Instead of parsing the ASS file in demux_libass.c and trying to pass the
ASS_Track to the subtitle renderer, just read all file data in
demux_libass.c, and let the subtitle renderer pass the file contents to
ass_process_codec_private(). (This happens to parse full files too.)
Makes the code simpler, though it also relies harder on the (messy)
probe logic in demux_libass.c.
The TV code pretends to be part of stream/, but it's actually demuxer
code too. The audio_in code is shared between the TV code and
stream_radio.c, so stream_radio.c needs a small hack until stream.c is
converted.
Since m_option.h and options.h are extremely often included, a lot of
files have to be changed.
Moving path.c/h to options/ is a bit questionable, but since this is
mainly about access to config files (which are also handled in
options/), it's probably ok.
The tmsg stuff was for the internal gettext() based translation system,
which nobody ever attempted to use and thus was removed. mp_gtext() and
set_osd_tmsg() were also for this.
mp_dbg was once enabled in debug mode only, but since we have log level
for enabling debug messages, it seems utterly useless.
Instead of having each demuxer do it (only demux_mkv actually did...),
let generic code determine whether the file is seekable. This requires
adding exceptions to demuxers where the stream is not seekable, but the
demuxer is.
Sort-of try to improve handling of unseekable files in the player. Exit
early if the file is determined to be unseekable, instead of resetting
all decoders and then performing a pointless seek.
Add an exception to allow seeking if the file is not seekable, but the
stream cache is enabled. Print a warning in this case, because seeking
outside the cache (which we can't prevent since the demuxer is not aware
of this problem) still messes everything up.
Get rid of the strange and messy reliance on DEMUXER_TYPE_ constants.
Instead of having two open functions for the demuxer callbacks (which
somehow are both optional, but you can also decide to implement both...),
just have one function. This function takes a parameter that tells the
demuxer how strictly it should check for the file headers. This is a
nice simplification and allows more flexibility.
Remove the file extension code. This literally did nothing (anymore).
Change demux_lavf so that we check our other builtin demuxers first
before libavformat tries to guess by file extension.
Old code used to use libass' recoding feature, which is a copy of the
old MPlayer code. We dropped that a few commits ago. Unfortunately,
this made it impossible to load some subtitle files, like UTF-16 files.
Make .ass loading respect -subcp again. We do this by recoding the
probe buffer to UTF-8, and then trying to load it normally. (Yep.)
Since UTF-16 in particular will effectively half the probe buffer size,
double the probe size.
demux_libass.c allows us to make subtitle format detection part of the
normal file loading process. libass has no probe function, but trying to
load the start of a file (the first 4 KB) is good enough. Hope that
libass can even handle random binary input gracefully without printing
stupid log messages, and that the libass parser doesn't accept too many
non-ASS files as input.
This doesn't handle the -subcp option correctly yet. This will be fixed
later.