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mirror of https://github.com/mpv-player/mpv synced 2025-01-19 22:01:10 +00:00
Commit Graph

4 Commits

Author SHA1 Message Date
wm4
0e8fbdbdb1 vo_opengl: remove requirement for RG textures
Features not supported are disabled (although with a misleading error
message).
2014-12-16 18:55:20 +01:00
wm4
56eb2b71b8 vo: fix some nonsense
Commit d38bc531 is incorrect: the 50ms queue-ahead value and the flip
queue offset have different functions. The latter is about calling
flip_page in advance, so the change attempted to show video frames 50ms
in advance on all VOs.

The change was for vo_opengl_cb, but that can be handled differently.
2014-12-10 17:00:18 +01:00
wm4
273565c525 vo_opengl_cb: simplify reconfigure, render transparent if unconfigured
I think that's expected; mpv shouldn't draw anything while no video is
active. This doesn't blend transparently, though.

Also document the vo_opengl_cb thing.
2014-12-09 21:55:27 +01:00
wm4
fb855b8659 client API: expose OpenGL renderer
This adds API to libmpv that lets host applications use the mpv opengl
renderer. This is a more flexible (and possibly more portable) option to
foreign window embedding (via --wid).

This assumes that methods like context sharing and multithreaded OpenGL
rendering are infeasible, and that a way is needed to integrate it with
an application that uses a single thread to render everything.

Add an example that does this with QtQuick/qml. The example is
relatively lazy, but still shows how relatively simple the integration
is. The FBO indirection could probably be avoided, but would require
more work (and would probably lead to worse QtQuick integration, because
it would have to ignore transformations like rotation).

Because this makes mpv directly use the host application's OpenGL
context, there is no platform specific code involved in mpv, except
for hw decoding interop.

main.qml is derived from some Qt example.

The following things are still missing:
- a way to do better video timing
- expose GL renderer options, allow changing them at runtime
- support for color equalizer controls
- support for screenshots
2014-12-09 17:59:04 +01:00