The fact that it's a generic command prefix that is parsed even when
using the client API is a bit unclean (because this flag makes sense
for actual key-bindings only), but it's less code this way.
Does the same thing as the drop_buffers command. When implementing that
command, it turned out that resetting the higher level playback state
was more effective for achieving smooth recovery.
Untested; I don't even have any DVDs or DVD images with multiple angles.
This command was actually requested on IRC ages ago, but I forgot about
it.
The main purpose is that the decoding state can be reset without issuing
a seek, in particular in situations where you can't seek.
This restarts decoding from the middle of the packet stream; since it
discards the packet buffer intentionally, and the decoder will typically
not output "incomplete" frames until it has recovered, it can skip a
large amount of data.
It doesn't clear the byte stream cache - I'm not sure if it should.
Avoids a crash if OpenSSL tries to write to a broken connection with
write().
Obviously OpenSSL really should use send() with MSG_NOSIGNAL, but for
some reason it doesn't. This should probably be considered an OpenSSL
bug, but since in this case we "own" the process, there is no harm in
ignoring the signal.
This is not done with libmpv, because as a library we don't want to mess
with global state. It's also not done if terminal handling is disabled -
this is a bit arbitrary, but I don't care much.
It's passed with the '--format' option to youtube-dl.
If it isn't set, we don't pass '--format best' so that youtube-dl can
use the options from its configuration file.
Signed-off-by: wm4 <wm4@nowhere>
This sub-option was turned into a flag when the sub-option parser was
changed to the generic one (probably accidentally). Turn it into a
proper choice-option.
Also, adjust what the options do. Though none of this probably makes
much sense; the default should work, and if it doesn't, the GPU/driver
is probably beyond help.
Instead of threads, use overlapped (asynchronous) I/O to read from both
stdout and stderr. Like in d0643fa, stdout and stderr could be closed at
different times, so a sparse_wait function is added to wrap
WaitForMultipleObjects and skip NULL handles.
When the audio thread fails to properly init, it signals failure
to the main thread, AND THEN starts to clean up. For this to work,
ao_init callback must not return until the thread's cleanup is finished.
This is correctly handled in the ao_uninit callback by waiting for
the thread to exit, so just call that to clean up the main thread.
I have no idea why I didn't do this in the first place.
Probably needs to be polished a bit more. Also, might require a key
binding that can set/clear the loop points in a more intuitive way.
For now, something like this can be put into input.conf to use it:
ctrl+y set ab-loop-a ${time-pos} # set A
ctrl+x set ab-loop-b ${time-pos} # set B
ctrl+c set ab-loop-a no # clear (mostly)
Fixes#1241.
Due to the current code structure, the "current" entry and the entry
which is playing can be different. This is probably silly, but still
try to mark the entries correctly.
Refs #1260.
This actually doesn't even write/return the new sub-property, because
I dislike the idea of dumping that field for every single playlist
entry, even though it's "needed" only for one.
Fixes#1260.
dsound was set as default, because there were some hard to fix problems
with wasapi. These problems were probably fixed now, so let's try with
wasapi as default again.
Even with change notifications, there are still (rare) cases when the
feed thread gets AUDCLIENT_DEVICE_INVALIDATED. So handle failures in
thread_feed by requesting ao_reload.
on changes to PKEY_AudioEngine_DeviceFormat, device status, and default device.
call ao_reload directly in the change_notify "methods".
this requires keeping a device enumerator around for the duration of
execution, rather than just for initially querying devices