mirror of https://github.com/mpv-player/mpv
Use the character substitution code from fntRender() / fntTextWidth()
for non-existant characters in fntTextHeight(), too. Otherwise the image height is mis-computed and we allocate an output image that is too small; this could result in malloc heap corruption. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@7354 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -119,7 +119,11 @@ int fntTextWidth( int id,char * str )
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if ( ( !Fonts[id] )||( !str[0] ) ) return 0;
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for ( i=0;i < (unsigned int)strlen( str );i++ )
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size+=( Fonts[id]->Fnt[ (unsigned char)str[i] ].sx == -1? Fonts[id]->Fnt[ 32 ].sx : Fonts[id]->Fnt[ (unsigned char)str[i] ].sx );
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{
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unsigned char c = (unsigned char)str[i];
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if ( Fonts[id]->Fnt[c].sx == -1 ) c = ' ';
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size+= Fonts[id]->Fnt[ c ].sx;
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}
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return size;
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}
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@ -131,7 +135,10 @@ int fntTextHeight( int id,char * str )
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for ( i=0;i < (int)strlen( str );i++ )
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{
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int h = Fonts[id]->Fnt[ (unsigned char)str[i] ].sy;
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int h;
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unsigned char c = (unsigned char)str[i];
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if ( Fonts[id]->Fnt[c].sx == -1 ) c = ' ';
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h = Fonts[id]->Fnt[c].sy;
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if ( h > max ) max=h;
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}
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return max;
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