mirror of
https://github.com/mpv-player/mpv
synced 2024-12-24 15:52:25 +00:00
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@10144 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
parent
5c682820c8
commit
fea222079a
125
libvo/vo_gl2.c
125
libvo/vo_gl2.c
@ -1,5 +1,3 @@
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#define DISP
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/*
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* video_out_gl.c, X11/OpenGL interface
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* based on video_out_x11 by Aaron Holtzman,
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@ -22,7 +20,6 @@
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//#include <X11/keysym.h>
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#include <GL/glx.h>
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#include <errno.h>
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#include "../postproc/rgb2rgb.h"
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#include <GL/gl.h>
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@ -32,6 +29,8 @@
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#define NDEBUG
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//#undef NDEBUG
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#undef TEXTUREFORMAT_ALWAYS_RGB24
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static vo_info_t info =
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{
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"X11 (OpenGL) - multiple textures version",
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@ -44,13 +43,8 @@ LIBVO_EXTERN(gl2)
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/* private prototypes */
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static const char * tweaks_used =
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#ifdef HAVE_MMX
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"mmx_bpp"
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#else
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"none"
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#endif
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;
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#define MODE_BGR 1
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#define MODE_RGB 0
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/* local data */
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static unsigned char *ImageDataLocal=NULL;
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@ -89,8 +83,6 @@ static int isFullscreen = GL_FALSE;
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static int gl_bilinear=1;
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static int gl_antialias=0;
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static int used_s=0, used_r=0, used_b=0, used_info_done=0;
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static void (*draw_alpha_fnc)
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(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride);
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@ -643,8 +635,6 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
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{
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// int screen;
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unsigned int fg, bg;
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char *hello = (title == NULL) ? "OpenGL rulez" : title;
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// char *name = ":0.0";
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XSizeHints hint;
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XVisualInfo *vinfo, vinfo_buf;
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XEvent xev;
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@ -714,7 +704,7 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
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/* Tell other applications about this window */
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XSetStandardProperties(mDisplay, vo_window, hello, hello, None, NULL, 0, &hint);
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XSetStandardProperties(mDisplay, vo_window, title, title, None, NULL, 0, &hint);
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/* Map window. */
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XMapWindow(mDisplay, vo_window);
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@ -775,9 +765,9 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
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if(glXGetConfig(mDisplay,vinfo,GLX_RED_SIZE, &r_sz)!=0)
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r_sz=0;
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if(glXGetConfig(mDisplay,vinfo,GLX_RED_SIZE, &g_sz)!=0)
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if(glXGetConfig(mDisplay,vinfo,GLX_GREEN_SIZE, &g_sz)!=0)
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g_sz=0;
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if(glXGetConfig(mDisplay,vinfo,GLX_RED_SIZE, &b_sz)!=0)
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if(glXGetConfig(mDisplay,vinfo,GLX_BLUE_SIZE, &b_sz)!=0)
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b_sz=0;
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if(glXGetConfig(mDisplay,vinfo,GLX_ALPHA_SIZE, &a_sz)!=0)
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b_sz=0;
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@ -788,73 +778,52 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
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if(r_sz==3 && g_sz==3 && b_sz==2 && a_sz==0) {
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gl_internal_format=GL_R3_G3_B2;
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gl_internal_format_s="GL_R3_G3_B2";
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image_bpp = 8;
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} else if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==0) {
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gl_internal_format=GL_RGB4;
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gl_internal_format_s="GL_RGB4";
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image_bpp = 16;
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} else if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==0) {
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gl_internal_format=GL_RGB5;
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gl_internal_format_s="GL_RGB5";
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image_bpp = 16;
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} else if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==0) {
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gl_internal_format=GL_RGB8;
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gl_internal_format_s="GL_RGB8";
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#ifdef HAVE_MMX
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image_bpp = 32;
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#else
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image_bpp = 24;
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#endif
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} else if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==0) {
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gl_internal_format=GL_RGB10;
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gl_internal_format_s="GL_RGB10";
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image_bpp = 32;
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} else if(r_sz==2 && g_sz==2 && b_sz==2 && a_sz==2) {
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gl_internal_format=GL_RGBA2;
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gl_internal_format_s="GL_RGBA2";
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image_bpp = 8;
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} else if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==4) {
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gl_internal_format=GL_RGBA4;
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gl_internal_format_s="GL_RGBA4";
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image_bpp = 16;
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} else if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==1) {
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gl_internal_format=GL_RGB5_A1;
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gl_internal_format_s="GL_RGB5_A1";
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image_bpp = 16;
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} else if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==8) {
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gl_internal_format=GL_RGBA8;
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gl_internal_format_s="GL_RGBA8";
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#ifdef HAVE_MMX
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image_bpp = 32;
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#else
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image_bpp = 24;
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#endif
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} else if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==2) {
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gl_internal_format=GL_RGB10_A2;
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gl_internal_format_s="GL_RGB10_A2";
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image_bpp = 32;
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} else {
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gl_internal_format=GL_RGB;
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gl_internal_format_s="GL_RGB";
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#ifdef HAVE_MMX
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image_bpp = 16;
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#else
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image_bpp = 24;
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#endif
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}
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if(image_format==IMGFMT_YV12)
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{
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image_mode= MODE_RGB;
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yuv2rgb_init(image_bpp, image_mode);
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printf("[gl2] YUV init OK!\n");
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} else {
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image_bpp=format&0xFF;
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#ifdef TEXTUREFORMAT_ALWAYS_RGB24
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gl_internal_format=GL_RGB8;
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gl_internal_format_s="GL_RGB8";
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#endif
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if((format & IMGFMT_BGR_MASK) == IMGFMT_BGR)
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image_mode= MODE_BGR;
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else
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image_mode= MODE_RGB;
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if (IMGFMT_IS_BGR(format))
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{
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image_mode=MODE_BGR;
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image_bpp=IMGFMT_BGR_DEPTH(format);
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}
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else
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{
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image_mode=MODE_RGB;
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image_bpp=IMGFMT_RGB_DEPTH(format);
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}
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image_bytes=(image_bpp+7)/8;
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@ -918,10 +887,6 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
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break;
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}
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r_sz=0; g_sz=0; b_sz=0;
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rgb_sz=0;
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a_sz=0;
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ImageDataLocal=malloc(image_width*image_height*image_bytes);
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memset(ImageDataLocal,128,image_width*image_height*image_bytes);
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@ -959,23 +924,16 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
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drawTextureDisplay ();
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printf("[gl2] Using image_bpp=%d, image_bytes=%d, isBGR=%d, \n\tgl_bitmap_format=%s, gl_bitmap_type=%s, \n\tgl_alignment=%d, rgb_size=%d (%d,%d,%d), a_sz=%d, \n\tgl_internal_format=%s, tweaks=%s\n",
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printf("[gl2] Using image_bpp=%d, image_bytes=%d, isBGR=%d, \n\tgl_bitmap_format=%s, gl_bitmap_type=%s, \n\tgl_alignment=%d, rgb_size=%d (%d,%d,%d), a_sz=%d, \n\tgl_internal_format=%s\n",
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image_bpp, image_bytes, image_mode==MODE_BGR,
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gl_bitmap_format_s, gl_bitmap_type_s, gl_alignment,
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rgb_sz, r_sz, g_sz, b_sz, a_sz, gl_internal_format_s, tweaks_used);
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rgb_sz, r_sz, g_sz, b_sz, a_sz, gl_internal_format_s);
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resize(d_width,d_height);
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glClearColor( 0.0f,0.0f,0.0f,0.0f );
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glClear( GL_COLOR_BUFFER_BIT );
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used_s=0;
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used_r=0;
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used_b=0;
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used_info_done=0;
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// printf("OpenGL setup OK!\n");
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saver_off(mDisplay); // turning off screen saver
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return 0;
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@ -1038,32 +996,11 @@ flip_page(void)
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// glFlush();
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glFinish();
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glXSwapBuffers( mDisplay,vo_window );
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if(!used_info_done)
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{
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if(used_s) printf("[gl2] using slice method yuv\n");
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if(used_r) printf("[gl2] using frame method rgb\n");
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if(used_b) printf("[gl2] using frame method bgr\n");
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used_info_done=1;
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fflush(0);
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}
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}
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//static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
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static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
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{
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yuv2rgb(ImageData+y*raw_line_len, src[0], src[1], src[2],
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w,h, image_width*image_bytes, stride[0],stride[1]);
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#ifndef NDEBUG
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printf("slice: %d/%d -> %d/%d (%dx%d)\n",
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x, y, x+w-1, y+h-1, w, h);
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#endif
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used_s=1;
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setupTextureDirtyArea(x, y, w, h);
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return 0;
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}
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@ -1075,8 +1012,6 @@ draw_frame_x11_bgr(uint8_t *src[])
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// for(i=0;i<image_height;i++) ImageData[image_width*image_bytes*i+20]=128;
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used_b=1;
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setupTextureDirtyArea(0, 0, image_width, image_height);
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return 0;
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}
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@ -1087,8 +1022,6 @@ draw_frame_x11_rgb(uint8_t *src[])
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resetTexturePointers((unsigned char *)src[0]);
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ImageData=(unsigned char *)src[0];
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used_r=1;
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setupTextureDirtyArea(0, 0, image_width, image_height);
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return 0;
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}
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@ -1099,12 +1032,11 @@ draw_frame(uint8_t *src[])
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{
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uint32_t res = 0;
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if((image_format&IMGFMT_RGB_MASK)==IMGFMT_RGB)
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if (IMGFMT_IS_RGB(image_format))
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res = draw_frame_x11_rgb(src);
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else
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res = draw_frame_x11_bgr(src);
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//flip_page();
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return res;
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}
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@ -1112,10 +1044,10 @@ static uint32_t
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query_format(uint32_t format)
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{
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switch(format){
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case IMGFMT_YV12:
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return VFCAP_CSP_SUPPORTED;
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case IMGFMT_RGB|24:
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case IMGFMT_BGR|24:
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case IMGFMT_RGB24:
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case IMGFMT_BGR24:
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// case IMGFMT_RGB32:
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// case IMGFMT_BGR32:
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return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD;
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}
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return 0;
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@ -1146,6 +1078,9 @@ static uint32_t control(uint32_t request, void *data, ...)
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switch (request) {
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case VOCTRL_QUERY_FORMAT:
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return query_format(*((uint32_t*)data));
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case VOCTRL_FULLSCREEN:
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vo_x11_fullscreen();
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return VO_TRUE;
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case VOCTRL_SET_EQUALIZER:
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{
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va_list ap;
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