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vo_gl2: Use identical code to -vo gl for -wid mode

Fixes the same bugs (no video, video at wrong location...).

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31750 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2010-07-18 18:04:50 +00:00 committed by Uoti Urpala
parent 578ad534b3
commit f5ef880227

View File

@ -430,9 +430,10 @@ static void resize(int x,int y){
} else {
//aspect(x, y, A_NOZOOM);
if (WinID >= 0) {
int top = 0, left = 0, w = x, h = y;
geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
glViewport(top, left, w, h);
int left = 0, top = 0, w = x, h = y;
geometry(&left, &top, &w, &h, vo_dwidth, vo_dheight);
top = y - h - top;
glViewport(left, top, w, h);
} else
glViewport( 0, 0, x, y );
}