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https://github.com/mpv-player/mpv
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vo_opengl: GLES does not support GL_BGRA
Apparently GLES 2 and 3 do not support this. (The implementations I tested with were derived from desktop OpenGL and were not overly strict with this.) This is no problem; just use GL_RGBA and mangle the channels in the shader. Also disable direct support for image formats like IMGFMT_RGB555 with GLES; at least some of them are not supported in this form, and the formats aren't important anyway.
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@ -39,17 +39,17 @@ static const int blend_factors[SUBBITMAP_COUNT][4] = {
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static const struct osd_fmt_entry osd_to_gl3_formats[SUBBITMAP_COUNT] = {
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[SUBBITMAP_LIBASS] = {GL_RED, GL_RED, GL_UNSIGNED_BYTE},
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[SUBBITMAP_RGBA] = {GL_RGBA, GL_BGRA, GL_UNSIGNED_BYTE},
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[SUBBITMAP_RGBA] = {GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE},
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};
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static const struct osd_fmt_entry osd_to_gles3_formats[SUBBITMAP_COUNT] = {
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[SUBBITMAP_LIBASS] = {GL_R8, GL_RED, GL_UNSIGNED_BYTE},
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[SUBBITMAP_RGBA] = {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE},
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[SUBBITMAP_RGBA] = {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE},
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};
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static const struct osd_fmt_entry osd_to_gl2_formats[SUBBITMAP_COUNT] = {
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[SUBBITMAP_LIBASS] = {GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE},
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[SUBBITMAP_RGBA] = {GL_RGBA, GL_BGRA, GL_UNSIGNED_BYTE},
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[SUBBITMAP_RGBA] = {GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE},
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};
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static const struct osd_fmt_entry osd_to_gl_legacy_formats[SUBBITMAP_COUNT] = {
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@ -2335,7 +2335,7 @@ static bool init_format(int fmt, struct gl_video *init)
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// Packed RGB special formats
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for (const struct fmt_entry *e = mp_to_gl_formats; e->mp_format; e++) {
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if (e->mp_format == fmt) {
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if (!gl->es && e->mp_format == fmt) {
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plane_format[0] = e;
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goto supported;
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}
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@ -161,7 +161,7 @@ in vec2 texcoord;
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DECLARE_FRAGPARMS
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void main() {
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out_color = texture(texture0, texcoord);
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out_color = texture(texture0, texcoord).bgra;
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}
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#!section frag_video
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