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Commit Graph

94 Commits

Author SHA1 Message Date
wm4
ee63c9c210 video: replace vf_format outputlevels option with global option
The vf_format suboption is replaced with --video-output-levels (a global
option and property). In particular, the parameter is removed from
mp_image_params. The mechanism is moved to the "video equalizer", which
also handles common video output customization like brightness and
contrast controls.

The new code is slightly cleaner, and the top-level option is slightly
more user-friendly than as vf_format sub-option.
2015-09-29 21:12:26 +02:00
wm4
0ae8aebb89 video: refactor GPU memcpy usage
Make the GPU memcpy from the dxva2 code generally useful to other parts
of the player.

We need to check at configure time whether SSE intrinsics work at all.
(At least in this form, they won't work on clang, for example. It also
won't work on non-x86.)

Introduce a mp_image_copy_gpu(), and make the dxva2 code use it. Do some
awkward stuff to share the existing code used by mp_image_copy(). I'm
hoping that FFmpeg will sooner or later provide a function like this, so
we can remove most of this again. (There is a patch, bit it's stuck in
limbo since forever.)

All this is used by the following commit.
2015-09-25 19:18:16 +02:00
wm4
d2c05cb559 mp_image: fix vf_vdpaupp references
Some code called by vf_vdpaupp.c calls mp_image_new_custom_ref(), but
out of convenience doesn't reset the buffers. Make this behavior ok.
(The assert() was there to catch usage errors, but the same error could
already happen before the refcount changes were made, so the check is
not overly helpful.)

Fixes #2115.
2015-07-08 14:48:17 +02:00
wm4
7b9d726588 video: replace our own refcounting with libavutil's
mpv had refcounted frames before libav*, so we were not using
libavutil's facilities. Change this and drop our own code.

Since AVFrames are not actually refcounted, and only the image data
they reference, the semantics change a bit. This affects mainly
mp_image_pool, which was operating on whole images instead of buffers.
While we could work on AVBufferRefs instead (and use AVBufferPool),
this doesn't work for use with hardware decoding, which doesn't
map cleanly to FFmpeg's reference counting. But it worked out. One
weird consequence is that we still need our custom image data
allocation function (for normal image data), because AVFrame's uses
multiple buffers.

There also seems to be a timing-dependent problem with vaapi (the
pool appears to be "leaking" surfaces). I don't know if this is a new
problem, or whether the code changes just happened to cause it more
often. Raising the number of reserved surfaces seemed to fix it, but
since it appears to be timing dependent, and I couldn't find anything
wrong with the code, I'm just going to assume it's not a new bug.
2015-07-05 23:56:00 +02:00
wm4
34b223d730 mp_image: make image writeable before overwriting palette
This is an obscure but theoretically possible bug.
2015-07-05 23:55:47 +02:00
wm4
1419aac22a mp_image: remove some unused interlacing flags
MP_IMGFIELD_TOP/MP_IMGFIELD_BOTTOM were completely unused, and
MP_IMGFIELD_ORDERED was always set (even though vf_vdpaupp.c strangely
checked for the latter).
2015-04-23 22:06:14 +02:00
Marcin Kurczewski
f43017bfe9 Update license headers
Signed-off-by: wm4 <wm4@nowhere>
2015-04-13 12:10:01 +02:00
wm4
37a71e57d4 mp_image: remove redundant flags field
Because gcc (and clang) is a goddamn PITA and unnecessarily warns if
the universal initializer for structs is used (like mp_image x = {})
and the first member of the struct is also a struct, move the w/h
fields to the top.
2015-04-10 21:06:25 +02:00
wm4
41151122e7 mp_image: remove redundant chroma_x/y_shift fields 2015-04-10 21:02:16 +02:00
wm4
b3495d9ccf mp_image: remove redundant plane_w/h fields
Seems relatively painful in this case, but they are morally wrong.
2015-04-10 20:58:26 +02:00
wm4
8fe640c47d mp_image: fix build 2015-04-09 21:46:28 +02:00
wm4
27715b7dd1 video: move colorspace overrides to vf_format, simplify
Remove the colorspace-related top-level options, add them to vf_format.
They are rather obscure and not needed often, so it's better to get them
out of the way. In particular, this gets rid of the semi-complicated
logic in command.c (most of which was needed for OSD display and the
direct feedback from the VO). It removes the duplicated color-related
name mappings.

This removes the ability to write the colormatrix and related
properties. Since filters can be changed at runtime, there's no loss of
functionality, except that you can't cycle automatically through the
color constants anymore (but who needs to do this).

This also changes the type of the mp_csp_names and related variables, so
they can directly be used with OPT_CHOICE. This probably ended up a bit
awkward, for the sake of not adding a new option type which would have
used the previous format.
2015-03-31 00:09:03 +02:00
wm4
e52f7d3da8 mp_image: reject 0-sized images
Like FFmpeg/Libav do. It seems not all code can actually deal with this
situation, so it's better to shift the special-cases to code which needs
it (possibly OSD code; screenshots of 0x0 windows would just fail).
2015-03-23 18:38:19 +01:00
wm4
6b53897d75 mp_image: do not assume trailing stride padding exists
Normally, the size of an mage plane is assumed to be stride*height. But
in theory, if stride is larger than width*bpp, the last line might not
be padded, simply because it's not necessary. FFmpeg's or mpv's image
allocators always guarantee that this padding exists (it wastes some
insignificant memory for avoiding such subtle issues), but some other
libraries might not.

I suspect one such case might be Xv via vo_xv (see #1698), although my X
server appears to provide full padding. In any case, it can't harm.
2015-03-20 00:34:15 +01:00
wm4
5f2a8474ae video: uninline memcpy_pic functions
There's literally no reason why these functions have to be inline (they
might be performance critical, but then the function call overhead isn't
going to matter at all).

Uninline them and move them to mp_image.c. Drop the header file and fix
all uses of it.
2015-03-20 00:21:23 +01:00
wm4
713a8c1a89 mp_image: remove unneeded things
(But I'd really prefer removing our own refcounting mechanism fully.)
2015-03-20 00:09:18 +01:00
wm4
c31e5da734 Remove some FFmpeg/Libav compatibility hacks
All of these are now in the supported FFmpeg and Libav versions.

The 3 remaining API checks are for FFmpeg-only things.
2015-03-03 12:28:46 +01:00
Niklas Haas
a76cc1dafc
Revert "Revert recent vo_opengl related commits"
Omitted a simple, but devastasting check. Fixed the relevant commits
now.

This reverts commit 8d24e9d9b8.

diff --git a/video/out/gl_video.c b/video/out/gl_video.c
index 9c8a643..f1ea03e 100644
--- a/video/out/gl_video.c
+++ b/video/out/gl_video.c
@@ -1034,9 +1034,9 @@ static void compile_shaders(struct gl_video *p)
     shader_def_opt(&header_conv, "USE_CONV_GAMMA", use_conv_gamma);
     shader_def_opt(&header_conv, "USE_CONST_LUMA", use_const_luma);
     shader_def_opt(&header_conv, "USE_LINEAR_LIGHT_BT1886",
-                   gamma_fun == MP_CSP_TRC_BT_1886);
+                   use_linear_light && gamma_fun == MP_CSP_TRC_BT_1886);
     shader_def_opt(&header_conv, "USE_LINEAR_LIGHT_SRGB",
-                   gamma_fun == MP_CSP_TRC_SRGB);
+                   use_linear_light && gamma_fun == MP_CSP_TRC_SRGB);
     shader_def_opt(&header_conv, "USE_SIGMOID", use_sigmoid);
     if (p->opts.alpha_mode > 0 && p->has_alpha && p->plane_count > 3)
         shader_def(&header_conv, "USE_ALPHA_PLANE", "3");
2015-02-28 20:23:47 +01:00
wm4
8d24e9d9b8 Revert recent vo_opengl related commits
Breaks vo_opengl by default. I'm hot able to fix this myself, because I
have no clue about the overcomplicated color management logic. Also,
whilethis is apparently caused by commit fbacd5, the following commits
all depend on it, so revert them too.

This reverts the following commits:
 e141caa97d
 653b0dd529
 729c8b3f64
 fbacd5de31

Fixes #1636.
2015-02-28 19:29:03 +01:00
wm4
833ac3f264 video: fix typo
Pointed out in #1636.
2015-02-28 18:37:14 +01:00
Niklas Haas
fbacd5de31 csputils: add missing gamma support
We have MP_CSP_TRC defined, but it wasn't being used by practically
anything. This commit adds missing conversion logic, adds it to
mp_image, and moves the auto-guessing logic to where it should be, in
mp_image_params_guess_csp (and out of vo_opengl).

Note that this also fixes a minor bug: csp_prim was not being copied
between mp_image structs if the format was not YUV in both cases, but
this is wrong - the primaries are always relevant.
2015-02-28 01:07:35 +01:00
wm4
acb40644db vo_opengl: change the way unaligned chroma size is handled
This deals with subsampled YUV video that has odd sizes, for example a
5x5 image with 4:2:0 subsampling.

It would be easy to handle if we actually passed separate texture
coordinates for each plane to the shader, but as of now the luma
coordinates are implicitly rescaled to chroma one. If luma and chroma
sizes don't match up, and this is not handled, you'd get a chroma shift
by 1 pixel.

The existing hack worked, but broke separable scaling. This was exposed
by a recent commit which switched to GL_NEAREST sampling for FBOs. The
rendering was accidentally scaled by 1 pixel, because the FBO size used
the original video size, while textures_sizes[0] was set to the padded
texture size (i.e. one pixel larger).

It could be fixed by setting the padded texture size only on the first
shader. But somehow that is annoying, so do something else. Don't pad
textures anymore, and rescale the chroma coordinates in the shader
instead.

Seems like this somehow doesn't work with rectangle textures (and
introduces a chroma shift), but since it's only used when doing VDA
hardware decoding, and the bug occurs only with unaligned video sizes, I
don't care much.

Fixes #1523.
2015-01-27 18:09:03 +01:00
wm4
2858232220 vo: simplify VOs by adding generic screenshot support
At the time screenshot support was added, images weren't refcounted yet,
so screenshots required specialized implementations in the VOs. But now
we can handle these things much simpler. Also see commit 5bb24980.

If there are VOs in the future which can't do this (e.g. they need to
write to the image passed to vo_driver->draw_image), this still could be
disabled on a per-VO basis etc., so we lose no potential performance
advantages.
2015-01-24 23:16:27 +01:00
wm4
74581a6106 video: handle hwdec screenshots differently
Instead of converting the hw surface to an image in the VO, provide a
generic way to convet hw surfaces, and use this in the screenshot code.

It's all relatively straightforward, except vdpau is being terrible. It
needs a huge chunk of new code, because copying back is not simple.
2015-01-22 18:18:23 +01:00
wm4
77b488b4a2 mp_image: reject invalid display aspect ratio
Having any of these set to 0 makes no sense.

I think some code might still be using 0/0 aspect ratio to signal unset
aspect ratio, but I didn't find it. If there is still code like this, it
should be fixed instead.

Fixes #1467.
2015-01-13 14:26:25 +01:00
James Ross-Gowan
9a3ab5c298 mp_image: copy missing attributes
This adds a couple of missing fields to mp_image_copy_attributes so
things like rotation metadata work.
2015-01-07 22:59:21 +11:00
wm4
291ae3d659 mp_image: check for malloc failure
Or rather, the only reason av_buffer_create() can fail is a malloc
failure.
2014-12-13 22:00:08 +01:00
wm4
44edb13443 video: remove things forgotten in previous commit
Oops.
2014-12-03 23:12:22 +01:00
wm4
e9792326e3 mp_image: slightly better image params verbose info 2014-11-12 19:30:59 +01:00
wm4
4136531343 video: move formatting of image parameters to separate function 2014-11-12 19:30:59 +01:00
wm4
4235aab897 mp_image: check memory allocation 2014-11-08 16:10:04 +01:00
wm4
3a50bbf563 video: refuse to allocate image data for hwaccel formats
Makes no sense.
2014-11-05 01:41:35 +01:00
wm4
1cf229f462 video: fix some vo_direct3d crashes due to FFmpeg nonsense
For incomprehensible reasons, AV_PIX_FMT_GRAY8 (and some others) have a
palette. This literally makes no sense and this issue has bitten us
before, but it is how it is.

This also caused a crash with vo_direct3d: this mapped a texture as
IMGFMT_Y8 (i.e. AV_PIX_FMT_GRAY8), and when copying this, it tried to
copy the non-existent palette.

Fixes #1113.
2014-09-21 09:33:51 +02:00
wm4
8599c959fe video: initial Matroska 3D support
This inserts an automatic conversion filter if a Matroska file is marked
as 3D (StereoMode element). The basic idea is similar to video rotation
and colorspace handling: the 3D mode is added as a property to the video
params. Depending on this property, a video filter can be inserted.

As of this commit, extending mp_image_params is actually completely
unnecessary - but the idea is that it will make it easier to integrate
with VOs supporting stereo 3D mogrification. Although vo_opengl does
support some stereo rendering, it didn't support the mode my sample file
used, so I'll leave that part for later.

Not that most mappings from Matroska mode to vf_stereo3d mode are
probably wrong, and some are missing.

Assuming that Matroska modes, and vf_stereo3d in modes, and out modes
are all the same might be an oversimplification - we'll see.

See issue #1045.
2014-08-30 23:24:46 +02:00
Niklas Haas
664f8e9832 video: Include better heuristics for guessing primaries
These consult the vertical resolution, matching against 576 for
PAL and 480/486 for NTSC. The documentation has also been updated.

Signed-off-by: wm4 <wm4@nowhere>
2014-06-22 19:05:43 +02:00
Niklas Haas
7f3ea12802 video: Better support for XYZ input
With this change, XYZ input is directly converted to the output
colorspace wherever possible, and to the colorspace specified by the
tags and/or --primaries option, otherwise.

This commit also restructures some of the CMS code in gl_video.c to
hopefully make it clearer which decision is being done where and why.
2014-06-22 19:02:06 +02:00
Niklas Haas
204fed4d5b video: Support BT.2020 constant luminance system
Signed-off-by: wm4 <wm4@nowhere>
2014-06-22 19:02:00 +02:00
Niklas Haas
70f50ddc5e video: Add support for non-BT.709 primaries
This add support for reading primary information from lavc, categorized
into BT.601-525, BT.601-625, BT.709 and BT.2020; and passes it on to the
vo. In vo_opengl, we always generate the 3dlut against the wider BT.2020
and transform our source into this colorspace in the shader.
2014-06-22 19:00:38 +02:00
Niklas Haas
86d3d11a68 video: Add BT.2020-NCL colorspace and transfer function
Source: http://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.2020-0-201208-I!!PDF-E.pdf
2014-06-22 19:00:38 +02:00
wm4
a28e2a7432 video: correct spelling: mp_image_params_equals -> mp_image_params_equal
The type is struct mp_image_params, so the "params" should have a "s".
"equals" shouldn't, because it's plural for 2 params. Important.
2014-06-17 23:30:27 +02:00
wm4
efa6b09b65 video: remove redundant function
mp_image_params_from_image() is now trivial and can be removed.
2014-06-17 23:26:53 +02:00
wm4
d107cae0e7 video: check image parameters
Make sure every video filter has valid parameters for input and output.
(This also ensures we don't take possibly invalid decoder output, or
feed invalid decodr/filter output to VOs.)

Also, the updated image size check now (almost) works like the
corresponding check in FFmpeg.
2014-06-17 22:44:13 +02:00
wm4
72aac9ae8a video: introduce failure path for image allocations
Until now, failure to allocate image data resulted in a crash (i.e.
abort() was called). This was intentional, because it's pretty silly to
degrade playback, and in almost all situations, the OOM will probably
kill you anyway. (And then there's the standard Linux overcommit
behavior, which also will kill you at some point.)

But I changed my opinion, so here we go. This change does not affect
_all_ memory allocations, just image data. Now in most failure cases,
the output will just be skipped. For video filters, this coincidentally
means that failure is treated as EOF (because the playback core assumes
EOF if nothing comes out of the video filter chain). In other
situations, output might be in some way degraded, like skipping frames,
not scaling OSD, and such.

Functions whose return values changed semantics:

  mp_image_alloc
  mp_image_new_copy
  mp_image_new_ref
  mp_image_make_writeable
  mp_image_setrefp
  mp_image_to_av_frame_and_unref
  mp_image_from_av_frame
  mp_image_new_external_ref
  mp_image_new_custom_ref
  mp_image_pool_make_writeable
  mp_image_pool_get
  mp_image_pool_new_copy
  mp_vdpau_mixed_frame_create
  vf_alloc_out_image
  vf_make_out_image_writeable
  glGetWindowScreenshot
2014-06-17 22:43:43 +02:00
wm4
a014a2402d video: fix screenshots with anamorphic video
(Again.)

This was caused by mp_image_set_params() not properly copying d_w/d_h,
because mp_image_set_size() resets them.
2014-05-02 01:08:05 +02:00
wm4
f6f8dc7782 video: remove redundant mp_image display_w/_h members
Commit 5e4e248 added a mp_image_params field to mp_image, and moved many
parameters to that struct. display_w/h was left redundant with
mp_image_params.d_w/d_h. These fields were supposed to be always in
sync, but it seems some code forgot to do this correctly, such as
vf_fix_img_params() or mp_image_copy_attributes(). This led to the
problem in github issue #756, because display_w/_h could become
incorrect.

It turns out that most code didn't use the old fields anyway. Just
remove them. Note that mp_image_params.d_w/d_h are supposed to be always
valid, so the additional checks for 0 shouldn't be needed. Remove these
checks as well.

Fixes #756.
2014-04-29 13:31:59 +02:00
wm4
3b5a331c40 mp_image: add rotation parameter 2014-04-21 02:57:16 +02:00
wm4
5e4e248dc2 video: make mp_image use mp_image_params directly
Minor cleanup, so that we can stuff more information into
mp_image_params later.
2014-04-21 02:57:16 +02:00
wm4
cad6425c46 video: remove use of deprecated AVFrame fields on Libav
qscale export has been completely removed from Libav 10, and FFmpeg has
an alternative API, so this code does nothing and only causes
deprecation warnings on Libav.
2014-04-15 19:55:26 +02:00
wm4
fdeda359f7 mp_image: add missing field to mp_image_params_equals()
This is pretty obscure, so it didn't matter much. It still breaks
switching output levels at runtime, because the video output is not
reinitialized with the new params.
2014-03-28 23:13:41 +01:00
wm4
5ed24862c0 video: change image format from unsigned int to int in some places
Image formats used to be FourCCs, so unsigned int was better. But now
it's annoying and the only difference is that unsigned int is more to
type than int.
2014-03-17 18:19:57 +01:00