Commit Graph

9 Commits

Author SHA1 Message Date
eugeni 1b0251e7ad Shadow support in libass.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19971 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-24 16:04:37 +00:00
eugeni a88de95383 Free memory in ass_synth_done().
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19968 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-24 15:50:31 +00:00
eugeni f21b92e1a5 Reduce size of non-blurred bitmaps.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19962 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-23 18:35:19 +00:00
eugeni 50d2386180 Cosmetics. Change indentation of block of code to make it consistent with
the rest of the file.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19961 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-23 17:54:24 +00:00
eugeni 64f3fac3a0 Better fix_outline implementation. No more "fix_outline failed" messages,
should work even with the craziest glyphs.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19947 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-23 00:15:00 +00:00
eugeni 75cc0a6fc8 Reduce code duplication in init_render_context().
Don't use glyph stroker for borderless glyphs.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19879 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-17 15:32:01 +00:00
eugeni 5cdc829b9f Subtract glyph bitmap from outline bitmap.
It greatly improves display of glyphs with semitransparent primary color.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19862 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-16 19:01:56 +00:00
eugeni 69cbeae845 Add \be (blur edges) support to libass.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19854 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-16 13:32:46 +00:00
eugeni 867aa92076 Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
This is required for various bitmap modifications (like blur, outline and shadow).


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19852 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-16 13:08:17 +00:00