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https://github.com/mpv-player/mpv
synced 2024-12-23 07:12:39 +00:00
player: dynamically change cache wait times
Remove the hardcoded wait time of 2 seconds. Instead, adjust the wait time each time we unpause: if downloading the data took longer than its estimated playback time, increase the amount of data we wait for. If it's shorter, decrease it. The +/- is supposed to avoid oscillating between two values if the elapsed time and the wait time are similar. It's not sure if this actually helps with anything, but it can't harm.
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@ -345,6 +345,7 @@ typedef struct MPContext {
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bool playing_msg_shown;
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bool paused_for_cache;
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double cache_stop_time, cache_wait_time;
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// Set after showing warning about decoding being too slow for realtime
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// playback rate. Used to avoid showing it multiple times.
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@ -128,6 +128,7 @@ void reset_playback_state(struct MPContext *mpctx)
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mpctx->hrseek_framedrop = false;
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mpctx->playback_pts = MP_NOPTS_VALUE;
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mpctx->last_seek_pts = MP_NOPTS_VALUE;
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mpctx->cache_wait_time = 0;
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mpctx->restart_complete = false;
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#if HAVE_ENCODING
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@ -529,7 +530,16 @@ static void handle_pause_on_low_cache(struct MPContext *mpctx)
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if (mpctx->restart_complete && idle != -1) {
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if (mpctx->paused && mpctx->paused_for_cache) {
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if (!opts->cache_pausing || s.ts_duration >= 2.0 || s.idle) {
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mpctx->cache_wait_time = MPCLAMP(mpctx->cache_wait_time, 1, 10);
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if (!opts->cache_pausing || s.ts_duration >= mpctx->cache_wait_time
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|| s.idle)
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{
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double elapsed_time = mp_time_sec() - mpctx->cache_stop_time;
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if (elapsed_time > mpctx->cache_wait_time) {
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mpctx->cache_wait_time *= 1.5 + 0.1;
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} else {
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mpctx->cache_wait_time /= 1.5 - 0.1;
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}
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mpctx->paused_for_cache = false;
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if (!opts->pause)
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unpause_player(mpctx);
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@ -541,6 +551,7 @@ static void handle_pause_on_low_cache(struct MPContext *mpctx)
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pause_player(mpctx);
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mpctx->paused_for_cache = true;
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opts->pause = prev_paused_user;
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mpctx->cache_stop_time = mp_time_sec();
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}
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}
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}
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