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Commit Graph

41977 Commits

Author SHA1 Message Date
wm4
b3468d53c7 win32: pthread: don't play dirty tricks for mutex init
We used double-checked locking on pthread_mutex_t.requires_init in order
to lazily initialize static mutexes (since CRITICAL_SECTION has no
native way to do this). This was kind of unclean: we relied on MSVC
semantics for volatile (which apparently means all accesses are weakly
atomic), which is not such a good idea since mpv can't even be compiled
with MSVC.

Since it's too much of a pain to get weak atomics, just use INIT_ONCE
for initializing the CRITICAL_SECTION. Microsoft most likely implemented
this in an extremely efficient way. Essentially, it provides a mechanism
for correct double-checked locking without having to deal with the
tricky details. We still use an extra flag to avoid calling it at all
for normal locks.

(To get weak atomics, we could have used stdatomic.h, which modern MinGW
provides just fine. But I don't want this wrapper depend on MinGW
specifics if possible.)
2015-07-27 22:59:38 +02:00
wm4
3452f9aeac win32: add portable config mode
See manpage additions.

The main reason for adding this is that we can't guess whether the user
wants his config in his Windows profile or not. The user basically has
to tell mpv what should be done, and the "portable_config" directory
does this implicitly.

Fixes #2042 (approximately).
2015-07-27 21:48:30 +02:00
wm4
51ca8a4b3e vo_rpi: determine and return display refresh rate
Reverse engineered from tvservice.c.
2015-07-27 21:09:24 +02:00
shdown
5c8dd832bb audio: fix restoring volume
Was broken by 68bbab0e42, which changed
the number of fields to scan, but not the expected return value.
2015-07-27 15:07:51 +02:00
wm4
1e91750c73 video: always decode at least 2 frames in advance
Remove the exception for decoding only 1 frame if VO framedrop is
disabled. This was originally done to be able to test potential
regressions when we enabled VO framedrop and decoding 2 frames by
default. It's not needed anymore.
2015-07-26 21:44:57 +02:00
wm4
77a9265561 Copyright: mention that more liberal licenses are ok too
In fact, some source files do this.
2015-07-26 21:44:57 +02:00
wm4
68d5e7a986 vo_opengl: minor cleanup to hwdec texture setting code
Instead of special-casing hwdec in the place where the video textures
are used, just set the textures in the image upload function. The
renderer code doesn't need to know whether hwdec interop is used at all.
2015-07-26 21:44:57 +02:00
Stefano Pigozzi
a3a453b69b build: remove useless class 2015-07-26 15:00:47 +02:00
wm4
616d1510a7 manpage: document --audio-channels=auto caveats
This is an unfortunate fact of life. Maybe making this the default
wasn't such a good idea after all.

Also update etc/example.conf. It used an obsolete alias for "auto".
2015-07-25 22:44:06 +02:00
wm4
95b930f866 Require contributions in LGPLv2.1+
As suggested in #2033.

Additionally, change "LGPLv2+" to "LGPLv2.1+". Since this was always
used with the "and later" phrase, this doesn't require any further
discussion.

Also clarify that the "+" means "or later". This should be clear to
anyone with a brain, but you never know with copyright.
2015-07-24 23:54:51 +02:00
wm4
bdc60daffa vo_opengl: remove legacy GL detection
This detected whether an OpenGL context still provided legacy OpenGL if
the OpenGL version is modern (>= 3.0). This was actually only needed for
vo_opengl_old, because it relied on legacy functions. Since it's gone,
this code isn't needed either.

(Also, the removed comment about OpenGL 3.0 was wrong: you could just
query GL_CONTEXT_FLAGS and see if the forward compatible bit was set.)
2015-07-24 23:34:43 +02:00
wm4
9f65629bd0 audio: remove an unused parameter 2015-07-24 17:27:40 +02:00
wm4
c581804603 audio: fix EOF state with --keep-open
In paused mode, we never entered the audio EOF state. This shows e.g. in
--keep-open mode, which will not set the eof-reached property correctly.

Regression since commit c06cd1b9. This commit was the wrong fix. We need
to respect the buffer state, and pausing has nothing to do with this.

Fixes #2167.
2015-07-24 17:27:04 +02:00
wm4
3cbf68b470 command: add property indicating per-file options
Fixes #2165, more or less.
2015-07-23 22:59:04 +02:00
Niklas Haas
86a60a4dd2 vo_opengl: fix scale=oversample's threshold calculations
This resulted in wrong behavior for values of scale-param1 between 0.0
and 0.5 (not inclusive).
2015-07-23 21:53:03 +02:00
wm4
281c21b7f1 video: don't restrict --vd-lavc-threads to a maximum of 16
Only do it when the number of threads is autodetected, as more than 16
threads are still considered not recommended. (libavcodec prints a
warning.)
2015-07-23 17:17:26 +02:00
wm4
5b47836082 manpage: fix typo 2015-07-23 17:13:37 +02:00
wm4
b492720c7c Revert "vo_opengl: make the size of interpolation textures exact"
This reverts commit fb8d158366.

Reallocating the FBOs on every resize is very slow. It affects resizing
the window, as well as changing the video size itself with e.g.
panscan. Since the original change was done based on a single user
complaint, but the change itself caused a lot of complaints, we decided
to just revert it.
2015-07-22 23:57:09 +02:00
wm4
55879a8c0f cache: make backbuffer size configurable
Allow setting an arbitrary amount, instead of the fixed 50%.

This is nto striclty backwards compatible. The defaults don't change,
but the --cache/--cache-default options now set the readahead portion.
So in practice, users who configured this until now will see the
double amount of cache being used, _plus_ the 75MB default backbuffer
will be in use.
2015-07-22 23:55:10 +02:00
wm4
63d112746d cache: fix backbuffer logic
Currently, this is perfectly equivalent, because back_size is hardcoded
to buffer_size/2. But this fixes the logic for the case the back_size
can be configured freely.
2015-07-22 23:30:05 +02:00
ChrisK2
aeb99f2718 TOOLS: unbreak osxbundle.py
broekn by 739d345d6c
2015-07-21 23:04:06 +02:00
wm4
a357d39369 video: always re-probe auto deint filter on filter reconfig
If filters are disabled or reconfigured, attempt to remove and probe the
deinterlace filter again. This fixes behavior if e.g. a software deint
filter was automatically inserted, and then hardware decoding is enabled
during playback. Without this commit, initializing hw decoding would
fail because of the software filter; with this commit, it'll replace it
with the hw deinterlacer instead.
2015-07-21 21:54:15 +02:00
wm4
e5fac76b3b vf_scale: cleanup log messages
In particular, get rid of the EUSERBROKEN message.
2015-07-20 21:16:37 +02:00
wm4
4a1657da01 vo: minor simplification for queue size handling
Instead of calling it "future frames" and adding or subtracting 1 from
it, always call it "requested frames". This simplifies it a bit.

MPContext.next_frames had 2 added to it; this was mainly to ensure a
minimum size of 2. Drop it and assume VO_MAX_REQ_FRAMES is at least 2;
together with the other changes, this can be the exact size of the
array.
2015-07-20 21:12:46 +02:00
Niklas Haas
6f7d04be21 vo_opengl: add temporal-dither-period option
This was requested multiple times by users, and it's not hard to
implement and/or maintain.
2015-07-20 19:32:58 +02:00
wm4
b11fd7fd2d demux_mkv: remove unnecessary code
This did nothing. It's a leftover from ancient times.
2015-07-20 13:04:06 +02:00
wm4
3252d352c9 demux_mkv: parse FLAC channel layouts
Handle a relatively recently introduced hack, that allows FLAC audio to
have arbitrary channel layouts, instead of just the predefined fixed
ones. This is actually supported by FFmpeg, but since the demuxer
(instead of the decoder) handles this in FFmpeg, we need to add special-
code to our mkv demuxer.

(The way FFmpeg does this seems a bit backwards, since now every demuxer
for a format that can handle FLAC needs to contain this logic as well.)

The FLAC hack is relatively terrible: we need to parse the FLAC headers,
look for a VorbisComment, parse the VorbisComment, and then retrieve
the magic WAVEFORMATEXTENSIBLE_CHANNEL_MASK entry. But the hack is
officially endorsed, as the official FLAC tools use it. (Although I
couldn't find a trace of it in the format specification. Should I be
surprised?)
2015-07-20 12:56:35 +02:00
Niklas Haas
b0d1ac93cf vo_opengl: make oversample the default for opengl-hq as well
This was supposed to have changed back when oversample was reintroduced
in 3007250. Fixes #2155.
2015-07-20 09:11:54 +02:00
wm4
253f6f1a95 af_lavrresample: always reinit resampler on filter reinit
This was a minor optimization to potentially avoid resampler
reconfiguration when the filter is reinitialized. But filter
reinitialization is a rare event, and the case when no reconfiguration
is needed is even rarer. As such, this is an unnecessary micro-
optimization and only adds potential for bugs.
2015-07-19 22:54:03 +02:00
wm4
8749900b5f af_lavrresample: don't unnecessarily print remix message
This message bloats verbose log output if e.g. audio speed is frequently
readjusted, such as when syncing audio to video. So don't print the
message if only speed is changed. (This case requires reconfiguration,
but can't change the input/output channel maps.)

Also do not print the message if no remixing is done at all.
2015-07-19 22:50:08 +02:00
Philip Sequeira
2cf019ed70 TOOLS/zsh.pl: die loudly if mpv fails to run 2015-07-19 22:04:45 +02:00
wm4
47a62059a9 vf_vapoursynth: relicense to LGPL 2.1+
This was requested by someone.

All code was written by myself; some minor changes by 2 contributors who
agreed to general LGPL relicensing. 1 line of code is by someone unknown
who possibly wasn't asked (setting the "display_fps" variable), and
which can be reasonably ignored as it makes up only 0.1% of the file.
2015-07-19 00:03:20 +02:00
Stefano Pigozzi
532508823c build: update waf to 1.8.12 2015-07-18 21:37:30 +02:00
deuiore
7984fde8de command: add track-list/N/audio-channels property
Signed-off-by: wm4 <wm4@nowhere>

(With some heavy modifications from the original patch.)
2015-07-18 19:05:25 +02:00
Niklas Haas
fb8d158366 vo_opengl: make the size of interpolation textures exact
I still have no idea why this is needed, maybe some weird off-by-one
in some shitty driver? Either way, the difference for a working setup
shouldn't be too major, the most noticeable effect would be somewhat worse
performance when resizing the video during playback with interpolation
enabled using the mouse.

That's a specific enough side effect for me to not care as much about it.

Fixes #1814.
2015-07-18 18:41:12 +02:00
wm4
050c529e9a screenshot: don't write PNG colorspace tags by default
Generates too much discussion and confusion.

Fixes #2051.
2015-07-18 18:33:54 +02:00
wm4
57043d9269 sub: add option for stretching image subtitles to screen
Probably makes users happy who want bitmap subtitles to show up in the
screen margins, and stops them from doing idiotic crap with vf_expand.

Fixes #2098.
2015-07-18 14:36:17 +02:00
wm4
5594333337 av_log: remove dumb shit
It's the user's fault if he/she/it does something that is not
recommended.

Fixes #2110.
2015-07-18 14:21:31 +02:00
wm4
bad3996d85 vo_opengl: cleanup frame reupload logic
There are some situations when redrawing is requested, but the current
frame was deleted. This could happen when switching e.g. hw decoding
mid-stream.

Separate uploading/drawing and fix the condition.
2015-07-17 23:26:06 +02:00
Stefano Pigozzi
7ba403002f build: fix windows compilation after clean
broken since 4730e0aaba
2015-07-17 09:41:09 +02:00
Kevin Mitchell
ebdbb4f24c TOOLS: make autodeint detect telecine in parallel
This avoids having to rewind the video for a second telecine detection pass.
2015-07-16 16:14:58 -07:00
wm4
968bd3df3b vo_opengl: refactor queue configuration
Just avoid some code duplication. Also, gl_video_set_options() having a
queue size output parameter is weird at best. While I don't appreciate
that this commit suddenly requires gl_video.c to deal with vo.c directly
in a special case, it's simply the best place to put this function.
2015-07-16 22:43:40 +02:00
wm4
bb9717a630 vo: fix number of future frames
That was 2 too many.

Also fix a documentation comment.
2015-07-16 22:10:08 +02:00
Stefano Pigozzi
4730e0aaba build: make mpv.rc depend on version.h 2015-07-15 15:24:31 +02:00
wm4
15954c36ca vo_opengl: reject future images in different formats
The VO will be provided with future frames even if the format changes
mid-stream. This caused a crash if these frames were actually used (i.e.
interpolation mode was enabled).

Fixes a crash when deinterlacing is toggled during playback, and the
deinterlacer changes the stream format (as it can happen e.g. if the
decoder outputs nv12, which in turn happens with hw decoding).

(On a side note, future frames are always non-NULL. Also, the current
frame is of course always in the correct format.)
2015-07-15 14:59:26 +02:00
wm4
7ef8f457a8 vaapi: destroy derived VAImage after each use
Appears to be required by some hardware. Whatever.
2015-07-15 13:30:32 +02:00
wm4
bc68794acc vo_vaapi: drop unused field 2015-07-15 13:27:38 +02:00
wm4
50bd2807ad vaapi: don't assume vaQueryImageFormats() returns sorted list
vaQueryImageFormats() returns a randomly ordered list - so we shouldn't
assume the first format on the list which works is the best. This
effectively switches to nv12 instead of yuv420p on some drivers.

We handle this by reusing va_to_imgfmt[], and ordering it by preference.
We hardcode that GPUs prefer nv12 pver yuv420p. In theory we could do
complicated probing (allocate dummy surface + use vaDeriveImage on it,
then retrieve the FourCC) - but all things which could break assumption
in the future are not supported yet (like 10 bit or 4:4:4), so this is
fine.
2015-07-15 13:27:25 +02:00
wm4
e3e20f1431 Revert "vaapi: remove vaDeriveImage() code path"
This reverts commit d660e67be9.

Fixes #2123.
2015-07-15 13:15:58 +02:00
wm4
d1c37c0e29 vaapi: allow allocating additional surfaces during decoding
Fixes problems with --vo=opengl:interpolation. The issue here is that
vo_opengl retains more surfaces than what was preallocated for the
decoder. Until now, we just explicitly failed to decode frames for which
no additional surfaces are available. Since modern drivers usually are
fine with not "registering" surfaces before the decoder is created, just
allow allocating additional surfaces if needed.

(We also could probably recreate the HW decoder, since the HW decoder
should be stateless. But let's try to avoid raising the overall
complexity of the code.)
2015-07-15 12:37:28 +02:00