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Commit Graph

53 Commits

Author SHA1 Message Date
wm4
071ae5613f input: improve some comments
I have the feeling some of these were written before everything was
changed all over again.
2013-12-01 17:34:43 +01:00
wm4
48e10da501 command: add a revert_seek command
As discussed on IRC.
2013-12-01 02:07:32 +01:00
wm4
95cfe58e3d Use O_CLOEXEC when creating FDs
This is needed so that new processes (created with fork+exec) don't
inherit open files, which can be important for a number of reasons.

Since O_CLOEXEC is relatively new (POSIX.1-2008, before that Linux
specific), we #define it to 0 in io.h to prevent compilation errors on
older/crappy systems. At least this is the plan.

input.c creates a pipe. For that, add a mp_set_cloexec() function (which
is based on Weston's code in vo_wayland.c, but more correct). We could
use pipe2() instead, but that is Linux specific. Technically, we have a
race condition, but it won't matter.
2013-11-30 22:40:51 +01:00
wm4
f388f14c01 command: add a cycle_values input command 2013-11-30 01:08:23 +01:00
wm4
e61e6e6fd9 command: change the syntax and semantics of the "run" command
See the changes in input.rst for explanations.

Technically speaking, this also gets rid of some undefined behavior:
passing NULL as a vararg (execl()) is always a bug.
2013-11-30 01:08:23 +01:00
wm4
5fe5fb02b4 input: require space before '#' comments
So e.g.

    show_text abc#def

will now print "abc#def" instead of "#def". It's simpler, more
consistent with how ";" and other things are handled, and also
possibly avoids bothering the user with extra escaping.
2013-11-30 01:08:22 +01:00
wm4
924c4c1fa5 input: rearrange command parsing
This simplifies some things as preparation for the next commits.
2013-11-30 01:08:22 +01:00
wm4
0d255f07bf build: make pthreads mandatory
pthreads should be available anywhere. Even if not, for environment
without threads a pthread wrapper could be provided that can't actually
start threads, thus disabling features that require threads.

Make pthreads mandatory in order to simplify build dependencies and to
reduce ifdeffery. (Admittedly, there wasn't much complexity, but maybe
we will use pthreads more in the future, and then it'd become a real
bother.)
2013-11-28 19:28:38 +01:00
wm4
0a18f3eb9a command: allow "current" as argument to playlist_remove command
Feature request from github issue #376.
2013-11-28 19:13:48 +01:00
wm4
5318a1bea1 input: use separate type for command definitions
Introduce a mp_cmd_def struct to define commands, instead of using
mp_cmd for this. This way each command parameter can be a m_option,
instead of m_option plus some more stuff.

Define the ARG_ macros directly in terms of the OPT_ macros. Not sure if
this makes it easier to read (maybe not, even if it looks simpler), but
at least it makes it easier to add other option types.

Another idea was adding a name for each parameter (so you could have
named parameters), but not today.
2013-11-28 19:04:16 +01:00
Stefano Pigozzi
2aeeb28dd1 input: discard precise scrolling commands with no value
Apparently Cocoa precise scrolling generates a lot of spurious events with
a delta that is equal to 0.0. Make sure that they are discarded and not added
to the input queue.

Even though this only known to happen with Cocoa, I implemented this at core
level since it makes sense in general.

Fixes: #310
2013-11-25 19:35:52 +01:00
wm4
3cfbe81038 input: remove unused key_down_event command
There's no real use-case for this, and is wasn't documented (didn't even
appear on the "undocumented commands" list).
2013-11-06 00:08:38 +01:00
wm4
9dc0dfbd54 input: disallow autorepeat by default for most commands
This drops autorepeated key events for a number of commands. This should
help with slow situations accidentally triggering too many repeats. (I'm
not sure if this actually happened to users - maybe.)

It's not clear whether MP_CMD_COMMAND_LIST (multiple commands on one
binding separated by ';') should be repeated, or whether it should try
to do something clever. For now, disallow autorepeat with it.
2013-11-06 00:05:12 +01:00
Stefano Pigozzi
37388ebb0e configure: uniform the defines to #define HAVE_xxx (0|1)
The configure followed 5 different convetions of defines because the next guy
always wanted to introduce a new better way to uniform it[1]. For an
hypothetic feature 'hurr' you could have had:

  * #define HAVE_HURR 1   / #undef HAVE_DURR
  * #define HAVE_HURR     / #undef HAVE_DURR
  * #define CONFIG_HURR 1 / #undef CONFIG_DURR
  * #define HAVE_HURR 1   / #define HAVE_DURR 0
  * #define CONFIG_HURR 1 / #define CONFIG_DURR 0

All is now uniform and uses:
  * #define HAVE_HURR 1
  * #define HAVE_DURR 0

We like definining to 0 as opposed to `undef` bcause it can help spot typos
and is very helpful when doing big reorganizations in the code.

[1]: http://xkcd.com/927/ related
2013-11-03 21:59:54 +01:00
wm4
dd344b43e8 Enable -Wshadow
This one really did bite me hard (see previous commit), so enable it by
default.

Fix some cases of shadowing throughout the codebase. None of these
change behavior, and all of these were correct code, and just tripped up
the warning.
2013-11-01 13:00:15 +01:00
wm4
482009d170 input: show deprecation warnings for some recently replaced commands
Let's see if I get annoyed reactions...
2013-11-01 00:25:42 +01:00
wm4
39fc0060fb command: replace speed_mult with multiply command
The compatibility layer still takes care of the old speed_mult command.
2013-10-31 23:30:14 +01:00
wm4
71ded03123 command: add generic "multiply" command
Essentially works like "add".
2013-10-31 23:30:14 +01:00
wm4
5e9c226229 command: disable autorepeat for some commands (actually properties)
Disable autorepeat for the "add"/"cycle" commands when changing
properties that are choices (such as fullscreen, pause, and more).
In these cases, autorepeat is not very useful, and can rather harmful
effects (like triggering too many repeated commands if command
execution is slow).

(Actually, the commands are just dropped _after_ being repeated, since
input.c itself does not know enough about the commands to decide whether
or not they should be repeated.)
2013-10-28 00:33:52 +01:00
wm4
afa9e50587 input: fix --input-ar-rate=0
Crashed, instead of disabling auto-repeat.
2013-10-20 13:55:10 +02:00
wm4
ae9a3e33aa command: add commands for displaying overlays
Requested by github issue #255.

Does not work where mmap is not available (i.e. Windows).
2013-10-05 22:46:55 +02:00
wm4
93b712fa8a command: add sub_seek input command
Essentially reuses the sub_step command, and is subject to the same
restrictions.

Seems to behave a bit strange sometimes, but generally works.
2013-10-02 21:05:04 +02:00
wm4
df5706f156 input: remove strange offset from commands enum
A leftover from 10 years of refactoring.
2013-10-02 20:48:50 +02:00
wm4
3871024ec3 input: handle MOUSE_LEAVE specially
Do this so that MOUSE_LEAVE can't be combined with other keys. (E.g.
keep 'w' pressed, then move the mouse outside of the mpv window; it will
print a warning what w-MOUSE_LEAVE is not mapped.)
2013-09-27 15:33:47 +02:00
wm4
0d90dd07ff input: more mp_msg conversion
It appears the last run missed all mp_tmsg().

Since the command parser also prints messages, it needs a new parameter
to pass a log context. We go the easy way and just require the input_ctx
to be passed, and use its mp_log.
2013-09-27 15:30:59 +02:00
wm4
6048f87e3c Add initial Lua scripting support
This is preliminary. There are still tons of issues, and any aspect
of scripting may change in the future. I decided to merge this
(preliminary) work now because it makes it easier to develop it, not
because it's done. lua.rst is clear enough about it (plus some
sarcasm).

This requires linking to Lua. Lua has no official pkg-config file, but
there are distribution specific .pc files, all with different names.
Adding a non-pkg-config based configure test was considered, but we'd
rather not.

One major complication is that libquvi links against Lua too, and if
the Lua version is different from mpv's, you will get a crash as soon
as libquvi uses Lua. (libquvi by design always runs when a file is
opened.) I would consider this the problem of distros and whoever
builds mpv, but to make things easier for users, we add a terrible
runtime test to the configure script, which probes whether libquvi
will crash. This is disabled when cross-compiling, but in that case
we hope the user knows what he is doing.
2013-09-26 01:28:58 +02:00
wm4
739cd61024 input: fix accidental NULL pointer dereference
This could happen if the input queue was full, and an unmapped key was
used, or something like this.

Possibly fixes github issue #224.
2013-09-11 18:32:36 +02:00
Stefano Pigozzi
763f33424e input: convert to new msg API 2013-09-10 21:31:02 +02:00
wm4
f1b5198b35 input: rearrange code
Let all key events go through mp_input_feed_key() internally, and also
do double click and MP_INPUT_RELEASE_ALL handling there. Move
check_autorepeat() to where it's actually used.
2013-09-08 01:50:14 +02:00
wm4
ac927e39bf input: don't deliver mouse events if mouse area is not set
This caused the OSC to be always visible at startup on X11:
- EnterNotify event send a mouse event to input.c
- OSC has not completely initialized yet, and no mouse area is set
- mouse event is dispatched to "showhide" OSC section
- OSC becomes visible, regardless of mouse position

Fix this by treating the mouse area as empty if it's not set, instead of
infinite as it was before this commit. This means an input section must
set a mouse area to receive mouse events at all. We also have to change
the default section to receive mouse events with the new behavior.

Also, if MOUSE_MOVE is unmapped (or mapped to something that doesn't
parse), and produces no command, the mouse position wouldn't be updated
(because the mouse position is bound to input commands), so we have to
generate a dummy command in this case.

(This matters only for the OSC, On Screen Controller, which isn't merged
yet, so these changes shouldn't have much effect right now.)
2013-09-08 01:50:14 +02:00
wm4
0a9919fa2e input: merge consecutive mouse move events
Might give better behavior on load.
2013-09-08 01:49:59 +02:00
wm4
681e829793 input: split queue_add() function
Split it into queue_add_head() and queue_add_tail(). Gets rid of the
weird, rarely used boolean parameter.
2013-09-08 01:49:59 +02:00
wm4
6c19067362 input: redo what input events can be dropped
Until now, any command was dropped as soon as the input queue was full,
and the command was not an abort command (i.e. a command that exits the
player or goes to the next file).

This could cause issues with key down events (especially mouse buttons)
not being released.

Change it so that key up events can never be dropped. This is a bit
involved, because we know whether a key maps to an abort command only
after interpreting it, and interpreting it changes global state, which
in turn requires undoing the event if the input is dropped. Refactor
the code a bit to move more functionality into interpret_key() to make
this easier.
2013-09-08 01:49:59 +02:00
wm4
5f00c3cf20 input: remove separation between key and control queue
This is actually quite useless. It also allows the control queue to
starve the key queue, because the control queue is always checked first.
2013-09-08 01:49:57 +02:00
wm4
db79db8444 input: don't print warning if certain internal keys are not bound
This affects MOUSE_MOVE and MOUSE_LEAVE. Both are needed internally
(such as for the OSC), but not really useful for input.conf. Since the
warning has the purpose of notifying the user that a key is unmapped and
what key name to use for setting up a binding in input.conf, the warning
is rather useless in this case. It's also annoying in combination with
the
--no-input-default-bindings option, since that removes the default
bindings to "ignore" for these keys.
2013-09-06 00:45:03 +02:00
Martin Herkt
5de277e423 mpvcore/input: Fix build without pthreads 2013-09-05 13:04:40 +02:00
Stefano Pigozzi
3e1115569e input: unlock playloop thread during select
This allows other threads to use mp_input_put_key without blocking if the
playloop is doing the 500ms select call (i.e.: during pause).
Makes Cocoa GUI responsive again (regression since 2d363c3).
2013-09-01 22:48:09 +02:00
Stefano Pigozzi
134c3e148c osx: use MP_KEY_* instead of MK_* for media keys
In 213ad5d6c I added `MK_*` key bindings overlooking the fact that mpv already
has `MP_KEY_*` for media keys.
2013-09-01 20:57:40 +02:00
wm4
6a55fa6793 input: allow window dragging even if mouse is in a mouse area
If the input section is enabled with MP_INPUT_ALLOW_VO_DRAGGING, then
the  VO will be allowed to drag the window with mouse button down +
mouse move even if the mouse is inside the section's mouse area.
2013-09-01 20:17:51 +02:00
wm4
0c7978cf9c input: deal with spurious X11 LeaveNotify events
If the mpv window is unfocus, clicking on the OSC should focus the
window (done by the window manager) and allow interaction with the OSC.
But somehow X sends a spurious LeaveNotify event, immediately followed
by an EnterNotify event. This happens at least with IceWM. The result is
that the OSC will disappear (due to receiving MOUSE_LEAVE). The OSC will
stay invisible, because EnterNotify isn't handled, and there's nothing
that could make the OSC appear again.

Solve this by handling EnterNotify. We cause a redundant MOUSE_MOVE
event to be sent, which triggers the code to make the OSC visible. We
have to remove the code from input.c, which ignores redundant mouse move
events.

Since the code ignoring redundant mouse move events is still needed on
Windows, move that code to w32_common.c. The need for this is documented
in the code, also see commit 03fd2fe. (The original idea was to save
some code by having this code in the core, but now it turns out that
this didn't quite work out.)
2013-09-01 20:17:51 +02:00
wm4
11d2f723d5 input: print more debug infos, raise loglevel 2013-09-01 20:17:51 +02:00
wm4
42fa7cbbf9 input: stay in current input section if mouse button is down
Normally, moving the mouse outside of the mouse area of an input section
will send mouse events somewhere else (because input section mouse areas
are similar to windows/widgets in real GUI toolkits). This was done even
if a mouse button was held down. This is quite different from how GUI
toolkits behave.

Change the code so that if a mouse button is down, the mouse area of the
current input section can't be left. Releasing the mouse button (while
the mouse pointer is outside of the mouse area) will actually leave the
mouse area.

As a side-effect, this commit also tests more often whether the current
mouse input section is valid. This is needed to make releasing a mouse
button trigger the mouse input section change.
2013-09-01 20:17:51 +02:00
wm4
61ba810752 input: add some more X11 multimedia/internet keys
These keys can be found on various "multimedia" and "internet" keyboard.
X defines many keycodes, so I'm not adding all, just what I found on my
own keyboard.

Other key codes can be added on request.
2013-09-01 20:17:51 +02:00
wm4
e366c1a9c6 keycodes: cosmetics: align indentation 2013-09-01 20:17:51 +02:00
wm4
ead525e17a input: comment all default bindings in input.conf
I suspect most users will just copy etc/input.conf when they want to
remap some default bindings. But usually this means the user even copies
bindings he doesn't care about, and it's better if the user maps only
the bindings in his input.conf the user intends to remap.

Comment all bindings in etc/input.conf. Since this file also defines the
builtin defaults and is baked into the mpv binary, we have to do
something to get them anyway, even though they are commented. Do this by
having input.c "uncomment" the bindings in the baked in input.conf. (Of
course this is done only for the builtin config, not configs loaded from
disk.)
2013-09-01 20:17:50 +02:00
Stefano Pigozzi
2d363c39b9 input: lock for accessing struct input_ctx
The previous code was locking only the input queue. That was too weak since it
didn't protect the input_ctx data structure. So remove the locking on the queue
and lock all the public functions that interact with the input_ctx.

The private functions and public functions that do not act on the input_ctx
(there are quite some functions doing mp_cmd manipulations for instance) are
not locked.

Some changes by wm4. Use a recursive mutex, and restructure some code to be
less annoying with locks, such as converting code to single return, or
making use of the recursive mutex.
2013-09-01 18:02:45 +02:00
wm4
c89b162462 input: fix --no-input-default-bindings
The option did nothing. This was probably broken with 5b38a52.
2013-08-29 19:07:20 +02:00
Giuliano Schneider
e437ecf729 input: fix build if HAVE_PTHREADS is undefined 2013-08-15 11:22:30 +02:00
Stefano Pigozzi
11dad6d44b macosx: remove platform specific input queue
Since last commit the input queue in the core is thread safe, so there is no
need for all this platform specific stuff anymore.
2013-08-13 23:02:43 +02:00
Stefano Pigozzi
36586dd7b7 input: make input queue thread safe
If pthreads are enabled the input queue accesses are regulated by acquiring
a mutex. This is useful for platforms like OS X, where the events are created
in the cocoa thread and added to the queue to then be dequeued in the playloop
thread.
2013-08-13 23:02:16 +02:00