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vo_opengl: default to rgba16f FBOs on ANGLE

Although it has only 1 bit more precission than rgba10_a2, it was
reported to improve the visual quality.
This commit is contained in:
wm4 2016-01-26 16:50:31 +01:00
parent d8aeeaa4b1
commit fc3ca14ef7
2 changed files with 7 additions and 4 deletions

View File

@ -832,8 +832,8 @@ Available video output drivers are:
influence performance and quality of the video output.
``fmt`` can be one of: rgb, rgba, rgb8, rgb10, rgb10_a2, rgb16, rgb16f,
rgb32f, rgba12, rgba16, rgba16f, rgba32f.
Default: ``auto``, which maps to rgba16 on desktop GL, and rgb10_a2 on
GLES (e.g. ANGLE).
Default: ``auto``, which maps to rgba16 on desktop GL, and rgba16f or
rgb10_a2 on GLES (e.g. ANGLE).
``gamma=<0.1..2.0>``
Set a gamma value (default: 1.0). If gamma is adjusted in other ways

View File

@ -2421,8 +2421,11 @@ static void check_gl_features(struct gl_video *p)
bool have_texrg = gl->mpgl_caps & MPGL_CAP_TEX_RG;
if (have_fbo) {
if (!p->opts.fbo_format)
p->opts.fbo_format = gl->es ? GL_RGB10_A2 : GL_RGBA16;
if (!p->opts.fbo_format) {
p->opts.fbo_format = GL_RGBA16;
if (gl->es)
p->opts.fbo_format = have_float_tex ? GL_RGBA16F : GL_RGB10_A2;
}
have_fbo = test_fbo(p);
}