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player: make unpausing directly after seek work with --keep-open
When using --keep-open, and the end of the file is reached, the player's "pause" property is set to true. Attempting to set it to false reverts it back to true immediately. That's how it's designed, for better or worse. Running "seek -10 ; set pause no" did not work, because the seek is first queued and pause is unset, but then the decoding functions determine that EOF is still a thing, and "mpctx->stop_play = AT_END_OF_FILE;" is set again. handle_keep_open() then sets pause again. Only then the seek is actually run. Fix this by not setting stop_play if a seek is queued.
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@ -1170,6 +1170,9 @@ static void handle_playback_restart(struct MPContext *mpctx)
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static void handle_eof(struct MPContext *mpctx)
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{
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if (mpctx->seek.type)
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return;
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/* Don't quit while paused and we're displaying the last video frame. On the
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* other hand, if we don't have a video frame, then the user probably seeked
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* outside of the video, and we do want to quit. */
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