, some broken files can severely confuse
the player, and assign the same demuxer stream to multiple front-end
tracks. Then selecting one of the tracks would deselect the other track,
with the end result that the demuxer stream for the selected track is
deselected. This could happen with mkv files that use the same track
number (which is of course broken). timeline_set_part() sets the tracks
using demuxer_stream_by_demuxer_id(), using the broken non-unique IDs.
The observable effect was that the player never quit, because
demux_read_packet_async() told the caller to wait some longer for new
packets. Fix by returning EOF instead.
Fixes#1481.
There's no reason why parts of this demuxer would be in a separate
source file. The existence of this code is already somewhat questionable
anyway, so it may as well be dumped into a single file.
Even stranger that demux.c included mf.h for no reason (it was an
artifact from 2002 when the architecture was uncleaner).
This message was added in commit a0acb6ea. But it showed up in all sorts
of inappropriate contexts, such as when opening m3u from an unseekable
http URL, or playing DVDs. So I guess this didn't work out. Disabling it
again.
This was completely breaking any low-level caching. Change it so that at
least demuxer caching will work.
Do this by using the metadata cache mechanism to funnel through the menu
commands.
For some incomprehensible reason, I had to reorder the events (which
affects their delivery priority), or they would be ignored. Probably
some crap about the event state being cleared before it could be
delivered. I don't give a shit.
All this code sucks. It would probably be better to let discnav.c access
the menu event "queue" directly, and to synchronize access with a mutex,
instead of going through all the caching layers, making things
complicated and slow.
This was removed in commit 480f82fa. This caused the cache display not
to update while paused, because the update_cache() function is never
called in the thread (now I remember why the extra call was "needed").
The old implementation intentionally run update_cache() only before
waiting on a mutex, with no further checks for the condition variable.
In theory, this is strictly not sane, but since it was just for the
retrieval of the very fuzzy cache status, it was ok. Now we want to call
update_cache() outside of the mutex though - which means that in order
to avoid missed wakeups, a proper condition has to be used.
If no packets are queued, the readahead time is obviously 0.
If the end time is smaller than the start time, the problem is probably
that audio and video start at slightly different times - report 0 in
this case too.
Do this because seeing "???" as readahead time is a bit annoying.
This influences the demuxer readahead display. If a stream has reached
EOF, we want to ignore it for the purpose of this calculation.
Note that if a stream contains no packets, it still should cause the
value 0s to be displayed (unless it's EOF), because that's just the
actual situation.
This was relying on the fact that timestamps will always be numerically
larger than MP_NOPTS_VALUE, but the trick didn't actually work for
MP_PTS_MIN. Be a bit more sincere, and don't rely on this anymore. This
fixes the comparison, and avoids the readahead amount displaying as
"???" in some situations (since one of the values was NOPTS).
In this case, we didn't find any new packets for this stream, even
though we've read ahead as much as possible. (If reading ahead in this
case, the "Too many packets in the demuxer packet queues" error is
normally printed.)
If we do consider this an underrun, handle_pause_on_low_cache() will
pause and show the "buffering" state, which is not useful.
Could also happen on very bad interleaving.
Instead of defining a separate data structure in the core.
For some odd reason, demux_chapter exported the chapter time in
nano-seconds. Change that to the usual timestamps (rename the field
to make any code relying on this to fail compilation), and also remove
the unused chapter end time.
This was originally done for DVD/BD/DVB, where the start position could
be something different from 0, and seeking back to 0 would mess it up
completely.
Since we're not quite sure that these streams are unseekable, we can
simplify this somewhat, and also make sure we also start at 0 for normal
files. Helps a little bit with the following edition reloading commit.
Although this is fine when the stream cache is active (which caches
these and returns the result immediately), it seems cleaner not to
rely on this detail.
Remove the update_cache() call from demux_thread(), because it's sort
of in the way. I forgot why it exists, and there's probably no good
reason for it to exist anyway.
It's needed for some obscure feature in combination with .rar reading.
However, it's unconditionally used by the subtitle loader code, so take
care of not blocking the main thread unnecessarily.
(Untested.)
Apparently using the stream index is the best way to refer to the same
streams across multiple FFmpeg-using programs, even if the stream index
itself is rarely meaningful in any way.
For Matroska, there are some possible problems, depending how FFmpeg
actually adds streams. Normally they seem to match though.
Especially with other components (libavcodec, OSX stuff), the thread
list can get quite populated. Setting the thread name helps when
debugging.
Since this is not portable, we check the OS variants in waf configure.
old-configure just gets a special-case for glibc, since doing a full
check here would probably be a waste of effort.
The last demuxed file position (demuxer->filepos) is used to estimate
the total playback percentage in files with possible timestamp resets
(like MPEG-PS). Until know, reading from any stream set this position
freely. This makes the position jump around.
Fix this by allowing icnreasing file position only. Reset it on seeking.
With crazy formats, this still could go wrong, but there's only so much
you can do.
Use the "native" underrun detection, instead of guessing by a low cache
duration. The new underrun detection (which was added with the original
commit) might have the problem that it's easy for the playloop to miss
the underrun event. The underrun is actually not stored as state, so if
the demuxer thread adds a new packet before the playloop happens to see
the state, it's as if it never happened. On the other hand, this means
that network was fast enough, so it should be just fine.
Also, should it happen that we don't know the cached range (the
ts_duration < 0 case), just wait until the demuxer goes idle (i.e.
read_packet() decides to stop). This pretty much should affect broken or
unusual files only, and there might be various things that could go
wrong. But it's more robust in the normal case: this situation also
happens when no packets have been read yet, and we don't want to
consider this as reason to resume playback.
The cache percentage was useless. It showed how much of the total stream
cache was in use, but since the cache size is something huge and
unrelated to the bitrate or network speed, the information content of
the percentage was rather low.
Replace this with printing the duration of the demuxer-cached data, and
the size of the stream cache in KB.
I'm not completely sure about the formatting; suggestions are welcome.
Note that it's not easy to know how much playback time the stream cache
covers, so it's always in bytes.
The "buffering" logic was active even if the stream cache was disabled.
This is contrary to what the manpage says. It also breaks playback
because of another bug: the demuxer cache is smaller than 2 seconds,
and thus the resume condition never becomes true.
Explicitly run this code only if the stream cache is enabled. Also, fix
the underlying problem of the breakage, and resume when the demuxer
thread stops reading in any case, not just on EOF.
Broken by previous commit. Unbreaks playback of local files.
Add the --cache-secs option, which literally overrides the value of
--demuxer-readahead-secs if the stream cache is active. The default
value is very high (10 seconds), which means it can act as network
cache.
Remove the old behavior of trying to pause once the byte cache runs
low. Instead, do something similar wit the demuxer cache. The nice
thing is that we can guess how many seconds of video it has cached,
and we can make better decisions. But for now, apply a relatively
naive heuristic: if the cache is below 0.5 secs, pause, and wait
until at least 2 secs are available.
Note that due to timestamp reordering, the estimated cached duration
of video might be inaccurate, depending on the file format. If the
file format has DTS, it's easy, otherwise the duration will seemingly
jump back and forth.
The purpose of the unconditional pthread_cond_signal() when reading
cached DEMUXER_CTRLs and STREAM_CTRLs was apparently to update the
stream cache state. Otherwise, the cached fields would never be updated
when the stream is e.g. paused.
The same could be said about other CTRLs, but these aren't as important,
since they are normally updated while reading packet data.
In order to reduce wakeups, make this logic explicit.
If a packet is appended to a stream, and there were already packets
queued, nothing about the state changed, as far as the user (i.e. the
player) is concerned. Thus no wakeup is needed.
The pthread_cond_signal() call following this is not interesting - it
will simply be a NOP if there are actually no waiters.
--demuxer-readahead-secs now controls how much the demuxer should
readahead by an amount of seconds. This is based on the raw packet
timestamps. It's not always very exact. For example, h264 in Matroska
does not store any linear timestamps (only PTS values which are going
to be reordered by the decoder), so this heuristic is usually off by
several hundred milliseconds.
The decision whether to readahead is basically OR-ed with the other
--demuxer-readahead-packets options. Change the manpage descriptions
to subtly convey these semantics.
Switching tracks caused cached_demux_control() to catch the command to
switch tracks, even if no thread was running. Thus, the tracks were
never really switched, and EOF happened immediately on playback start.
Fix it by not using the cache at all if the demuxer thread is disabled.
The cache code still has to be called somewhere, though, because it
handles stream metadata update.
Regression from today.
Because why not.
This can lead to reordering of operations between seeking and track
switching (happens when the demuxer wakes up after seek and track
switching operations were queued). Do the track switching strictly
before seeks if there is a chance of reordering, which guarantees that
the seek position will always start with key frames. The reverse
(seeking, then switching) does not really have any advantages.
(Not sure if the player relies on this behavior.)
This tells the demuxer thread that it should seek, instead of waiting
until the demuxer thread is ready.
Care has to be taken about the state between seek request and actual
seeking: newly demuxed packets have to be discarded. We can't just
flush when doing the actual seek, because the user thread could read
these packets.
I'm wondering if this could lead to issues due to relaxed ordering of
operations. But it should be fine, since seeking influences packet
reading only, and seeking is always strictly done before that.
Currently, this will have no advantages; unless audio is disabled. Then
seeking as well as normal playback can be non-blocking.