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Commit Graph

17 Commits

Author SHA1 Message Date
Stefano Pigozzi
8af51bd3fe cocoa: remove usage of mp_fifo
Update Cocoa parts to remove usage of the mp_fifo internal API to send events
to the core and use the input context directly. This is to follow commits the
work in commits 70a8079c and d603e73c.
2013-07-03 22:25:45 +02:00
Stefano Pigozzi
0407869ae3 OSX: fix compilation with 10.7 SDK
Recent work in the OS X parts of the code started using clang's support for
Obj-C's support for Literals and Subscripting. These particular language
features remove a lot of boilerplate code and allow to interact with
collections as consicely as one would do in scripting languages like Ruby or
Python.

Even if these are compiler features, Subscripting needs some runtime support.
This is provided with libarclite (coming with the compiler), but we need to
add the proper method definitions since the 10.7 SDK headers do not include
them. That is because 10.7 shipped before this language features.

This will cause some warnings when compiling with the 10.7 SDK because the
commit also redefines BOOL to make autoboxing/unboxing of BOOL literals to
work.

If you need to test this for whatever reason on 10.8, just pass in the correct
SDK to configure's extra cflags:

  ./configure --extra-cflags='-mmacosx-version-min=10.7 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk'

Fixes #117
2013-06-19 21:24:26 +02:00
Stefano Pigozzi
213ad5d6c4 osx: improve Media Keys support
This commit addresses some issues with the users had with the previous
implementation in commit c39efb9. Here's the changes:

  * Use Quartz Event Taps to remove Media Key events mpv handles from
    the global OS X queue. This prevents conflicts with iTunes. I did this on
    the main thread since it is mostly idling. It's the playloop thread that
    actually does all the work so there is no danger of blocking the event tap
    callback.
  * Introduce `--no-media-keys` switch so that users can disable all of mpv's
    media key handling at runtime (some prefer iTunes for example).
  * Use mpv's bindings so that users can customize what the media keys do via
    input.conf. Current bindings are:

      MK_PLAY cycle pause
      MK_PREV playlist_prev
      MK_NEXT playlist_next

An additional benefit of this implementation is that it is completly handled
by the `macosx_events` file instead of `macosx_application` making the
project organization more straightforward.
2013-06-04 23:02:23 +02:00
Stefano Pigozzi
c39efb96d1 osx: implement media keys
Media keys are pretty handy if you use mpv as a music player (yes I'm one of
those people that do).

These are the bindings (which lead to the same behaviour as iTunes):
  * NX_KEYTYPE_PLAY   -> MP_KEY_PLAY
  * NX_KEYTYPE_FAST   -> MP_KEY_NEXT
  * NX_KEYTYPE_REWIND -> MP_KEY_PREV

I just handled these ones as the volume one would be pretty invasive. I could
maybe change it to increase the application's volume instead of system volume
only when mpv is frontmost (iTunes does this), but some users would probably
hate it.
2013-06-03 22:31:14 +02:00
Stefano Pigozzi
f0d2120347 osx: cocoa_common: use default wakeup period
Now that Cocoa's input handling is done on a separate thread from the playloop
it is ridicolously simple to have longer asynchronous sleeps when paused.
2013-06-03 22:31:13 +02:00
Stefano Pigozzi
f13f0db33a osx: create macosx_events to deal with keyDown events
On OSX with Cocoa enabled keyDown events are now handled with
addLocalMonitorForEventsMatchingMask:handler:. This allows to respond to
events even when there is no VO initialized but the GUI is focused.
2013-06-03 22:31:13 +02:00
Stefano Pigozzi
a31422bbfe macosx_application: refactor psn matching code
Objective-C is shorter / more readable than snprintf.
2013-05-30 23:03:20 +02:00
Stefano Pigozzi
8b40494e93 macosx_application: refactor filename escape
Use Objective-C's new literal syntax to make the code simpler.
2013-05-30 23:03:20 +02:00
Stefano Pigozzi
1d11db6596 macosx_application: use @autoreleasepool
I don't even want to know how this worked. It scares me a lot.
2013-05-30 23:01:12 +02:00
Stefano Pigozzi
3396e0565b macosx_application: move escape_loadfile_name in this file
This allows to move back osx_common to raw C.
2013-05-30 23:01:12 +02:00
Stefano Pigozzi
41e6c922a5 macosx_application: fix menu 'ghosting'
This fixes a bug that caused the application to never leave it's frontmost
position.

The idea is stolen from @donmelton who used it in MPlayerShell. Thanks!
2013-05-26 23:46:50 +02:00
Stefano Pigozzi
29f5429223 macosx_application: implement "Quit & remember position"
Add a menu item to quit and save the current playback position using the code
added with commit ce9a854.

Fixes #85
2013-05-23 20:07:14 +02:00
wm4
58cc0f637f input: do property expansion for all input command string arguments
Also add a "raw" prefix for commands, which prevents property expansion.
The idea is that if the commands are generated by a program, it doesn't
have to know whether the command expands properties or not.
2013-05-18 17:45:55 +02:00
Stefano Pigozzi
6a83ef1552 macosx_application: fix crash when quitting player
mpv crashed on quit when it was run using the bundle functionality and started
without any files thus waiting for file open events. In that case, since there
is no key_fifo initialized yet, short circuit to `terminate_cocoa_application()`
which is generally called from `exit_player()` during normal lifecycle.

Fixes bug report from user `eng` on IRC.
2013-05-12 20:29:23 +02:00
Stefano Pigozzi
6a14dd593f macosx_application: add menu item for hide operation
Fixes #35
2013-05-12 15:27:54 +02:00
Stefano Pigozzi
134f3e97bf OSX: run native event loop in a separate thread
This commit is a followup on the previous one and uses a solution I like more
since it totally decouples the Cocoa code from mpv's core and tries to emulate
a generic Cocoa application's lifecycle as much as possible without fighting
the framework.

mpv's main is executed in a pthread while the main thread runs the native cocoa
event loop.

All of the thread safety is mainly accomplished with additional logic in
cocoa_common as to not increase complexity on the crossplatform parts of the
code.
2013-05-12 15:27:54 +02:00
Stefano Pigozzi
afdc9c4ae2 OSX: use native Cocoa's event loop
Schedule mpv's playloop as a high frequency timer inside the main Cocoa event
loop. This has the benefit to allow accessing menus as well as resizing the
window without the playback being blocked and allows to remove countless hacks
from the code that involved manually pumping the event loop as well simulating
manually some of the Cocoa default behaviours.

A huge improvement consists in removing NSApplicationLoad. This is a C function
defined in the Cocoa header and implements a minimal OSX application under ther
hood so that you can use the Cocoa GUI toolkit from C/C++ without having to
respect the Cocoa standards in terms of application initialization. This was
bad because the behaviour implemented by NSApplicationLoad was hard to customize
and had several gotchas especially in the menu department.

mpv was changed to be just a nib-less application. All the Cocoa part is still
generated in code but the event handling is now not dissimilar to what is
present in a stock Mac application.

As a part of reviewing the initialization process, I also removed all of
`osdep/macosx_finder_args`. The useful parts of the code were moved to
`osdep/macosx_appication` which has the broaded responsibility of managing the
full lifecycle of the Cocoa application. By consequence the
`--enable-macosx-finder` configure switch was killed as well, as this feature
is always enabled.

Another change the users will notice is that when using a bundle the `--quiet`
option will be inserted much earlier in the initializaion process. This results
in mpv not spamming mpv.log anymore with all the initialization outputs.
2013-05-12 15:27:54 +02:00