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Commit Graph

844 Commits

Author SHA1 Message Date
wm4
13786dc643 audio/out: deprecate device sub-options
We have --audio-device, which can force the device. Also add something
describing to this extent to the manpage.
2016-09-05 21:26:39 +02:00
wm4
69283bc0f8 options: deprecate suboptions for the remaining AO/VOs 2016-09-05 21:26:39 +02:00
wm4
633eb30cbe options: add automagic hack for handling sub-option deprecations
I decided that it's too much work to convert all the VO/AOs to the new
option system manually at once. So here's a shitty hack instead, which
achieves almost the same thing. (The only user-visible difference is
that e.g. --vo=name:help will list the sub-options normally, instead of
showing them as deprecation placeholders. Also, the sub-option parser
will verify each option normally, instead of deferring to the global
option parser.)

Another advantage is that once we drop the deprecated options,
converting the remaining things will be easier, because we obviously
don't need to add the compatibility hacks.

Using this mechanism is separate in the next commit to keep the diff
noise down.
2016-09-05 21:26:39 +02:00
wm4
726ef35aa8 ao_jack: move to global options 2016-09-05 21:04:41 +02:00
wm4
4ab860cddc options: add a mechanism to make sub-option replacement slightly easier
Instead of requiring each VO or AO to manually add members to MPOpts and
the global option table, make it possible to register them automatically
via vo_driver/ao_driver.global_opts members. This avoids modifying
options.c/options.h every time, including having to duplicate the exact
ifdeffery used to enable a driver.
2016-09-05 21:04:17 +02:00
wm4
a85eecfe40 ao_alsa: change sub-options to global options
Same deal as with vo_opengl.

Also edit the outdated information about multichannel output a little.
2016-09-02 21:21:47 +02:00
wm4
4fa6bcbb90 m_config: add helper function for initializing af/ao/vf/vo suboptions
Normally I'd prefer a bunch of smaller functions with fewer parameters
over a single function with a lot of parameters. But future changes will
require messing with the parameters in a slightly more complex way, so a
combined function will be needed anyway. The now-unused "global"
parameter is required for later as well.
2016-09-02 14:49:34 +02:00
wm4
6b4f560f3c vo, ao: disable positional parameter suboptions
Positional parameters cause problems because they can be ambiguous with
flag options. If a flag option is removed or turned into a non-flag
option, it'll usually be interpreted as value for the first sub-option
(as positional parameter), resulting in very confusing error messages.
This changes it into a simple "option not found" error.

I don't expect that anyone really used positional parameters with --vo
or --ao. Although the docs for --ao=pulse seem to encourage positional
parameters for the host/sink options, which means it could possibly
annoy some PulseAudio users.

--vf and --af are still mostly used with positional parameters, so this
must be a configurable option in the option parser.
2016-09-01 14:21:32 +02:00
wm4
6980575e15 ao_alsa: log if retrieving supported channel maps fails
It's a sign that the driver doesn't implement the channel map API.
2016-08-22 20:05:34 +02:00
wm4
367e9fb7f1 ao_alsa: make pause state more robust, reduce minor code duplication
With the previous commit, ao_alsa.c now has 3 possible ways to pause
playback. Actually all 3 of them need get_delay() to fake its return
value, so don't duplicate that code.

Also much of the code looks a bit questionable when considering
inconsistent pause/resume calls from outside, so ignore redundant calls.
2016-08-09 17:09:29 +02:00
wm4
2ded41d2be ao_alsa: handle --audio-stream-silence
push.c does not handle this automatically, and AOs using push.c have to
handle it themselves. Also, ALSA is low-level enough that it needs
explicit support in user code. At least I haven't found any option that
does this.

We still can get away relatively cheaply by abusing underflow-handling
for this. ao_alsa.c already configures ALSA to handle underflows by
playing silence. So we purposely induce an underflow when opening the
device, as well as when pausing or resetting the device.

This introduces minor misbehavior: it doesn't account for the additional
delay the initial silence adds, unless the device has fully played the
fragment of silence when the player starts sending data to it. But
nobody cares.
2016-08-09 17:09:29 +02:00
wm4
eab92cec60 player: add --audio-stream-silence
Completely insane that this has to be done. Crap for compensating HDMI
crap.
2016-08-09 17:09:29 +02:00
wm4
3759a3f40b ao_coreaudio: actually use stop callback
The .pause callback is never used for pull.c-based AOs.

This means this always streamed silence instead of deactivating audio.
2016-08-09 17:09:29 +02:00
wm4
b2e5eb13bc ao_wasapi: in exclusive mode do not output multichannel by default
Exactly the same situation as with ao_alsa in commit 0b144eac (except
that we can detect the situation better under wasapi).

Essentially, wasapi will allow us to output any sample format, and not
just the one configured by the user in the audio system settings.
2016-08-05 16:11:42 +02:00
wm4
9f70117233 ao_null: use channel list option type for channel-layouts suboption 2016-08-05 12:23:42 +02:00
wm4
0b144eac39 audio: use --audio-channels=auto behavior, except on ALSA
This commit adds an --audio-channel=auto-safe mode, and makes it the
default. This mode behaves like "auto" with most AOs, except with
ao_alsa. The intention is to allow multichannel output by default on
sane APIs. ALSA is not sane as in it's so low level that it will e.g.
configure any layout over HDMI, even if the connected A/V receiver does
not support it. The HDMI fuckup is of course not ALSA's fault, but other
audio APIs normally isolate applications from dealing with this and
require the user to globally configure the correct output layout.

This will help with other AOs too. ao_lavc (encoding) is changed to the
new semantics as well, because it used to force stereo (perhaps because
encoding mode is supposed to produce safe files for crap devices?).
Exclusive mode output on Windows might need to be adjusted accordingly,
as it grants the same kind of low level access as ALSA (requires more
research).

In addition to the things mentioned above, the --audio-channels option
is extended to accept a set of channel layouts. This is supposed to be
the correct way to configure mpv ALSA multichannel output. You need to
put a list of channel layouts that your A/V receiver supports.
2016-08-04 20:49:20 +02:00
Rostislav Pehlivanov
c3e11f7b7c osdep/io: introduce mp_flush_wakeup_pipe()
Makes a fairly common occurence with wakeup_pipes easier to handle.
2016-07-30 00:02:39 +02:00
wm4
d191d76e52 ao_pulse: fix some volume control rounding issues
Volume could get easily "stuck" or making too huge steps when doing
things like "add ao-volume 1".
2016-07-14 18:11:14 +02:00
wm4
f53d73b9dc ao_creoaudio: print OSStatus as decimal signed integer too
OSStatus is quite inconsistent. Sometimes it's a FourCC, sometimes it
reads as decimal signed number.
2016-07-13 17:07:06 +02:00
wm4
79f48500e2 ao_coreaudio: use correct free function on errors 2016-07-13 16:34:00 +02:00
wm4
885e991312 ao_coreaudio: error out when selecting invalid device
When selecting a device that simply doesn't exist with --audio-device,
AudioUnit will still initialize and start playback without complaining.
But it will never call the audio render callback, which leads to audio
playback simply not progressing.

I couldn't find a way to get AudioUnit to report an error at all, so
here's a crappy hack that takes care of this in most cases. We assume
that all devices have a kAudioDevicePropertyDeviceIsAlive property.
Invalid devices will error when querying the property (with 'obj!' as
status code).

This is not the correct fix, because we try to double-guess AudioUnit's
behavior by accessing a lower label API. Suggestions welcome.
2016-07-08 16:11:03 +02:00
wm4
c6953bfa8c ao_oss: do not add an entry to audio-device-list if device file missing
This effectively makes it go away on Linux (unless you have OSS
emulation loaded).
2016-06-29 17:40:04 +02:00
wm4
deb1c3c7a8 audio: don't add default entry to audio-device-list if AO support listing
In such cases there isn't really a reason to do so, and using such an
entry would probably fail anyway.

Also convenient for the following commit.
2016-06-29 17:38:57 +02:00
Rudolf Polzer
acb74236ac ao_lavc, vo_lavc: Migrate to new encoding API.
Also marked some places for possible later refactoring, as they became
quite similar in this commit.
2016-06-27 08:33:12 -04:00
stepshal
c5094206ce Fix misspellings 2016-06-26 13:47:21 +02:00
wm4
b00eab525a audio: apply an upper bound timeout when draining
This helps with shitty APIs and even shittier drivers (I'm looking at
you, ALSA). Sometimes they won't send proper wakeups. This can be fine
during playback, when for example playing video, because mpv still will
wakeup the AO outside of its own wakeup mechanisms when sending new data
to it. But when draining, it entirely relies on the driver's wakeup
mechanism. So when the driver wakeup mechanism didn't work, it could
hard freeze while waiting for the audio thread to play the rest of the
data.

Avoid this by waiting for an upper bound. We set this upper bound at the
total mpv audio buffer size plus 1 second. We don't use the get_delay
value, because the audio API could return crap for it, and we're being
paranoid here. I couldn't confirm whether this works correctly, because
my driver issue fixed itself.

(In the case that happened to me, the driver somehow stopped getting
interrupts. aplay froze instead of playing audio, and playing audio-only
files resulted in a chop party. Video worked, for reasons mentioned
above, but drainign froze hard. The driver problem was solved when
closing all audio output streams in the system. Might have been a dmix
related problem too.)
2016-06-12 21:05:10 +02:00
wm4
972ea9ca59 audio: do not wake up core during EOF
When we're draining, don't wakeup the core on every buffer fill, since
unlike during normal playback, we won't actually get more data. The
wakeup here conceptually works like wakeups with condition variables, so
redundant wakeups do not hurt, so this is just a minor change and
nothing of consequence.

(Final EOF also requires waking up the core, but there is separate code
to send this notification.)

Also dump the p->still_playing field in trace logging.
2016-06-12 20:59:11 +02:00
Niklas Haas
5b5db336e9 build: silence -Wunused-result
For clang, it's enough to just put (void) around usages we are
intentionally ignoring the result of.

Since GCC does not seem to want to respect this decision, we are forced
to disable the warning globally.
2016-06-07 14:12:33 +02:00
Kevin Mitchell
b3e74f652b ao_wasapi: initialize COM in main thread with MTA
Since the main thread is shared by other things in the player, using STA (single
threaded aparement) may have caused problems. Instead initialize in MTA
(multithreaded apartment).
2016-06-05 16:31:03 -07:00
Josh de Kock
4aa017e301 ao_opensles: remove 32bit audio
It's unsupported by android, and can cause problems when trying to play 32bit audio. Removing 32bit fixes it by forcing 16 bit or 8 bit audio.
2016-05-22 14:31:37 +02:00
wm4
a93fb460cd ao_alsa: add more shitty workarounds
This reportedly makes it work on ODROID-C2. The idea for this hack is
taken from kodi; they unconditionally set some or all of those flags.
I don't trust ALSA enough to hope that setting these flags couldn't
break something else, so we try without them first.

It's not clear whether this is a driver bug or a bug in the ALSA libs.
There is no ALSA bug tracker (the ALSA website has had a dead link to
a deleted bug tracker fo years). There's not much we can do other than
piling up ridiculous hacks. At least I think that at this point invalid
API usage by mpv can be excluded as a cause.

ALSA might be the worst audio API ever.
2016-05-06 17:20:02 +02:00
wm4
51e4c065ff ao_alsa: log final hwparams too
snd_pcm_hw_params() updates them.
2016-05-03 11:24:47 +02:00
James Ross-Gowan
622bcb0e37 win32: replace libuuid.a usage with initguid.h
Including initguid.h at the top of a file that uses references to GUIDs
causes the GUIDs to be declared globally with __declspec(selectany). The
'selectany' attribute tells the linker to consolidate multiple
definitions of each GUID, which would be great except that, in Cygwin
and MinGW GCC 6.1, this method of linking makes the GUIDs conflict with
the ones declared in libuuid.a.

Since initguid.h obsoletes libuuid.a in modern compilers that support
__declspec(selectany), add initguid.h to all files that use GUIDs and
remove libuuid.a from the build.

Fixes #3097
2016-05-01 21:10:24 +10:00
wm4
d30634b104 ao_alsa: log hwparams while restricting them
They can sometimes fail, so I want logging to determine what's going on.

Most of them are at debug log-level, except the final hwparams.
2016-04-28 13:31:13 +02:00
wm4
66a958bb4f ao_coreaudio: remove detected_device
Setting this here is a race condition. It's called from a CoreAudio
callbacks, and there are no locks. It's a string, so this can be
potentially severe.

It's hard to fix and only CoreAudio supported it, so remove it.

This causes the "audio-out-detected-device" property to return nothing
on all platforms.
2016-04-26 18:35:37 +02:00
wm4
607ba5f235 ao_coreaudio_exclusive: list formats when searching substream
Should help debug problems with AC3 passthrough not working.
2016-04-15 14:19:22 +02:00
wm4
1aa943d8ab ao_coreaudio: remove unused function 2016-04-15 14:14:42 +02:00
Rudolf Polzer
160497b8ff encode_lavc: Migrate to codecpar API. 2016-04-11 14:57:20 -04:00
wm4
64791a0832 ao_coreaudio_exclusive: add missing newline to log message 2016-04-01 12:24:39 +02:00
Kevin Mitchell
e26462599b ao_lavc: use new af_select_best_samplerate function
This is particularly useful for opus which allows only a fairly restrictive set
of samplerates. If the codec doesn't provide a list of samplerates, just
continue to try the requsted one and hope for the best.

fixes #2957
2016-03-17 02:31:05 -07:00
Kevin Mitchell
96053d53a7 ao_wasapi: use new af_select_best_samplerate function
It duplicates the logic that was previously used here.
2016-03-17 02:31:05 -07:00
Kevin Mitchell
183e2cda30 ao_wasapi: make wait for audio thread termination infinite
The time-out was a terrible hack for marginally better behaviour when
encountering #1773, which appears to have been resolved by a previous commit.
2016-02-26 15:43:51 -08:00
Kevin Mitchell
67b7038be3 ao_wasapi: further flatten/simplify volume control 2016-02-26 15:43:51 -08:00
Kevin Mitchell
534571f794 ao_wasapi: use MP_FATAL for stuff that leads to init failure 2016-02-26 15:43:51 -08:00
Kevin Mitchell
af90616ebe ao_wasapi: move pre-resume reset into resume function 2016-02-26 15:43:51 -08:00
Kevin Mitchell
1841cac9f8 ao_wasapi: move resetting the thread state into main loop
This was previously duplicated between the reset/resume functions, and
not properly handled in the "impossible" invalid thread state case.
2016-02-26 15:43:51 -08:00
Kevin Mitchell
82f102cfe3 ao_wasapi: set buffer size to device period in exclusive mode
This eliminates some intermittent pops heard in a HRT MicroStreamer DAC
uncorrelated with user interaction. As a bonus, this resolves #1773 which I can
o longer reproduce as of this commit. Leave the 50ms buffer for shared mode
since that seems to be working quite well.

This is also the way exclusive mode is done in the MSDN example code:
https://msdn.microsoft.com/en-us/library/windows/desktop/dd370844%28v=vs.85%29.aspx

This was originally increased in c545c40 to mitigate glitches that subsequent
refactorings have eliminated.
2016-02-26 15:43:51 -08:00
Kevin Mitchell
84a3c21beb ao_wasapi: replace laggy COM messaging with mp_dispatch_queue
A COM message loop is apparently totally inappropriate for a low latency
thread. It leads to audio glitches because the thread doesn't wake up fast
enough when it should. It also causes mysterious correlations between the vo
and ao thread (i.e., toggling fullscreen delays audio feed events). Instead use
an mp_dispatch_queue to set/get volume/mute/session display name from the audio
thread. This has the added benefit of obviating the need to marshal the
associated interfaces from the audio thread.
2016-02-26 15:43:51 -08:00
Kevin Mitchell
31539884c8 ao_wasapi: avoid under-run cascade in exclusive mode.
Don't wait for WASAPI to send another feed event if we detect an underfull
buffer. It seems that WASAPI doesn't always send extra feed events if
something causes rendering to fall behind. This causes every subsequent playback
buffer to under-run until playback is reset. The fix is simply to do a one-shot
double feed when this happens, which allows rendering to catch up with playback.

This was observed to happen when using MsgWaitForMultipleObjects to wait for the
feed event and toggling fullscreen with vo=opengl:backend=win. This commit
improves the behaviour in that specific case and more generally makes exclusive
mode significantly more robust.

This commit also moves the logic to avoid *over*filling the exclusive mode
buffer into thread_feed right next to the above described underfil logic.
2016-02-26 15:43:51 -08:00
Kevin Mitchell
5e124a4ac3 ao_wasapi: fix typo in comment 2016-02-26 15:43:51 -08:00