Mac OS X Audio with AudioUnits and AudioToolbox format converters, Patch by Chris Roccati<roccati@pobox.com

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@15647 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
nplourde 2005-06-05 14:47:26 +00:00
parent 58087baeb7
commit f7169a98e8
1 changed files with 173 additions and 179 deletions

View File

@ -37,7 +37,9 @@
* access to a sound card that supports it.
*/
#include <CoreAudio/AudioHardware.h>
#include <CoreServices/CoreServices.h>
#include <AudioUnit/AudioUnit.h>
#include <AudioToolbox/AudioToolbox.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
@ -55,7 +57,7 @@ static ao_info_t info =
{
"Darwin/Mac OS X native audio output",
"macosx",
"Timothy J. Wood & Dan Christiansen",
"Timothy J. Wood & Dan Christiansen & Chris Roccati",
""
};
@ -70,15 +72,17 @@ LIBAO_EXTERN(macosx)
typedef struct ao_macosx_s
{
/* CoreAudio */
AudioDeviceID outputDeviceID;
AudioStreamBasicDescription outputStreamBasicDescription;
/* AudioUnit */
AudioUnit theOutputUnit;
AudioConverterRef theConverter;
int packetSize;
/* Ring-buffer */
/* does not need explicit synchronization, but needs to allocate
* (num_chunks + 1) * chunk_size memory to store num_chunks * chunk_size
* data */
unsigned char *buffer;
unsigned char *chunk;
unsigned int buffer_len; ///< must always be (num_chunks + 1) * chunk_size
unsigned int num_chunks;
unsigned int chunk_size;
@ -153,55 +157,61 @@ static int read_buffer(unsigned char* data,int len){
/* end ring buffer stuff */
/* The function that the CoreAudio thread calls when it wants more data */
static OSStatus audioDeviceIOProc(AudioDeviceID inDevice, const AudioTimeStamp *inNow, const AudioBufferList *inInputData, const AudioTimeStamp *inInputTime, AudioBufferList *outOutputData, const AudioTimeStamp *inOutputTime, void *inClientData)
OSStatus ACComplexInputProc(AudioConverterRef inAudioConverter, UInt32 *ioNumberDataPackets, AudioBufferList *ioData, AudioStreamPacketDescription **outDataPacketDescription, void *inUserData)
{
outOutputData->mBuffers[0].mDataByteSize =
read_buffer((char *)outOutputData->mBuffers[0].mData, ao->chunk_size);
int amt=buf_used();
int req=(*ioNumberDataPackets)*ao->packetSize;
return 0;
ioData->mBuffers[0].mData = ao->chunk;
ioData->mBuffers[0].mDataByteSize = req;
// fprintf(stderr, "##### req=%d amt=%d #####\n", req, amt);
if(amt>req)
amt=req;
if(amt)
read_buffer((unsigned char *)ioData->mBuffers[0].mData, amt);
if(req-amt)
memset(ioData->mBuffers[0].mData+amt, 0, req-amt);
return noErr;
}
OSStatus theRenderProc(void *inRefCon, AudioUnitRenderActionFlags *inActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumFrames, AudioBufferList *ioData)
{
OSStatus err = noErr;
void *inInputDataProcUserData = NULL;
AudioStreamPacketDescription *outPacketDescription = NULL;
err = AudioConverterFillComplexBuffer(ao->theConverter, ACComplexInputProc, inInputDataProcUserData, &inNumFrames, ioData, outPacketDescription);
/*Parameters for AudioConverterFillComplexBuffer()
converter - the converter being used
ACComplexInputProc() - input procedure to supply data to the Audio Converter
inInputDataProcUserData - Used to hold any data that needs to be passed on.
inNumFrames - The amount of requested data. On output, this number is the amount actually received.
ioData - Buffer of the converted data recieved on return
outPacketDescription - contains the format of the returned data.
*/
if(err)
ao_msg(MSGT_AO, MSGL_WARN, "AudioConverterFillComplexBuffer failed status %-8d\n", err);
return err;
}
static int control(int cmd,void *arg){
OSStatus status;
UInt32 propertySize;
ao_control_vol_t* vol = (ao_control_vol_t*)arg;
UInt32 stereoChannels[2];
static float volume=0.5;
switch (cmd) {
case AOCONTROL_SET_DEVICE:
case AOCONTROL_GET_DEVICE:
/* unimplemented/meaningless */
return CONTROL_FALSE;
case AOCONTROL_GET_VOLUME:
propertySize=sizeof(stereoChannels);
status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false,
kAudioDevicePropertyPreferredChannelsForStereo, &propertySize,
&stereoChannels);
// printf("OSX: stereochannels %d ; %d \n",stereoChannels[0],stereoChannels[1]);
propertySize=sizeof(volume);
status = AudioDeviceGetProperty(ao->outputDeviceID, stereoChannels[0], false, kAudioDevicePropertyVolumeScalar, &propertySize, &volume);
// printf("OSX: get volume=%5.3f status=%d \n",volume,status);
vol->left=(int)(volume*100.0);
status = AudioDeviceGetProperty(ao->outputDeviceID, stereoChannels[1], false, kAudioDevicePropertyVolumeScalar, &propertySize, &volume);
vol->right=(int)(volume*100.0);
return CONTROL_TRUE;
case AOCONTROL_SET_VOLUME:
propertySize=sizeof(stereoChannels);
status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false,
kAudioDevicePropertyPreferredChannelsForStereo, &propertySize,
&stereoChannels);
// printf("OSX: stereochannels %d ; %d \n",stereoChannels[0],stereoChannels[1]);
propertySize=sizeof(volume);
volume=vol->left/100.0;
status = AudioDeviceSetProperty(ao->outputDeviceID, 0, stereoChannels[0], 0, kAudioDevicePropertyVolumeScalar, propertySize, &volume);
// printf("OSX: set volume=%5.3f status=%d\n",volume,status);
volume=vol->right/100.0;
status = AudioDeviceSetProperty(ao->outputDeviceID, 0, stereoChannels[1], 0, kAudioDevicePropertyVolumeScalar, propertySize, &volume);
return CONTROL_TRUE;
case AOCONTROL_QUERY_FORMAT:
/* stick with what CoreAudio requests */
/* Everything is currently unimplemented */
return CONTROL_FALSE;
default:
return CONTROL_FALSE;
@ -239,145 +249,126 @@ static void print_format(const char* str,AudioStreamBasicDescription *f){
static int init(int rate,int channels,int format,int flags)
{
OSStatus status;
UInt32 propertySize;
int rc;
int i;
AudioStreamBasicDescription inDesc, outDesc;
ComponentDescription desc;
Component comp;
AURenderCallbackStruct renderCallback;
OSStatus err;
UInt32 size, maxFrames;
ao = (ao_macosx_t *)malloc(sizeof(ao_macosx_t));
ao = (ao_macosx_t *)malloc(sizeof(ao_macosx_t));
/* get default output device */
propertySize = sizeof(ao->outputDeviceID);
status = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &propertySize, &(ao->outputDeviceID));
if (status) {
ao_msg(MSGT_AO,MSGL_WARN,
"AudioHardwareGetProperty returned %d\n",
(int)status);
return CONTROL_FALSE;
}
if (ao->outputDeviceID == kAudioDeviceUnknown) {
ao_msg(MSGT_AO,MSGL_WARN, "AudioHardwareGetProperty: ao->outputDeviceID is kAudioDeviceUnknown\n");
return CONTROL_FALSE;
}
propertySize = sizeof(ao->outputStreamBasicDescription);
status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormat, &propertySize, &ao->outputStreamBasicDescription);
if(!status) print_format("default:",&ao->outputStreamBasicDescription);
#if 1
// dump supported format list:
{ AudioStreamBasicDescription* p;
Boolean ow;
int i;
propertySize=0; //sizeof(p);
// status = AudioDeviceGetPropertyInfo(ao->outputDeviceID, 0, false, kAudioStreamPropertyPhysicalFormats, &propertySize, &ow);
status = AudioDeviceGetPropertyInfo(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormats, &propertySize, &ow);
if (status) {
ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceGetPropertyInfo returned 0x%X when getting kAudioDevicePropertyStreamFormats\n", (int)status);
}
p=malloc(propertySize);
// status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioStreamPropertyPhysicalFormats, &propertySize, p);
status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormats, &propertySize, p);
if (status) {
ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceGetProperty returned 0x%X when getting kAudioDevicePropertyStreamFormats\n", (int)status);
// return CONTROL_FALSE;
}
for(i=0;i<propertySize/sizeof(AudioStreamBasicDescription);i++)
print_format("support:",&p[i]);
// printf("FORMATS: (%d) %p %p %p %p\n",propertySize,p[0],p[1],p[2],p[3]);
free(p);
}
#endif
// fill in our wanted format, and let's see if the driver accepts it or
// offers some similar alternative:
propertySize = sizeof(ao->outputStreamBasicDescription);
memset(&ao->outputStreamBasicDescription,0,propertySize);
ao->outputStreamBasicDescription.mSampleRate=rate;
ao->outputStreamBasicDescription.mFormatID=kAudioFormatLinearPCM;
ao->outputStreamBasicDescription.mChannelsPerFrame=channels;
print_format("wanted: ",&ao->outputStreamBasicDescription);
// try 1: ask if it accepts our specific requirements?
propertySize = sizeof(ao->outputStreamBasicDescription);
// status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioStreamPropertyPhysicalFormatMatch, &propertySize, &ao->outputStreamBasicDescription);
status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormatMatch, &propertySize, &ao->outputStreamBasicDescription);
if (status) {
ao_msg(MSGT_AO,MSGL_V, "AudioDeviceGetProperty returned 0x%X when getting kAudioDevicePropertyStreamFormatMatch\n", (int)status);
// Build Description for the input format
memset(&inDesc, 0, sizeof(AudioStreamBasicDescription));
inDesc.mSampleRate=rate;
inDesc.mFormatID=kAudioFormatLinearPCM;
inDesc.mChannelsPerFrame=channels;
switch(format&AF_FORMAT_BITS_MASK){
case AF_FORMAT_8BIT:
inDesc.mBitsPerChannel=8;
break;
case AF_FORMAT_16BIT:
inDesc.mBitsPerChannel=16;
break;
case AF_FORMAT_24BIT:
inDesc.mBitsPerChannel=24;
break;
case AF_FORMAT_32BIT:
inDesc.mBitsPerChannel=32;
break;
default:
ao_msg(MSGT_AO, MSGL_WARN, "Unsupported format (0x%08x)\n", format);
return CONTROL_FALSE;
break;
}
if((format&AF_FORMAT_POINT_MASK)==AF_FORMAT_F) {
// float
inDesc.mFormatFlags = kAudioFormatFlagIsFloat|kAudioFormatFlagIsPacked;
}
// propertySize = sizeof(ao->outputStreamBasicDescription);
// status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormatSupported, &propertySize, &ao->outputStreamBasicDescription);
// if (status) {
// ao_msg(MSGT_AO,MSGL_V, "AudioDeviceGetProperty returned 0x%X when getting kAudioDevicePropertyStreamFormatSupported\n", (int)status);
// }
// ok, now try to set the new (default or matched) audio format:
print_format("best: ",&ao->outputStreamBasicDescription);
propertySize = sizeof(ao->outputStreamBasicDescription);
status = AudioDeviceSetProperty(ao->outputDeviceID, 0, 0, false, kAudioDevicePropertyStreamFormat, propertySize, &ao->outputStreamBasicDescription);
if(status)
ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceSetProperty returned 0x%X when getting kAudioDevicePropertyStreamFormat\n", (int)status);
// see what did we get finally... we'll be forced to use this anyway :(
propertySize = sizeof(ao->outputStreamBasicDescription);
status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormat, &propertySize, &ao->outputStreamBasicDescription);
print_format("final: ",&ao->outputStreamBasicDescription);
/* get requested buffer length */
// TODO: set NUM_BUFS dinamically, based on buffer size!
propertySize = sizeof(ao->chunk_size);
status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyBufferSize, &propertySize, &ao->chunk_size);
if (status) {
ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceGetProperty returned %d when getting kAudioDevicePropertyBufferSize\n", (int)status);
return CONTROL_FALSE;
else if((format&AF_FORMAT_SIGN_MASK)==AF_FORMAT_SI) {
// signed int
inDesc.mFormatFlags = kAudioFormatFlagIsSignedInteger|kAudioFormatFlagIsPacked;
}
ao_msg(MSGT_AO,MSGL_V, "%5d chunk size\n", (int)ao->chunk_size);
ao_data.samplerate = ao->outputStreamBasicDescription.mSampleRate;
ao_data.channels = channels;
ao_data.outburst = ao_data.buffersize = ao->chunk_size;
ao_data.bps =
ao_data.samplerate * ao->outputStreamBasicDescription.mBytesPerFrame;
if (ao->outputStreamBasicDescription.mFormatID == kAudioFormatLinearPCM) {
uint32_t flags = ao->outputStreamBasicDescription.mFormatFlags;
if (flags & kAudioFormatFlagIsFloat) {
ao_data.format = (flags&kAudioFormatFlagIsBigEndian) ? AF_FORMAT_FLOAT_BE : AF_FORMAT_FLOAT_LE;
} else {
ao_msg(MSGT_AO,MSGL_WARN, "Unsupported audio output "
"format 0x%X. Please report this to the developer\n", format);
return CONTROL_FALSE;
}
} else {
/* TODO: handle AFMT_AC3, AFMT_MPEG & friends */
ao_msg(MSGT_AO,MSGL_WARN, "Default Audio Device doesn't "
"support Linear PCM!\n");
return CONTROL_FALSE;
else {
// unsigned int
inDesc.mFormatFlags = kAudioFormatFlagIsPacked;
}
/* Allocate ring-buffer memory */
if((format&AF_FORMAT_END_MASK)==AF_FORMAT_BE)
inDesc.mFormatFlags |= kAudioFormatFlagIsBigEndian;
inDesc.mFramesPerPacket = 1;
ao->packetSize = inDesc.mBytesPerPacket = inDesc.mBytesPerFrame = inDesc.mFramesPerPacket*channels*(inDesc.mBitsPerChannel/8);
print_format("source: ",&inDesc);
ao_data.samplerate = inDesc.mSampleRate;
ao_data.channels = inDesc.mChannelsPerFrame;
ao_data.outburst = ao_data.buffersize = ao->chunk_size;
ao_data.bps = ao_data.samplerate * inDesc.mBytesPerFrame;
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_DefaultOutput;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
comp = FindNextComponent(NULL, &desc); //Finds an component that meets the desc spec's
if (comp == NULL) {
ao_msg(MSGT_AO, MSGL_WARN, "Unable to find Output Unit component\n");
return CONTROL_FALSE;
}
err = OpenAComponent(comp, &(ao->theOutputUnit)); //gains access to the services provided by the component
if (err) {
ao_msg(MSGT_AO, MSGL_WARN, "Unable to open Output Unit component (err=%d)\n", err);
return CONTROL_FALSE;
}
// Initialize AudioUnit
err = AudioUnitInitialize(ao->theOutputUnit);
if (err) {
ao_msg(MSGT_AO, MSGL_WARN, "Unable to initialize Output Unit component (err=%d)\n", err);
return CONTROL_FALSE;
}
size = sizeof(AudioStreamBasicDescription);
err = AudioUnitGetProperty(ao->theOutputUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, 0, &outDesc, &size);
print_format("destination: ", &outDesc);
err = AudioUnitSetProperty(ao->theOutputUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &outDesc, size);
err = AudioConverterNew(&inDesc, &outDesc, &(ao->theConverter));
if (err) {
ao_msg(MSGT_AO, MSGL_WARN, "Unable to create the AudioConverter component (err=%d)\n", err);
return CONTROL_FALSE;
}
size=sizeof(UInt32);
maxFrames=8192; // This was calculated empirically. On MY system almost everything works more or less the same...
err = AudioUnitSetProperty(ao->theOutputUnit, kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Input, 0, &maxFrames, size);
if(err) {
ao_msg(MSGT_AO, MSGL_WARN, "Unable to set the maximum number of frames per slice!! (err=%d)\n", err);
return CONTROL_FALSE;
}
ao_msg(MSGT_AO, MSGL_DBG2, "Maximum number of frames per request %d (that is %d bytes)", err, maxFrames, maxFrames*inDesc.mBytesPerFrame);
ao->chunk_size = maxFrames*inDesc.mBytesPerFrame;
ao->num_chunks = NUM_BUFS;
ao->buffer_len = (ao->num_chunks + 1) * ao->chunk_size;
ao->buffer = (unsigned char *)malloc(ao->buffer_len);
ao->buffer = (unsigned char *)calloc(ao->num_chunks + 1, ao->chunk_size);
ao->chunk = (unsigned char*)calloc(1, ao->chunk_size);
memset(&renderCallback, 0, sizeof(AURenderCallbackStruct));
renderCallback.inputProc = theRenderProc;
renderCallback.inputProcRefCon = 0;
err = AudioUnitSetProperty(ao->theOutputUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &renderCallback, sizeof(AURenderCallbackStruct));
if (err) {
ao_msg(MSGT_AO, MSGL_WARN, "Unable to set the render callback (err=%d)\n", err);
return CONTROL_FALSE;
}
/* Prepare for playback */
/* Set the IO proc that CoreAudio will call when it needs data */
status = AudioDeviceAddIOProc(ao->outputDeviceID, audioDeviceIOProc, NULL);
if (status) {
ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceAddIOProc returned %d\n", (int)status);
return CONTROL_FALSE;
}
/* Start callback */
reset();
return CONTROL_OK;
@ -426,11 +417,12 @@ static void uninit(int immed)
reset();
status = AudioDeviceRemoveIOProc(ao->outputDeviceID, audioDeviceIOProc);
if (status)
ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceRemoveIOProc "
"returned %d\n", (int)status);
AudioConverterDispose(ao->theConverter);
AudioOutputUnitStop(ao->theOutputUnit);
AudioUnitUninitialize(ao->theOutputUnit);
CloseComponent(ao->theOutputUnit);
free(ao->chunk);
free(ao->buffer);
free(ao);
}
@ -439,12 +431,12 @@ static void uninit(int immed)
/* stop playing, keep buffers (for pause) */
static void audio_pause()
{
OSErr status;
OSErr status=noErr;
/* stop callback */
status = AudioDeviceStop(ao->outputDeviceID, audioDeviceIOProc);
status=AudioOutputUnitStop(ao->theOutputUnit);
if (status)
ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceStop returned %d\n",
ao_msg(MSGT_AO,MSGL_WARN, "AudioOutputUnitStop returned %d\n",
(int)status);
}
@ -452,8 +444,10 @@ static void audio_pause()
/* resume playing, after audio_pause() */
static void audio_resume()
{
OSErr status = AudioDeviceStart(ao->outputDeviceID, audioDeviceIOProc);
OSErr status=noErr;
status=AudioOutputUnitStart(ao->theOutputUnit);
if (status)
ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceStart returned %d\n",
ao_msg(MSGT_AO,MSGL_WARN, "AudioOutputUnitStart returned %d\n",
(int)status);
}