It has been odd that ctrl+h toggles `auto` for hwdecs even though we
always recommend people start with `auto-safe`, and `auto` will attempt
various hwdecs that can fail so badly we can't fall back to software
decoding.
With the change to more exhaustively attempt to use hwdecs, it is now
easier to get into situations where these fragile hwdecs will get
attempted in basic scenarios, like pressing ctrl+h.
So it is high time to default to `auto-safe`.
Treat them as http:// and https:// respectively. This allows to play files
on webdav archives directly on KDE, avoiding the (extremely slow) local
copying performed by kio.
This reverts commit 04f0b0abe4.
It's not a good idea to unify the names only for visibility, while
keeping secondary-* for everything else.
This needs a bit more thought before we allow secondary sub to be
visible on its own.
Adds --sub-visibility choices 'primary-only' for only displaying the
primary subtitle track, and 'secondary-only' for only displaying
secondary subtitle track.
Removes --secondary-sub-visibility and displays a message telling the
user to use --sub-visibility=yes/primary-only instead.
These changes make it so that the default 'sub-visibility' bind 'v'
cycles through all the 'sub-visibility' choices, 'no', 'yes',
'primary-only', and 'secondary-only'.
If bash_completion wasn't installed, _filedir wouldn't be defined which
led to all filename-based completions to error out. Specifically
autocompletion would fail when a filename was expected and when
bash_completion wasn't installed. Now we fall back to `compgen -f` if
_filedir fails. According to _filedir's comments, compgen doesn't
handle files with spaces well, but it is still better to complete most
files than none.
Without this entry, when starting mpv as a flatpak application on
elementaryOS, the Dock icon would get duplicated, as if the application
was detached from its launcher. This entry fixes that by allowing the
dock to associate the app's window with the desktop entry.
Fixes#9109
The window-scale property mirrors the respective option (not the
effective scale derived from the current window size), and as such
setting its value to the same value it had before has no effect.
Specifically - the window will not resize.
This is consistent as far as property-option bridge behavior goes,
but we do end up with an issue that we can't set an arbitrary scale
and expect the window to always resize accordingly.
We do also have a current-window-scale property which does reflect
the actual window size, however, it's been read-only till now.
This commit makes current-window-scale RW so that it's now always
possible to set an arbitrary scale and expect the window to resize
accordingly (without affecting window-scale - like manual resize).
Also, mention window-scale no-effect-if-not-changed at the docs.
Based on code by @Dudemanguy from commit 873ae0d, with same effect.
This reverts commit 873ae0de2a.
The next commit will restore this functionality, with the
following differences from the reverted commit:
- Smaller and simpler code change.
- On bad scale: use "Invalid value" (compared to "no such property").
- Doesn't combine the docs for window-scale and current-window-scale.
- Doesn't remove the docs for window-scale behavior prior to 0.31.0.
Somewhat confusingly, mpv has both a window-scale option and a
current-window-scale property. The documentation lists window-scale
under properties (and it is technically is one), but at its core it is
actually an option which means it behaves subtly different. Options in
mpv are runtime-configurable, but they only change anything if the value
of the option itself changes. window-scale is an option and not meant to
keep track of the actual scale of the window (intended behavior
introduced by d07b7f0). This causes window-scale to do nothing in
certain cases (ex: the window is manually resized and window-scale is
set to 1.00 again). This is logical and consistent with the behavior of
the rest of the mpv options, but it also makes it a poor candidate for
setting the mpv window scale dynamically.
As a remedy, we can just make current-window-scale writeable instead.
current-window-scale is intended to always report the actual scale of
the window and keep track of any window size changes made by the user.
By making this property also writeable, it allows the user to have more
intuitive behavior (i.e. setting current-window-scale to 1.00 always
sets the window to a scale of 1). Additionally, the default input.conf
is changed to use current-window-scale instead of window-scale. The
window-scale documentation under property list is removed since it is
already documented under options and users should probably set the
current-window-scale property instead in most cases.
When trying to use completion for mpv binaries specified with some shell
glob, e.g. ~/dev/mpv/build/mpv, the current code doesn't substitute the
homedir prefix into the path name, resulting in runtime errors about
the file '~/dev/mpv/build/mpv' not being found.
The simple fixed is to use $~var instead of $var whenever expanding the
filename, which performs the same globbing that would otherwise be
performed when executing the command.
The generate_xxx() helpers, once defined, would appear as
user-visible functions; this would lead to unexpected and
confusing completion suggestions for gene<tab> after having
once run mpv in that shell.
This PR adds the prefix '_mpv_' to all completion functions
as a convention to make them less user-visible and less likely
to collide with other packages.
The bash completion seems to be working decently at this point, so I
feel comfortable caching the options output to improve the performance
of the completion.
Right now we are generating the fully option list before doing
anything else. That makes filename completion significantly slower
than it was before, for no gain. It's easy to only generate the
option list when it's actually needed.
I also know I could additionally cache the option list across
invocations, but I'm not doing that yet to make testing easier.
While we've had a zsh completion script for a while, we haven't had
one for bash. This one is reasonably comprehensive, although there are
improvements one could imagine for certain options.
the Apple Remote has long been deprecated and abandoned by Apple.
current macs don't come with support for it anymore. support might be
re-added with the next commit.
\s and \S aren't actually part of the spec, but it seems glibc supports
them anyway so I didn't notice when originally testing. This fixes the
script on Apple's libc and probably others that adhere more closely to
the spec.
The most direct replacement for \s would have been [[:space:]], but we
only expect to see spaces and tabs, so might as well just do that. Also
could have used [[:blank:]], which is basically a locale-aware version
of [ \t], but mpv isn't going to output anything but ASCII spaces and
tabs, so let's avoid unnecessary complexity and stick with the ASCII
literals.
It was supposed to be optional already, but I misunderstood how the
re_match_pcre option worked. If it's set, it will try to use PCRE
matching whether it's available or not (and blow up if it's not). So,
first try to load the module it'll use, and only set the option if that
works.
Fixes#7240.
Merged from mpv-repl git repo commit 5ea2bf64f9c239f0326b02. Some
changes were made on top of it:
- Tabs were converted to 4 spaces indentation (plus some manual
indentation fixes in some places).
- All user-visible mentions of "repl" were renamed to "console".
- The README was converted to a manpage (with heavy changes, some
additions taken from stats.rst; rossy converted the key bindings
table to RST).
- The method to change the default key binding was changed.
- Change minor detail about "font" default value setting (not a
functional change).
- Integrate into the player as builtin script, including an option to
prevent loading it.
Above changes and commit message done by wm4.
Signed-off-by: wm4 <wm4@nowhere>
Some stream inputs may have higher latency with higher buffer sizes, for
example network filesystems via normal OS filesystem interface (these
have to wait until the full buffer is read, which means higher latency).
Probably doesn't matter in practice, but why take chances.
This is mostly just because of the odd RGB default gamma issue, which
shouldn't have any real impact. This also sets allow_approximate_gamma,
which I hope is fine for normal use cases.
Raise swscale and zimg default parameters. This restores screenshot
quality settings (maybe) unset in the commit before. Also expose some
more libswscale and zimg options.
Since these options are also used for VOs like x11 and drm, this will
make x11/drm/etc. much slower. For compensation, provide a profile that
sets the old option values: sw-fast. I'm also enabling zimg here, just
as an experiment.
The core problem is that we have a single set of command line options
which control the settings used for most swscale/zimg uses. This was
done in the previous commit. It cannot differentiate between the VOs,
which need to be realtime and may accept/require lower quality options,
and things like screenshots or vo_image, which can be slower, but should
not sacrifice quality by default.
Should this have two sets of options or something similar to do the
right thing depending on the code which calls libswscale? Maybe. Or
should I just ignore the problem, make it someone else's problem (users
who want to use software conversion VOs), provide a sub-optimal
solution, and call it a day? Definitely, sounds good, pushing to master,
goodbye.
Enabling this by default probably causes a number of issues, such as
breaking vo_sdl, or reacting to various input devices while the window
is not focused. It's also pretty obscure, or at least new. Disable it by
default.
The code is very basic:
- only handles gamepads, could be extended for generic joysticks in the
future.
- only has button mappings for controllers natively supported by SDL2.
I heard more can be added through env vars, there's also ways to load
mappings from text files, but I'd rather not go there yet. Common ones
like Dualshock are supported natively.
- analog buttons (TRIGGER and AXIS) are mapped to discrete buttons using an
activation threshold.
- only supports one gamepad at a time. the feature is intented to use
gamepads as evolved remote controls, not play multiplayer games in mpv :)
The --cache option does not take a number anymore. (Oh boy, this is
going to break a lot of user configs?)
The cache site is now configured with those obscure-sounding --demuxer
options.
--cache-secs is not useful anymore. The default is very high, so the
obscure-sounding --demuxer options determine how much is cached.
Advertise the --cache-on-disk option a bit. I found it useful once, and
it will trick users into wearing out their SSD for no gain, or so.
The justification for this is the fact that the `video-aspect` property
doesn't work well with `cycle_values` commands that include the value
"-1".
The "video-aspect" property has effectively no change in behavior, but
we may want to make it read-only in the future. I think it's probably
fine to leave as-is, though.
Fixes#6068.
The completion function itself now parses --list-options on the first
tab press and caches the results. This does mean a slight delay on that
first tab press, but it will only do this if the argument being
completed looks like an option (i.e. starts with "-"), so there is never
a delay when just completing a file name. I've also put some effort into
making it reasonably fast; on my machine it's consistently under 100 ms,
more than half of which is mpv itself.
Installation of zsh completion is now done unconditionally because it's
nothing more than copying a file. If you really don't want it installed,
set zshdir to empty: `./waf configure --zshdir= ...`
Improvements in functionality compared to the old script:
* Produces the right results for mpv binaries other than the one it was
installed with (like a dev build for testing changes).
* Does not require running mpv at build time, so it won't cause
problems with cross compilation.
* Handles aliases.
* Slightly nicer handling of options that take comma-separated values
and/or sub-options: A space is now inserted at the end instead of a
comma, allowing you to immediately start typing the next argument,
but typing a comma will still remove the automatically added space,
and = and : will now do that too, so you can immediately add a
sub-option.
* More general/flexible handling of values for options that print their
possible values with --option=help. The code as is could handle quite
a few more options (*scale, demuxers, decoders, ...), but nobody
wants to maintain that list here so we'll just stick with what the
old completion script already did.
Since linear downscaling makes sense to handle independently from
linear/sigmoid upscaling, we split this option up. Now,
linear-downscaling is its own option that only controls linearization
when downscaling and nothing more. Likewise, linear-upscaling /
sigmoid-upscaling are two mutually exclusive options (the latter
overriding the former) that apply only to upscaling and no longer
implicitly enable linear light downscaling as well.
The old behavior was very confusing, as evidenced by issues such
as #6213. The current behavior should make much more sense, and only
minimally breaks backwards compatibility (since using linear-scaling
directly was very uncommon - most users got this for free as part of
gpu-hq and relied only on that).
Closes#6213.
Basically reimplement the async behavior on top of the async command
code. With this, all screenshot commands are async, and the "async"
prefix basically does nothing. The prefix now behaves exactly like with
other commands that use spawn_thread.
This also means using the prefix in the preset input.conf is pointless
(without effect) and misleading, so remove that.
The each_frame mode was actually particularly painful in making this
change, since the player wants to block for it when writing a
screenshot, and generally doesn't fit into the new infrastructure. It
was still relatively easy to reimplement by copying the original command
and then repeating it on each frame. The waiting is reentrant now, so
move the call in video.c to a "safer" spot.
One way to observe how the new semantics interact with everything is
using the mpv repl script and sending a screenshot command through it.
Without async flag, the script will freeze while writing the screenshot
(while playback continues), while with async flag it continues.
The main change is that we wait with opening the muxer ("writing
headers") until we have data from all streams. This fixes race
conditions at init due to broken assumptions in the old code.
This also changes a lot of other stuff. I found and fixed a few API
violations (often things for which better mechanisms were invented, and
the old ones are not valid anymore). I try to get away from the public
mutex and shared fields in encode_lavc_context. For now it's still
needed for some timestamp-related fields, but most are gone. It also
removes some bad code duplication between audio and video paths.
This adds key bindings for some semi-popular features. It also tries to
cleanup some old bindings. For example w/e for panscan is now changed to
w/W. In all cases, the old bindings are still kept and work, though.
Part of an ongoing attempt to cleanup the default key bindings.
See #973 for some context.
The playback start logic explicitly waits until the first frame has been
displayed. Usually this will introduce a wait of 1 vsync. For normal
playback this doesn't matter, but with respect to low latency needs,
this only leads to additional data getting queued up in the demuxer or
network buffers.
Another thing is that the timing logic decodes 1 frame ahead (= 1 frame
extra latency) to determine the exact duration of a frame.
To be fair, there doesn't really seem to be a hard reason why this is
needed. With the current code, enabling the option does lead to A/V
desync sometimes (if the demuxer FPS is too inaccurate), and also frame
drops at playback start in some situations. But this all seems to be
avoidable, if the timing logic were to be rewritten completely, which
should probably happen in the future. Thus the new option comes with the
warning that it can be removed any time. This is also why the option has
"hack" in the name.
Well I guess it doesn't help that much.
Also add some stuff that might help to the manpage.
The fundamental problem with some "live" sources (e.g. x11grab) is
actually that the player gets behind initially, and never thinks it has
to catch up. This is also why --untimed can help.
This is supposed to undo the ] binding. This uses a value closer to the
inverse. (Although it's not fully exact since the values are still
stored as floating point instead as fractions.)
With the recent changes to the script it does not incur a startup delay
by default due to starting youtube-dl and waiting for it. This was the
main reason for making libmpv have a different default.
Starting sub processes from a library can still be a bit fishy, but I
think it's ok. Still mention it in the libmpv header. There were already
other cases where libmpv would start its own processes, such as the X11
backend calling xdg-screensaver. (The reason why this is fishy is
because UNIX process management sucks: SIGCHLD and the wait() syscall
make sub processes non-transparent and could potentially introduce
conflicts with code trying to use them.)
This was off for mpv CLI, but on for libmpv. The motivation behind this
was that it would be confusing for applications if libmpv continued
playback in a severely "degraded" way (without either audio or video),
and that it would be better to fail early.
In reality the behavior was just a confusing difference to mpv CLI, and
has confused actual users as well. Get rid of it.
Not bothering with a version bump, since this is so minor, and it's easy
to ensure compatibility in affected applications by just setting the
option explicitly.
(Also adding the missing next-release-marker in client-api-changes.rst.)
This is done in several steps:
1. refactor MPGLContext -> struct ra_ctx
2. move GL-specific stuff in vo_opengl into opengl/context.c
3. generalize context creation to support other APIs, and add --gpu-api
4. rename all of the --opengl- options that are no longer opengl-specific
5. move all of the stuff from opengl/* that isn't GL-specific into gpu/
(note: opengl/gl_utils.h became opengl/utils.h)
6. rename vo_opengl to vo_gpu
7. to handle window screenshots, the short-term approach was to just add
it to ra_swchain_fns. Long term (and for vulkan) this has to be moved to
ra itself (and vo_gpu altered to compensate), but this was a stop-gap
measure to prevent this commit from getting too big
8. move ra->fns->flush to ra_gl_ctx instead
9. some other minor changes that I've probably already forgotten
Note: This is one half of a major refactor, the other half of which is
provided by rossy's following commit. This commit enables support for
all linux platforms, while his version enables support for all non-linux
platforms.
Note 2: vo_opengl_cb.c also re-uses ra_gl_ctx so it benefits from the
--opengl- options like --opengl-early-flush, --opengl-finish etc. Should
be a strict superset of the old functionality.
Disclaimer: Since I have no way of compiling mpv on all platforms, some
of these ports were done blindly. Specifically, the blind ports included
context_mali_fbdev.c and context_rpi.c. Since they're both based on
egl_helpers, the port should have gone smoothly without any major
changes required. But if somebody complains about a compile error on
those platforms (assuming anybody actually uses them), you know where to
complain.
Mouse wheel bindings have always been a cause of user confusion.
Previously, on Wayland and macOS, precise touchpads would generate AXIS
keycodes and notched mouse wheels would generate mouse button keycodes.
On Windows, both types of device would generate AXIS keycodes and on
X11, both types of device would generate mouse button keycodes. This
made it pretty difficult for users to modify their mouse-wheel bindings,
since it differed between platforms and in some cases, between devices.
To make it more confusing, the keycodes used on Windows were changed in
18a45a42d5 without a deprecation period or adequate communication to
users.
This change aims to make mouse wheel binds less confusing. Both the
mouse button and AXIS keycodes are now deprecated aliases of the new
WHEEL keycodes. This will technically break input configs on Wayland and
macOS that assign different commands to precise and non-precise scroll
events, but this is probably uncommon (if anyone does it at all) and I
think it's a fair tradeoff for finally fixing mouse wheel-related
confusion on other platforms.
mpv's mouse button numbering is based on X11 button numbering, which
allows for an arbitrary number of buttons and includes mouse wheel input
as buttons 3-6. This button numbering was used throughout the codebase
and exposed in input.conf, and it was difficult to remember which
physical button each number actually referred to and which referred to
the scroll wheel.
In practice, PC mice only have between two and five buttons and one or
two scroll wheel axes, which are more or less in the same location and
have more or less the same function. This allows us to use names to
refer to the buttons instead of numbers, which makes input.conf syntax a
lot easier to remember. It also makes the syntax robust to changes in
mpv's underlying numbering. The old MOUSE_BTNx names are still
understood as deprecated aliases of the named buttons.
This changes both the input.conf syntax and the MP_MOUSE_BTNx symbols in
the codebase, since I think both would benefit from using names over
numbers, especially since some platforms don't use X11 button numbering
and handle different mouse buttons in different windowing system events.
This also makes the names shorter, since otherwise they would be pretty
long, and it removes the high-numbered MOUSE_BTNx_DBL names, since they
weren't used.
Names are the same as used in Qt:
https://doc.qt.io/qt-5/qt.html#MouseButton-enum
This is only for the comments, but since the old syntax is "discouraged"
(and might change semantics one day), we should use the new syntax in
all documentation-like things.
cehoyos adds the step_property command in 7a71da01d, and it could be
argued that copyright of this still applies to the later add/cycle
commands (a668ae0ff9). While I'm not sure if this is really the case,
stay conservative for now and mark these commands as GPL-only. Mark the
command.c code too, although that is not being relicensed yet.
I'm leaving the MP_CMD_* enum items, as they are obviously different.
In commit 116ca0c768, "veal" (essentially an anonymous author) adds an
"osd_show_property_text" command (well, the commit message says "based
on" that person's code, so it's not clear how much is from him or from
albeu, who agreed to LGPL). This was later merged again with the
"osd_show_text" command, and then all original code was removed in
commit 58cc0f637f, so I claim that no copyright applies anymore. (Though
technically the input.conf addition still might be copyrighted, so I'm
just dropping it to get rid of the thought.)
"kiriuja" added 2f376d1b39 (sub_load etc.) and be54f4813 (switch_audio).
The latter is gone. I would argue that the former is fully rewritten
with commits b7052b431c and 0f155921b0. But like in the step_property
case, I will be overly conservative for now, and mark them as GPL-only,
as this is potentially shaky and should be thought through first. (Not
bothering with the command define/enum in the header, as it will be
unused in LGPL mode anyway.)
keycodes.c/h can be GPL, except for commit 2b1f95dcc2, which is a
patch by someone who wasn't asked yet. Before doing something radical, I
will wait for a reply.
Usually a good idea to do this when encoding to mp4, but it's
commented since usefulness is arguable nowadays.
Equivalent to running qt-faststart tool on the resulting mp4.
Adds a bit of delay at the end of encoding.
- libfaac and libvo_aacenc were removed from FFmpeg
- add libopus profile
- modify vp8's ovcopts and add vp9
- switch enc-f-webm to vp9 + opus
- remove obsolete devices profiles using deprecated filters
This hasn't been updated for a while. Some options are deprecated
(--softvol), semi-deprecated or virtually useless (e.g. --vo and --ao),
or use old-syntax (--sub-codepage).
And also change input.conf to make all screenshots async. (Except the
every-frame mode, which always uses synchronous mode and ignores the
flag.) By default, the "screenshot" command is still asynchronous,
because scripts etc. might depend on this behavior.
This is only partially async. The code for determining the filename is
still always run synchronously. Only encoding the screenshot and writing
it to disk is asynchronous. We explicitly document the exact behavior as
undefined, so it can be changed any time.
Some of this is a bit messy, because I wanted to avoid duplicating the
message display code between sync and async mode. In async mode, this is
called from a worker thread, which is not safe because showing a message
accesses the thread-unsafe OSD code. So the core has to be locked during
this, which implies accessing the core and all that. So the code has
weird locking calls, and we need to do core destruction in a more
"controlled" manner (thus the outstanding_async field).
(What I'd really want would be the OSD simply showing log messages
instead.)
This is pretty untested, so expect bugs.
Fixes#4250.
for a reason i can just assume some key events can vanish from the
event chain and mpv seems unresponsive.
after quite some testing i could confirm that the events are present at
the first entry point of the event chain, the sendEvent method of the
Application, and that they vanish at a point afterwards. now we use
that entry point to grab keyDown and keyUp events. we also stop
propagating those key events to prevent the no key input' error sound.
if we ever need the key events somewhere down the event chain we need
to start propagating them again. though this is not necessary currently.
This should still allow user-set default options to override built-in
pseudo-gui while respecting user-set pseudo-gui options.
Pros:
- user option in default profile overrides built-in pseudo-gui's options
Ex: screenshot-directory overrides built-in pseudo-gui's
- user can "fix" pseudo-gui if some option like "force-window=no" is set
in default by setting "force-window=yes" in [pseudo-gui]
- `mpv --profile=pseudo-gui` will work as before
Cons:
- --show-profile=pseudo-gui won't display the built-in's options
Original idea from wm4.
Documentation edits mostly by wm4.
Signed-off-by: wm4 <wm4@nowhere>
Seems like this confused users quite often.
Instead of --profile=pseudo-gui, --player-operation-mode=pseudo-gui now
has to be used to invoke pseudo GUI mode. The old way still works, and
still behaves in the old way.
The previous commit merely copied the profile string to a file (plus
changing how RPI-specific defaults are initialized), now make some
changes on top of it. In particular, remove the --input-lirc option,
which was removed a long time ago, but forgotten from the libmpv
profile.
Move the embedded string with the builtin profiles to a separate
builtin.conf file. This makes it easier to read and edit, and you can
also check it for errors with --include=etc/builtin.conf. (Normally
errors are hidden intentionally, because there's no way to output error
messages this early, and because some options might not be present on
all platforms or with all configurations.)
Old-style commands using _ as separator (e.g. show_progress) were still
used in some places, including documentation and configuration files.
This commit updates all such instances to the new style (show-progress)
so that commands are easier to find in the manual.
Commit 382bafcb changed the behavior for ab-loop-a. This commit changes
ab-loop-b so that the behavior is symmetric.
Adjust the OSD rendering accordingly to the two changes.
Also fix mentions of the "ab_loop" command to the now preferred
"ab-loop".
The binding is similar to the tv-binding, just with capital letters.
Switching the dvb-channel-name property compared to dvb-channel
means the channel-name is shown on-screen when switching instead of
"dvb-channel (error)" otherwise,
and switching anyways happens without changing the card.