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ipc: fix minor error cleanup issues
The ipc_thread can exit any time, and will free the mp_ipc_ctx when doing this, leaving a dangling pointer. This was somewhat handled in the original commit by setting mpctx->ipc_ctx to NULL when the thread exited, but that was still a race condition. Handle it by freeing most things after joining the ipc_thread. This means some resources will not be freed until player exit, but that should be ok (it's an exceptional error situation). Also, actually close the pipe FDs in mp_init_ipc() on another error path.
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parent
f4c589418c
commit
f8f0098560
16
input/ipc.c
16
input/ipc.c
@ -719,12 +719,6 @@ done:
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if (ipc_fd >= 0)
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close(ipc_fd);
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close(arg->death_pipe[0]);
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arg->death_pipe[0] = -1;
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close(arg->death_pipe[1]);
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arg->death_pipe[1] = -1;
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talloc_free(arg);
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return NULL;
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}
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@ -738,6 +732,7 @@ struct mp_ipc_ctx *mp_init_ipc(struct mp_client_api *client_api,
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.log = mp_log_new(arg, global->log, "ipc"),
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.client_api = client_api,
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.path = mp_get_user_path(arg, global, opts->ipc_path),
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.death_pipe = {-1, -1},
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};
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if (opts->input_file && *opts->input_file)
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@ -755,6 +750,8 @@ struct mp_ipc_ctx *mp_init_ipc(struct mp_client_api *client_api,
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return arg;
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out:
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close(arg->death_pipe[0]);
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close(arg->death_pipe[1]);
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talloc_free(arg);
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return NULL;
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}
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@ -764,7 +761,10 @@ void mp_uninit_ipc(struct mp_ipc_ctx *arg)
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if (!arg)
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return;
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if (arg->death_pipe[1] != -1)
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write(arg->death_pipe[1], &(char){0}, 1);
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write(arg->death_pipe[1], &(char){0}, 1);
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pthread_join(arg->thread, NULL);
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close(arg->death_pipe[0]);
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close(arg->death_pipe[1]);
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talloc_free(arg);
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}
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