See "Copyright" file for caveats.
This changes the remaining "almost LGPL" files to LGPL, because we think
that the conditions the author set for these was finally fulfilled.
This code could not be relicensed. The intention was to write new filter
code (which could handle both audio and video), but that's a bit of
work. Write some code that can do audio conversion (resampling,
downmixing, etc.) without the old audio filter chain code in order to
speed up the LGPL relicensing.
If you build with --disable-libaf, nothing in audio/filter/* is compiled
in. It breaks a few features, such as --volume, --af, pitch correction
on speed changes, replaygain.
Most likely this adds some bugs, even if --disable-libaf is not used.
(How the fuck does EOF notification work again anyway?)
Just reimplement it in some way, as mp_audio is GPL-only.
Actually I wanted to get rid of audio_buffer.c completely (and instead
have a list of mp_aframes), but to do so would require rewriting some
more player core audio code. So to get this LGPL relicensing over
quickly, just do some extra work.
Ever since the mp_aframe change, audio mid-stream format changes crash.
I have no idea why the recent mp_aframe change triggers this. Didn't
look too deeply into it either. It appears to work now, though.
Fixes#4828.
This is pretty pointless, but I believe it allows us to claim that the
new code is not affected by the copyright of the old code. This is
needed, because the original mp_audio struct was written by someone who
has disagreed with LGPL relicensing (it was called af_data at the time,
and was defined in af.h).
The "GPL'ed" struct contents that surive are pretty trivial: just the
data pointer, and some metadata like the format, samplerate, etc. - but
at least in this case, any new code would be extremely similar anyway,
and I'm not really sure whether it's OK to claim different copyright. So
what we do is we just use AVFrame (which of course is LGPL with 100%
certainty), and add some accessors around it to adapt it to mpv
conventions.
Also, this gets rid of some annoying conventions of mp_audio, like the
struct fields that require using an accessor to write to them anyway.
For the most part, this change is only dumb replacements of mp_audio
related functions and fields. One minor actual change is that you can't
allocate the new type on the stack anymore.
Some code still uses mp_audio. All audio filter code will be deleted, so
it makes no sense to convert this code. (Audio filters which are LGPL
and which we keep will have to be ported to a new filter infrastructure
anyway.) player/audio.c uses it because it interacts with the old filter
code. push.c has some complex use of mp_audio and mp_audio_buffer, but
this and pull.c will most likely be rewritten to do something else.
Refresh seeks are automatically issued when changing filters, which
improves user experience if these filters change buffering or such.
The refresh seek could actually overwrite a previously ongoing seek:
set pause yes
set time-pos 10
set vf ""
Here, the video code issued a refresh seek to the previous video
position, which could be different from the previously triggered (and
still ongoing) seek, this overwriting the seek.
Factor all refresh seek handling into a new function, and make it handle
ongoing seeks correctly.
Remove the weird new canonical_pts field, which actually had no use.
Fixes#4757.
This oddly triggers bogus EOF when switching filter graphs between two
audio files (in this case, "[vid1]f[vo];[aid2]f[ao]"->"[aid1]f[ao]",
with aid2 being an external audio source).
This commit also fixes desync when seeking with an external file
connected via --lavfi-complex.
(Yes, the audio resync code is cursed.)
Tends to be somewhat glitchy if subtitles are enabled, and you enable
and disable tracks.
On error, this will disable --lavfi-complex, which will result in
whatever behavior.
Commit 0e0b87b6f3 fixed that dropped packets did not trigger further
work correctly. But it also made trivial --lavfi-complex freeze. The
reason is that the meaning if DATA_AGAIN was overloaded: the decoders
meant that they should be called again, while lavfi.c meant that other
outputs needed to be checked again. Rename the latter meaning to
DATA_STARVE, which means that the current input will deliver no more
data, until "other" work has been done (like reading other outputs, or
feeding input).
The decoders never return DATA_STARVE, because they don't get input from
the player core (instead, they get it from the demuxer directly, which
is why they still can return DATA_WAIT).
Also document the DATA_* semantics in the enum.
Fixes#4746.
Just the audio resync code in its normal state: buggy. This time,
AD_NO_PROGRESS was handled about the same as AD_WAIT. But it means the
decoder didn't output data, even though input is still readily
available.
This happened in particular when the timeline code was used (potentially
skipping many packets), and thus should fix#4688.
These files have all in common that they were fully or mostly taken from
mplayer.c. (mplayer.c was a huge file that contains almost all of the
playback core, until it was split into multiple parts.) This was
probably the hardest part to relicense, because so much code was moved
around all the time.
player/audio.c still does not compile. We'll have to redo audio
filtering. Once that is done, we can probably actually provide an
actual LGPL configure switch.
Here is a relatively detailed list of potential issues:
8d190244: author did not reply, parts were made GPL-only in a previous
commit.
7882ea9b: author could not be reached, but the code is gone. wscript
still has --datadir switch, but I don't think this is relevant to
copyright.
f197efd5: unclear origin, but I consider the code gone anyway (replaced
with generic OSD mechanisms).
8337d9c2: author did not reply, but only the option still exists (under
a different name), other code was removed.
d8fd7131: did not reply. Disabled in a previous commit.
05258251: same author as above. Both fields actually seem to have
vanished (even when tracking renames), so no action taken.
d459e644, 268b2c1a: author did not reply, but we reuse only the options
(with different names and slightly or fully different semantics, and
completely different implementations), so I don't think this is relevant
for copyright.
09e742fe, 17c39c4e: same as above.
e8a173de, bff4b3ee: author could not be reached. The commands were
reworked to properties, and the code outside of the TV code were moved
back to the TV code. So I don't think copyright applies to the current
command.c parts (mp_property_tv_color, mp_property_tv_freq,
mp_property_tv_scan). The TV parts remain GPL.
0810e427: could not be reached. Disabled in a previous commit.
43744a2d: unknown author, but this was replaced by dynamic alloc (if the
change is even copyrightable).
116ca0c7: unknown author; reasoning see input.c relicensing commit.
e7e4d1d8: these semantics still exist, but as generic code, and this
code was fully removed.
f1175cd9: the author of the cited patch is unknown, and upon inspection
it turns out that I was only using the idea to pause the player on EOF,
so I claim it's not copyright relevant.
25affdcc: author could not be reached (yet) - but it's only a function
rename, not copyrightable.
5728504c was committed by Arpi (who agreed), but hints that it might be
by a different author. In fact it seems to be mostly this patch:
http://lists.mplayerhq.hu/pipermail/mplayer-dev-eng/2001-November/002041.html
The author did not respond, but it all seems to have been removed later.
It's a terrible mess though. Arpi reverted the A-V sync code at first,
but left the RTC code for a while. The following commits remove these
changes 100%: 14b35442, 7181a091, 31482783, 614f8475, df58e822.
cehoyos did explicitly not agree to LGPL, but was involved in the
following changes:
c99d8fc8: applied a patch and didn't modify it, the original author
agreed.
40ac0d31: author could not be reached, but all code is gone anyway. The
"af" command has a similar function, but works completely different and
actually reuses a mechanism older than this patch.
54350436: applied a patch, but didn't modify it, except for adding a
German translation, which was removed later.
a2dda036: same situation as above
240b743e: this was made GPL-only in a previous commit
7b25afd7: same as above (for now)
kirijua could not be reached, but was a regular patch contributor:
c2c997fd: video equalizer code move; probably not copyrightable. Is GPL
due to Nick anyway.
be54f481: technically, this became the audio track property later. But
all what is left is the fact that you pass a track ID to it, so consider
the original coypright non-relevant.
2f376d1b: this was rewritten in b7052b43, but for now we can afford to
be careful, so this was marked as GPL only in a previous commit.
43844d09: remaining parts in main.c were reverted in a previous commit.
anders has mostly disagreed with the LGPL relicensing. Does not want
libaf to become LGPL, but made some concessions. In particular, he
granted us permission to relicense 4943e9c52c and 242aa6ebd4. We also
consider some of his changes remaining in mpv not relevant for copyright
(such as 735de602 - we won't remove the this option completely). We will
completely remove his other contributions, including the entire audio
filter chain. For now, this stuff is marked as GPL only. The remaining
question is how much code in player/audio.c (based on the former
mplayer.c and dec_audio.c) is under his copyright. I made claims about
this in a previous commit.
Nick(ols) Kurshev, svn username "nick" and "nickols_k", could not be
reached. He had a lot of changes in early MPlayer. It seems all of that
was removed, at least in mpv. His main work, like VIDIX or libswscale
work, does not exist in mpv anymore, but the changes to mplayer.c and
other core parts still deserve attention:
a4119f6b, fb927549, ad3529b8, e11b23dc, 5f2178be, 93c371d5: removed in
b43d67e0, d1628d12, 24ed01fe, df58e822.
0a83c6ec, 104c125e, 4e067f62, aec5dcc8, b587a3d6, f3de6e6b: DR, VAA, and
"tune" stuff was fully removed later on or replaced with other
mechanisms.
340183b0: screenshots were redone later (the VOCTRL was even removed,
with an independent implementation using the same VOCTRL a few years
later), so not relevant anymore. Basically only the 's' shortcut remains
(but not its implementation).
92c5c274, bffd4007, 555c6766: for now marked as GPL only in a previous
commit.
Might contain some trace amounts of "michael"'s copyright, who agreed to
LGPL only once the core is relicensed. This will still be respected, but
I don't think it matters at this in this case. (Some code touched by him
was merged into mplayer.c, and then disappeared after heavy
refactoring.)
I tried to be as careful and as complete as possible. It can't be
excluded that amends to this will be made later.
This does not make the player LGPL yet.
"anders" has not agreed to relicense most of his changes (although he
gave permission for 4943e9c52c and 242aa6ebd4).
Note that commit 3053a8b7f is in part also affected. The commit message
hides this, but it seems some code was based on anders':
http://mplayerhq.hu/pipermail/mplayer-dev-eng/2002-October/011773.html
Much of the final commit was by Arpi, but it's still grating that there
was no proper attribution (and in a case that turned out to be so
important).
This means player/audio.c won't even compile (and other parts of the
player also use audio/audio.h, which is still GPL). But whether the end
result compiles doesn't matter for copyright.
Due to the heavy refactoring applied over the year, the boundaries are
rather fuzzy and also somewhat arbitrary, though.
Most of this code will have to be replaced with a new filter chain
later.
The author of the old code disagreed with LGPL. The new code is a clean
room reimplementation by Niklas Haas. It lacks the clamping, but we
decided it doesn't matter.
Untested, bugs can be fixed later anyway.
The new replaygain code accidentally applied the linear gain as cubic
volume level. Fix this by moving the computation of the volume scale out
of the af_volume filter.
(Still haven't verified whether the replaygain code works correctly.)
af_volume is deprecated, and so are its replaygain sub-options. To make
it possible to use replaygain without deprecated options (and of course
to make it available at all after af_volume is dropped), reintroduce
them as top-level options.
This also means that they are easily changeable at runtime by using them
as properties. Change the "volume" property to use the new update
mechanism as well.
We don't actually bother sharing the implementation between new and
deprecated mechanisms, as the deprecated one will simply be deleted.
For the from_dB() functions, we mention anders' copyright, although I'm
not sure if a mere formula is copyrightable. This will have to be
determined later.
This whole change is mostly untested. Our distributed human CI will take
care of it.
Close the audio device if there is no audio track (or stream) in the
current file. It will be opened again if the next file should contain
audio.
Signed-off-by: Marko Hauptvogel <marko.hauptvogel@googlemail.com>
Signed-off-by: wm4 <wm4@nowhere>
Obvious mistake: we entered EOF drain mode if the decoder returned
AD_WAIT, which is very wrong. AD_WAIT means we should retry after
waiting for a while (or to be precise, until the demuxer/decoder
have more data). We should just pass down this status, and not
change the audio chain state.
This was exposed by a libavfilter EOF handling bug. Feeding a filter
chain with af_dynaudnorm, and sending an EOF before a frame is returned
makes it stuck and keeps returning EAGAIN, instead of returning the
buffered audio. In combination with the bug at hand, which entered
EOG drain mode, it could happen that it got stuck due to libavfilter
discarding buffered data each time the demuxer ran out of data.
Fixes#3997.
i've seen several mpegts samples where pts jumps backwards and repeats
itself. this usually happens on live tv streams from cable providers,
particularly when the stream switches from one advertisement to another.
Now a reload requested by an AO behaves in exactly the same way as
changing an AO-related options (like --audio-channels or
--audio-exclusive). This is good for testing and uniform behavior. (You
could go as far as saying it's a necessity, because the spotty and
obscure AO reload behavior is hard to reproduce and thus hard to test at
all.)
Regression since commit bbcd0b6a. This code is just cursed, because it's
a fragile state machine with no proper tests, and which could be done in
a much simpler way. Without doubt this change will cause a regression in
some ridiculous corner case as well.
Fixes#3610 (the cause of it, not the behavior it resulted in).
This does 3 kinds of changes:
- change sleeptime=x to mp_set_timeout()
- change sleeptime=0 to mp_wakeup_core() calls (to be more explicit)
- change commands etc. to call mp_wakeup_core() if they do changes that
require the playloop to be rerun
This is preparation for the following changes. The goal is to process
client API requests without having to rerun the playloop every time. As
of this commit, the changes should not change behavior. In particular,
the playloop is still implicitly woken up on every command.
Currently, calling mp_input_wakeup() will wake up the core thread (also
called the playloop). This seems odd, but currently the core indeed
calls mp_input_wait() when it has nothing more to do. It's done this way
because MPlayer used input_ctx as central "mainloop".
This is probably going to change. Remove direct calls to this function,
and replace it with mp_wakeup_core() calls. ao and vo are changed to use
opaque callbacks and not use input_ctx for this purpose. Other code
already uses opaque callbacks, or has legitimate reasons to use
input_ctx directly (such as sending actual user input).
When playing audio-only, and changing the audio output device, playback
froze until the next time the playback core happened to wakeup (like
moving the mouse, or OSD redrawing). This is probably because of the
awful statemachine in fill_audio_out_buffers() - just make it recreate
the AO directly instead.
And introduce a global option which does this. Or more precisely, this
deprecates the global wasapi and coreaudio options, and adds a new one
that merges their functionality. (Due to the way the sub-option
deprecation mechanism works, this is simpler.)
If spdif is enabled, the channel layout has no meaning other than
setting the number of channels. The number of channels must be fixed to
achieve the exact bitrate required.
Fixes#3445.
The code actually kept going out of EOF mode into resync mode back into
EOF mode when the playloop had to wait after an audio EOF caused by the
endpts. This would break seamless looping (as added by the next commit).
Apply endpts earlier, to ensure the filter_audio() function always
returns AD_EOF in this case.
The idiotic ao_buffer makes this an amazing pain in the ass.
Change the last parameter from a bool to an int, which is supposed to
take bit-flags. The at this point only flag is MPSEEK_FLAG_DELAY, which
replaces the previous bool parameter. The old false parameter becomes 0,
the old true parameter becomes MPSEEK_FLAG_DELAY.
Since the old "immediate" parameter is now essentially inverted, two
coalesced immediate and delayed seeks end up as delayed instead of
immediate. This change doesn't matter, since there are no relative
immediate seeks anyway.
Relative seeks backwards with external audio tracks does not always work
well: it tends to happen that video seek back further than audio, so
audio will remain silent until the audio's after-seek position is
reached. This happens because we strictly seek both video and audio
demuxer to the approximate desirted target PTS, and then start decoding
from that.
Commit 81358380 removes an older method that was supposed to deal with
this. It was sort of bad, because it could lead to the playback core
freezing by waiting on network.
Ideally, the demuxer layer would probably somehow deal with such seeks,
and do them in a way the audio is seeked after video. Currently this is
infeasible, because the demuxer layer assumes a single demuxer, and
external tracks simply use separate demuxer layers. (MPlayer actually
had a pseudo-demuxer that joined external tracks into a single demuxer,
but this is not flexible enough - and also, the demuxer layer as it
currently exists can't deal with dynamically removing external tracks
either. Maybe some time in the future.)
Instead, add a gross hack, that essentially reseeks the audio if it
detects that it's too far off. The result is actually not too bad,
because we can reuse the mechanism that is used for instant track
switching. This way we can make sure of the right position, without
having to care about certain other issues.
It should be noted that if the audio demuxer is used for other tracks
too, and the demuxer does not support refresh seeking, audio will
probably be off by even a higher amount. But this should be rare.
This code is for resyncing audio-only streams (e.g. switching between
audio tracks if no video track is active). This must not be run if the
video PTS just isn't known yet. (Although the case in which this changes
anything is probably very obscure, if it can even happen. Still, it's a
bit more correct.)
This is a correction to commit 91a3bda6.
If an audio track is enabled during playback, then make it resume at the
exact "current position", instead of playing audio before that position.
This was already done for video.
This commit adds an --audio-channel=auto-safe mode, and makes it the
default. This mode behaves like "auto" with most AOs, except with
ao_alsa. The intention is to allow multichannel output by default on
sane APIs. ALSA is not sane as in it's so low level that it will e.g.
configure any layout over HDMI, even if the connected A/V receiver does
not support it. The HDMI fuckup is of course not ALSA's fault, but other
audio APIs normally isolate applications from dealing with this and
require the user to globally configure the correct output layout.
This will help with other AOs too. ao_lavc (encoding) is changed to the
new semantics as well, because it used to force stereo (perhaps because
encoding mode is supposed to produce safe files for crap devices?).
Exclusive mode output on Windows might need to be adjusted accordingly,
as it grants the same kind of low level access as ALSA (requires more
research).
In addition to the things mentioned above, the --audio-channels option
is extended to accept a set of channel layouts. This is supposed to be
the correct way to configure mpv ALSA multichannel output. You need to
put a list of channel layouts that your A/V receiver supports.
Pointless anyway. With superficial checking I couldn't find any decoder
which actually outputs this, and AO chmap negotiation would properly
ignore them anyway in most cases.
mixer.c didn't really deserve to be separate anymore, as half of its
contents were unnecessary glue code after recent changes. It also
created a weird split between audio.c and af.c due to the fact that
mixer.c could insert audio filters. With the code being in audio.c
directly, together with other code that unserts filters during runtime,
it will be possible to cleanup this code a bit and make it work like the
video filter code.
As part of this change, make the balance code work like the volume code,
and add an option to back the current balance value. Also, since the
balance semantics are unexpected for most users (panning between the
audio channels, instead of just changing the relative volume), and there
are some other volumes, formally deprecate both the old property and the
new option.
Drop the code for switching the volume options and properties between
af_volume and AO volume controls. interface-changes.rst mentions the
changes in detail.
Do this because this was exceedingly complex and had other problems as
well. It was also very hard to test. It's just not worth the trouble.
Some leftovers like AOCONTROL_HAS_PER_APP_VOLUME will be removed at a
later point.
Fixes#3322.
The check whether video is ready yet was done only in STATUS_FILLING.
But it also switched to STATUS_READY, which means the next time
fill_audio_out_buffers() was called, audio would actually be started
before video.
In most situations, this bug didn't show up, because it was only
triggered if the demuxer didn't provide video packets quickly enough,
but did for audio packets.
Also log when audio is started.
(I hate fill_audio_out_buffers(), why did I write it?)