When starting multiple processes of `mpv --shuffle` in parallel,
sometimes the random seed happens to be identical, so files are
played in the same random order.
mp_rand_seed(0) now uses a random seed provided by libavutil,
and only falls back to time in case of failure.
Newer meson versions added support for features that mpv has been using
for a long time. Annoying fallbacks were left in place to not break old
versions but ideally everyone should be using the newer build features.
Both the latest ubuntu LTS and debian stable (in backports) have 1.5.0
in their repos, so go ahead and bump the version so we can drop some old
code and let developers use newer meson features if applicable.
It makes sense to only descend into the subdirectory meson build file on
windows, but we should always make sure HAVE_WIN32_SMTC is 0 for other
platforms. Otherwise, it gets unneccesarily awkward to work with.
It's useful for user scripts to be able to use the same ytdl binary that
ytdl_hook uses without having to replicate ytdl_hook's process of
searching for the ytdl binary.
Some user scripts might also find it useful to be able to access ytdl's
json output that the ytdl_hook already receives, sparing user scripts
from having to make a duplicate ytdl binary invocation to get the json
output.
Providing just the json output is not enough though, as ytdl doesn't communicate
errors though it -- if an error occurs, ytdl provides no json output and instead
prints to stderr. So without stderr, there is no way for user scripts to figure
out why ytdl has failed: no such username / video id, the channel is not live
yet, etc. Because of that, the entire result of the subprocess call is provided
to the user scripts, containing stdout (json), stderr, ytdl's exit code, etc.
There's no advantage in using the forced version here. It is a leftover
from when this was an external script and forced was necessary to bind
key sequences reliably until 3f83671f20.
With --msg-module the select menu also highlights the "statusline" on
the next line. Fix this by resetting the color before \n instead of
after it.
This requires changing all log code to not preemptively add a newline,
which is actually simpler, though we have to modify the messages
received with log-message which already contain a newline.
These options accept an empty value within their choices. If the user
didn't add manually input a quote before completing them, add quotes
automatically so that the blank value can actually be used.
It is unclear whether there actually is any usecase for this option
which isn't better served by sub-ass-use-video-data and/or LayoutRes
overrides, but prior to the introduction of sub-ass-use-video-data
it was possible to pass along storage resolution while faking an
aspect ratio of 1:1.
sub-ass-video-aspect-override=1 combined with sub-ass-use-video-data=all
now makes this possible again.
The uper limit of a 10:1 aspect matches
the general video-aspect-override option.
The naming for "blur-compat" was misleading since the setting
actually affects more than just blur affects. Additionally
forwarding storage resolution but forcing an aspect ratio
of 1.0 for the video is likely to result in odd rendering
and there’s no known usecase for it.
Both options control which video properties are exposed to libass
so to fix the aforementioned issues merge these settings into one
tri-state sub-ass-use-video-data.
The default V keybind now cycles through all states of
use-video-data instead of toggling vsfilter-aspect-compat.
Resolves: https://github.com/mpv-player/mpv/issues/10680
If you type something before pressing Ctrl+r, filter the commands
containing the typed line.
fuzzy_find() is modified to not code a separate case when the line is
empty in both handle_edit() or search_history().
If a playlist entry ends with a slash these scripts only show the
basename which is empty. Fix this by stripping trailing slashes so that
the last directory component becomes the basename.
Waiting for audio_started to be set to true takes too long which causes
us to miss it for the first frame, instead invert the condition so it's
set on the first frame.
Fixes#14615
player/main.c runs all option callbacks with a flag on init, so since
a5937ac7e3 which added UPDATE_VO, if --force-window=yes is passed, the
VO is immediately initialized, as if --force-window=immediate was
passed. Fix this by not running the UPDATE_VO code when there is no
video output.
Follow up to the previous commit. Stop decreasing --ab-loop-count=N on
each iteration so it is preserved across different loops. In particular
it is preserved between different files without adding it to
--reset-on-next-file. Add a property to expose the remaning A-B loop
count instead.
The current behavior of --ab-loop-count=N is even worse than --loop-file
since it also doesn't reset when defining a new A-B loop in the same
file. Defining it has no effect after --ab-loop-count has decreased to
0, and this can't be fixed by adding it to --reset-on-next-file. This
commit also resets remaining-ab-loops every time --ab-loop-a and
--ab-loop-b are set to fix this.