From ffdf7260bb5a8acdc5b4e9624b9a7024e5bc8ce2 Mon Sep 17 00:00:00 2001 From: wanderer Date: Tue, 28 Feb 2006 21:54:24 +0000 Subject: [PATCH] reverse 'low detail' for 'high detail' in 2-pass encoding explanation, patch by Jeff Clagg git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17702 b3059339-0415-0410-9bf9-f77b7e298cf2 --- DOCS/xml/en/encoding-guide.xml | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/DOCS/xml/en/encoding-guide.xml b/DOCS/xml/en/encoding-guide.xml index 95b94ff0a2..b55832d3a1 100644 --- a/DOCS/xml/en/encoding-guide.xml +++ b/DOCS/xml/en/encoding-guide.xml @@ -377,9 +377,11 @@ With a two pass encode, the first pass will rip the movie as though it were CBR, but it will keep a log of properties for each frame. This data is then used during the second pass in order to make intelligent - decisions about which quantizers to use. During fast action or low + decisions about which quantizers to use. During fast action or high detail scenes, higher quantizers will likely be used, and during - slow moving or high detail scenes, lower quantizers will be used. + slow moving or low detail scenes, lower quantizers will be used. + Normally, the amount of motion is much more important than the + amount of detail.