Fill bitmap_hash_key during parsing stage, call get_bitmap_glyph() much later.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@23045 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
eugeni 2007-04-20 23:16:29 +00:00
parent f3375f1b4d
commit fda46c092d
1 changed files with 19 additions and 16 deletions

View File

@ -1277,25 +1277,11 @@ static void get_outline_glyph(int symbol, glyph_info_t* info, FT_Vector* advance
* \param advance advance vector of the extracted glyph
* \return 0 on success
*/
static void get_bitmap_glyph(int symbol, glyph_info_t* info, FT_Vector* advance)
static void get_bitmap_glyph(glyph_info_t* info)
{
bitmap_hash_val_t* val;
bitmap_hash_key_t* key = &(info->hash_key);
key->font = render_context.font;
key->size = render_context.font_size;
key->ch = symbol;
key->outline = (render_context.border * 0xFFFF); // convert to 16.16
key->scale_x = (render_context.scale_x * 0xFFFF);
key->scale_y = (render_context.scale_y * 0xFFFF);
key->frx = (render_context.frx * 0xFFFF);
key->fry = (render_context.fry * 0xFFFF);
key->frz = (render_context.frz * 0xFFFF);
key->advance = *advance;
key->bold = render_context.bold;
key->italic = render_context.italic;
key->be = render_context.be;
val = cache_find_bitmap(key);
/* val = 0; */
@ -1760,7 +1746,6 @@ static int ass_render_event(ass_event_t* event, event_images_t* event_images)
}
get_outline_glyph(code, text_info.glyphs + text_info.length, &shift);
get_bitmap_glyph(code, text_info.glyphs + text_info.length, &shift);
text_info.glyphs[text_info.length].pos.x = pen.x >> 6;
text_info.glyphs[text_info.length].pos.y = pen.y >> 6;
@ -1792,6 +1777,21 @@ static int ass_render_event(ass_event_t* event, event_images_t* event_images)
text_info.glyphs[text_info.length].asc *= render_context.scale_y;
text_info.glyphs[text_info.length].desc *= render_context.scale_y;
// fill bitmap_hash_key
text_info.glyphs[text_info.length].hash_key.font = render_context.font;
text_info.glyphs[text_info.length].hash_key.size = render_context.font_size;
text_info.glyphs[text_info.length].hash_key.outline = render_context.border * 0xFFFF;
text_info.glyphs[text_info.length].hash_key.scale_x = render_context.scale_x * 0xFFFF;
text_info.glyphs[text_info.length].hash_key.scale_y = render_context.scale_y * 0xFFFF;
text_info.glyphs[text_info.length].hash_key.frx = render_context.frx * 0xFFFF;
text_info.glyphs[text_info.length].hash_key.fry = render_context.fry * 0xFFFF;
text_info.glyphs[text_info.length].hash_key.frz = render_context.frz * 0xFFFF;
text_info.glyphs[text_info.length].hash_key.bold = render_context.bold;
text_info.glyphs[text_info.length].hash_key.italic = render_context.italic;
text_info.glyphs[text_info.length].hash_key.ch = code;
text_info.glyphs[text_info.length].hash_key.advance = shift;
text_info.glyphs[text_info.length].hash_key.be = render_context.be;
text_info.length++;
render_context.effect_type = EF_NONE;
@ -1926,6 +1926,9 @@ static int ass_render_event(ass_event_t* event, event_images_t* event_images)
render_context.clip_y1 = y2scr(render_context.clip_y1);
}
for (i = 0; i < text_info.length; ++i)
get_bitmap_glyph(text_info.glyphs + i);
// rotate glyphs if needed
{
FT_Vector center;