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audio: fix --audio-stream-silence with ao_alsa
ao_alsa.c calls this before the common code sets ao->sstride. Other than this, I'm still not sure whether this works. Seems like no, or depends.
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@ -453,8 +453,9 @@ int ao_play_silence(struct ao *ao, int samples)
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assert(ao->api == &ao_api_push);
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if (samples <= 0 || !af_fmt_is_pcm(ao->format) || !ao->driver->play)
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return 0;
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char *p = talloc_size(NULL, samples * ao->sstride);
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af_fill_silence(p, samples * ao->sstride, ao->format);
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int bytes = af_fmt_to_bytes(ao->format) * samples * ao->channels.num;
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char *p = talloc_size(NULL, bytes);
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af_fill_silence(p, bytes, ao->format);
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void *tmp[MP_NUM_CHANNELS];
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for (int n = 0; n < MP_NUM_CHANNELS; n++)
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tmp[n] = p;
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