reverse 'low detail' for 'high detail' in 2-pass encoding explanation, patch by Jeff Clagg

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17702 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
wanderer 2006-02-28 21:54:24 +00:00
parent 6889ea11a1
commit ffdf7260bb
1 changed files with 4 additions and 2 deletions

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@ -377,9 +377,11 @@
With a two pass encode, the first pass will rip the movie as though it
were CBR, but it will keep a log of properties for each frame. This
data is then used during the second pass in order to make intelligent
decisions about which quantizers to use. During fast action or low
decisions about which quantizers to use. During fast action or high
detail scenes, higher quantizers will likely be used, and during
slow moving or high detail scenes, lower quantizers will be used.
slow moving or low detail scenes, lower quantizers will be used.
Normally, the amount of motion is much more important than the
amount of detail.
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