These require bleeding edge libass (latest git version), and will be
ignored otherwise.
I'm not sure about the blur factor and scaling. The ASS/VSFilter
semantics for blur scaling are a bad mess. Might require further
investigation.
Before this commit, the --osd-* options (like --osd-font-size etc.)
configured both the OSD and subtitle font. Make them separate, and add
--sub-text-* options (like --sub-text-size etc.). Now --osd-* affects
the OSD font only, and --sub-text-* unstyled text subtitles only.
The warnings in demux_mpg were silenced by additional no-operation
casts.
A variable in ass_mp was used only for some versions of libass; now the
declaration is in that version #ifdef too to avoid a compiler warning.
Add `mp_find_config_file` to search different known paths and use that in
ass_mp to look for the fontconfig configuration file.
Some incidental changes spawned by this feature where:
* Buffer allocation for the strings containing the paths is now performed
with talloc. All of the allocations are done on a NULL context, but it still
improves readability of the code.
* Move the OSX function for lookup inside of a bundle: this code path was
currently not used by the bundle generated with `make osxbundle`. The plan
is to use it again in a future commit to get a fontconfig config file.
This allows to use a fontconfig fonts.conf that is customized for mpv. The
configuration file is assumed to be located at `~/.mpv/fonts.conf`. If not
found the default fcontconfig config file is used.
Make more aspects of the OSD font customizable. This also affects the
font used for unstyled subtitles (such as SRT), or when using the
--no-ass option. This adds back some customizability that was lost with
commit 74e7a1 (osd: use libass for OSD rendering).
Removed options:
--ass-border-color
--ass-color
--font
--subfont
--subfont-text-scale
Added options:
--osd-color
--osd-border
--osd-back-color
--osd-shadow-color
--osd-font
--osd-font-size
--osd-border-size
--osd-margin-x
--osd-margin-y
--osd-shadow-offset
--osd-spacing
--sub-scale
The font size is now specified in pixels as it would be rendered on a
window with a height of 720 pixels. OSD and subtitles are always scaled
with the window height, so specifying or expecting an absolute font
size doesn't make sense.
Such scaled pixel units are used to specify font border etc. as well.
(Note: the font size is directly passed to libass. How the fonts are
actually rasterized is outside of our control, but in theory ASS font
sizes map to "script" pixels and then are scaled to screen size.)
The default settings should be about the same, with slight difference
due to rounding to the new scales.
The OSD and subtitle fonts are not separately configurable. It has
limited use and would double the number of newly added options, which
would be more confusing than helpful. It could be easily added later,
should the need arise.
Other small details that change:
- ASS_Style.Encoding is not set to -1 for subs anymore
(assuming subs use VSFilter direction in -no-ass mode too)
- use a different WrapStyle for OSD
- ASS forced styles are not applied to OSD
Finish renaming directories and moving files. Adjust all include
statements to make the previous commit compile.
The two commits are separate, because git is bad at tracking renames
and content changes at the same time.
Also take this as an opportunity to remove the separation between
"common" and "mplayer" sources in the Makefile. ("common" used to be
shared between mplayer and mencoder.)
The code for this option attempted to emulate the old as-documented
behavior. It wasn't very good at it, and now that the old OSD code has
been removed, it's entirely pointless.
This removes the factor 1.7 with which --subfont-text-scale was
multiplied.
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
This was an extremely obscure setting, as it was used only with vo_gl
if its scaled-osd suboption was used. If you really want this, you can
set the desired ass-hinting value directly, and there will be literally
no loss in functionality.
Note that this didn't actually test whether the EOSD was scaled.
Basically, it only checked whether vo_gl had the scaled-osd suboption
set.
Before this commit, the OSD was drawn using libass, but the resulting
bitmaps were converted to the internal mplayer OSD format. We want to
get rid of the old OSD format, because it's monochrome, and can't even
be rendered directly using modern video output methods (like with
OpenGL/Direct3D/VDPAU).
Change it so that VOs can get the ASS images directly, without
additional conversions. (This also has the consequence that the OSD can
render colors now.) Currently, this is vo_gl3 only. The other VOs still
use the old method. Also, the old OSD format is still used for all VOs
with DVD subtitles (spudec).
Rewrite sub.c. Remove all the awkward flags and bounding boxes and
change detection things. It turns out that much of that isn't needed.
Move code related to converting subtitle images to img_convert.c. (It
has to be noted that all of these conversions were already done before
in some places, and that the new code actually makes less use of them.)
There are a number of options which modify ASS subtitle rendering. Most
of these do things that can interfere with the styling done by subtitle
scripts, resulting in incorrect rendering. Add the --ass-style-override
option to make it easy to disable all overrides. This helps trouble-
shooting, and makes it more practical to use the override features. (You
can simply toggle the ass-style-override property at runtime, should
one of the style override options break subtitle rendering at a certain
point.)
This mainly affects whether most --ass-* options are applied, as well
as --sub-pos. Some things, like explicit style overrides loaded with
--ass-force-style, can't be changed at runtime using the
ass-style-override property.
The --sub-pos option and sub-pos property control the vertical position
of a subtitle.
Also change how sub-pos is handled in the old subtitle renderer (used
with -no-ass). The new behavior doesn't render subtitles out of the
screen if the subtitle is located near the top screen border and has
too many lines.
To draw libass subtitles, the code used ASS_Renderer objects created
in vf_vo (VO rendering) or vf_ass. They were destroyed and recreated
together with the video filter chain. Change the code to use a single
persistent renderer instance stored in the main osd_state struct.
Because libass seems to misbehave if fonts are changed while a
renderer exists (even if ass_set_fonts() is called on the renderer
afterwards), the renderer is recreated after adding embedded fonts.
The known benefits are simpler code and avoiding delays when switching
between timeline parts from different files (libass fontconfig
initialization, needed when creating a new renderer, can take a long
time in some cases; switching between files rebuilds the video filter
chain, and this required recreating the renderers). On the other hand,
I'm not sure whether this could cause inefficient bitmap caching in
libass; explicitly resetting the renderer in some cases could be
beneficial. The new code does not keep the distinction of separate
renderers for vsfilter munged aspect vs normal; this means that
changing subtitle tracks can lose cache for the previous track.
The new code always sets some libass parameters on each rendering
call, which were previously only set if they had potentially changed.
This should be harmless as libass itself has checks to see if the
values differ from previous ones.
Conflicts:
command.c
libmpcodecs/vf_ass.c
libmpcodecs/vf_vo.c
mplayer.c
sub/ass_mp.c
libass is way too chatty. The application using it shouldn't be forced
to print useless messages, especially not if the action was initiated
by the application, and libass successfully completes it.
Note that this might be a problem that should be fixed in libass, but
remapping the log levels is needed anyway (instead of relying on the
coincidence that the log level values are similar).
The previous commit made libass the default OSD renderer. This commit
removes the disabled freetype renderer completely. The commits were
done separately to make rolling back easier, because using libass for
OSD rendering is a risky choice.
Also remove freetype/fontconfig/fribidi code. This is all done by
libass now.
If mplayer is compiled without libass, no OSD is displayed.
The OSD will now be rendered with libass. The old rendering code, which
used freetype/fontconfig and did text layout manually, is disabled. To
re-enable the old code, use the --disable-libass-osd configure switch.
Some switches do nothing with the new code enabled, such as -subalign,
-sub-bg-alpha, -sub-bg-color, and many more. (The reason is mostly that
the code for rendering unstyled subtitles with libass doesn't make any
attempts to support them. Some of them could be supported in theory.)
Teletext rendering is not implemented in the new OSD rendering code. I
don't have any teletext sources for testing, and since teletext is
being phased out world-wide, the need for this is questionable.
Note that rendering is extremely inefficient, mostly because the libass
output is blended with the extremely strange mplayer OSD format. This
could be improved at a later point.
Remove most OSD rendering from vo_aa.c, because that was extremely
hacky, can't be made work with osd_libass, and didn't work anyway in
my tests.
Internally, some cleanup is done. Subtitle and OSD related variable
declarations were literally all over the place. Move them to sub.h and
sub.c, which were hoarding most of these declarations already. Make the
player core in mplayer.c free of concerns like bitmap font loading.
The old OSD rendering code has been moved to osd_ft.c. The font_load.c
and font_load_ft.c are only needed and compiled if the old OSD
rendering code is configured.
Conflicts:
command.c
libao2/ao_alsa.c
libao2/ao_dsound.c
libao2/ao_pulse.c
libao2/audio_out.h
mixer.c
mixer.h
mplayer.c
Replace my mixer changes with uau's implementation, which is based on
my code.
Libass was set to use the file "subfont.ttf" in the user configuration
directory as a default/fallback font. This triggered "Error opening
font" errors from libass if it tried to use the fallback font for some
glyph and the user had not copied/linked any font there (and there is
generally little reason to do that nowadays when using fontconfig).
Check whether the path exists and only set it in ass_set_fonts() if it
does.
mp_ass_configure() (first time setup for subtitle options) and
mp_ass_reload_options() (update options) duplicated the code for
setting some options. There is no reason why they shouldn't use the
same code.
Libass rendering uses two renderer objects to support both VSFilter
aspect ratio (mis)behavior emulation and correct rendering. When
option values were changed during playback the changes were applied to
the renderer used for the currently active track only, and old values
could be used if the user then switched to a track using the other
renderer object. Fix to update both renderers.
When libass-related options were changed at runtime, the
reinitilization code executed ass_set_margins() with arguments that
were correct for the vf_ass case but wrong for EOSD. This could cause
the subtitles to be displayed incorrectly for one frame (vf_vo would
run ass_set_margins() again with the correct parameters for the next
frame). The call is actually redundant for the vf_ass case too as
it's currently not possible to modify the margins during playback, so
fix the problem by disabling the call.
The --ass-force-style option was only applied when the main libass
library handle was created. Thus any per-file option changes later had
no effect. Do the ass_set_style_overrides() call in per-file
initialization instead so that possible changes will be applied. Also
move the option variable to the option struct.
Current libass will crash (usually) if you set style overrides to a
nonempty value, then an empty one. It'll be easier to trigger this bug
after this commit, but the problem is not on mplayer2 side. The fix is
trivial so hopefully there will be a fixed libass soon.
Turns out it's a bad idea to just always unconditionally use the first
style. Make mplayer2 use and set the style according to the track's
default_style property. Fixes the -ass-styles option broken with
recent libass versions (ticket #40).