From f50e7ffca93641ade7145b8f8682eddc30a248bb Mon Sep 17 00:00:00 2001 From: reynaldo Date: Thu, 6 Jul 2006 04:30:19 +0000 Subject: [PATCH] modifies function declarations without parameters from () to the correct (void). Only files in libao2 are affected. patch by Stefan Huehner stefan AT huehner-org> git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18920 b3059339-0415-0410-9bf9-f77b7e298cf2 --- libao2/ao_alsa5.c | 10 +++++----- libao2/ao_dsound.c | 12 ++++++------ libao2/ao_dxr2.c | 10 +++++----- libao2/ao_jack.c | 16 ++++++++-------- libao2/ao_macosx.c | 14 +++++++------- libao2/ao_polyp.c | 6 +++--- libao2/ao_sgi.c | 10 +++++----- libao2/ao_sun.c | 12 ++++++------ libao2/ao_win32.c | 10 +++++----- 9 files changed, 50 insertions(+), 50 deletions(-) diff --git a/libao2/ao_alsa5.c b/libao2/ao_alsa5.c index 72dafd6a6b..84de03cfab 100644 --- a/libao2/ao_alsa5.c +++ b/libao2/ao_alsa5.c @@ -260,7 +260,7 @@ static void uninit(int immed) } /* stop playing and empty buffers (for seeking/pause) */ -static void reset() +static void reset(void) { int err; @@ -284,7 +284,7 @@ static void reset() } /* stop playing, keep buffers (for pause) */ -static void audio_pause() +static void audio_pause(void) { int err; @@ -302,7 +302,7 @@ static void audio_pause() } /* resume playing, after audio_pause() */ -static void audio_resume() +static void audio_resume(void) { int err; if ((err = snd_pcm_channel_prepare(alsa_handler, SND_PCM_CHANNEL_PLAYBACK)) < 0) @@ -348,7 +348,7 @@ static int play(void* data, int len, int flags) } /* how many byes are free in the buffer */ -static int get_space() +static int get_space(void) { snd_pcm_channel_status_t ch_stat; @@ -361,7 +361,7 @@ static int get_space() } /* delay in seconds between first and last sample in buffer */ -static float get_delay() +static float get_delay(void) { snd_pcm_channel_status_t ch_stat; diff --git a/libao2/ao_dsound.c b/libao2/ao_dsound.c index 2e374fb722..91357d85d9 100644 --- a/libao2/ao_dsound.c +++ b/libao2/ao_dsound.c @@ -176,7 +176,7 @@ static void UninitDirectSound(void) /** \brief print the commandline help */ -static void print_help() +static void print_help(void) { mp_msg(MSGT_AO, MSGL_FATAL, "\n-ao dsound commandline help:\n" @@ -526,7 +526,7 @@ static int init(int rate, int channels, int format, int flags) /** \brief stop playing and empty buffers (for seeking/pause) */ -static void reset() +static void reset(void) { IDirectSoundBuffer_Stop(hdsbuf); // reset directsound buffer @@ -537,7 +537,7 @@ static void reset() /** \brief stop playing, keep buffers (for pause) */ -static void audio_pause() +static void audio_pause(void) { IDirectSoundBuffer_Stop(hdsbuf); } @@ -545,7 +545,7 @@ static void audio_pause() /** \brief resume playing, after audio_pause() */ -static void audio_resume() +static void audio_resume(void) { IDirectSoundBuffer_Play(hdsbuf, 0, 0, DSBPLAY_LOOPING); } @@ -571,7 +571,7 @@ static void uninit(int immed) \brief find out how many bytes can be written into the audio buffer without \return free space in bytes, has to return 0 if the buffer is almost full */ -static int get_space() +static int get_space(void) { int space; DWORD play_offset; @@ -613,7 +613,7 @@ static int play(void* data, int len, int flags) \brief get the delay between the first and last sample in the buffer \return delay in seconds */ -static float get_delay() +static float get_delay(void) { DWORD play_offset; int space; diff --git a/libao2/ao_dxr2.c b/libao2/ao_dxr2.c index c9a82932a1..f6b324ae3f 100644 --- a/libao2/ao_dxr2.c +++ b/libao2/ao_dxr2.c @@ -123,19 +123,19 @@ static void uninit(int immed){ } // stop playing and empty buffers (for seeking/pause) -static void reset(){ +static void reset(void){ } // stop playing, keep buffers (for pause) -static void audio_pause() +static void audio_pause(void) { // for now, just call reset(); reset(); } // resume playing, after audio_pause() -static void audio_resume() +static void audio_resume(void) { } @@ -143,7 +143,7 @@ extern void dxr2_send_packet(unsigned char* data,int len,int id,int timestamp); extern void dxr2_send_lpcm_packet(unsigned char* data,int len,int id,int timestamp,int freq_id); extern int vo_pts; // return: how many bytes can be played without blocking -static int get_space(){ +static int get_space(void){ float x=(float)(vo_pts-ao_data.pts)/90000.0; int y; if(x<=0) return 0; @@ -174,7 +174,7 @@ static int play(void* data,int len,int flags){ } // return: delay in seconds between first and last sample in buffer -static float get_delay(){ +static float get_delay(void){ return 0.0; } diff --git a/libao2/ao_jack.c b/libao2/ao_jack.c index 4242a1dba8..556a887a4b 100644 --- a/libao2/ao_jack.c +++ b/libao2/ao_jack.c @@ -77,7 +77,7 @@ static volatile int write_pos; * return value may change between immediately following two calls, * and the real number of free bytes might be larger! */ -static int buf_free() { +static int buf_free(void) { int free = read_pos - write_pos - CHUNK_SIZE; if (free < 0) free += BUFFSIZE; return free; @@ -91,7 +91,7 @@ static int buf_free() { * return value may change between immediately following two calls, * and the real number of buffered bytes might be larger! */ -static int buf_used() { +static int buf_used(void) { int used = write_pos - read_pos; if (used < 0) used += BUFFSIZE; return used; @@ -203,7 +203,7 @@ static int outputaudio(jack_nframes_t nframes, void *arg) { /** * \brief print suboption usage help */ -static void print_help () +static void print_help (void) { mp_msg (MSGT_AO, MSGL_FATAL, "\n-ao jack commandline help:\n" @@ -326,7 +326,7 @@ static void uninit(int immed) { /** * \brief stop playing and empty buffers (for seeking/pause) */ -static void reset() { +static void reset(void) { paused = 1; read_pos = 0; write_pos = 0; @@ -336,18 +336,18 @@ static void reset() { /** * \brief stop playing, keep buffers (for pause) */ -static void audio_pause() { +static void audio_pause(void) { paused = 1; } /** * \brief resume playing, after audio_pause() */ -static void audio_resume() { +static void audio_resume(void) { paused = 0; } -static int get_space() { +static int get_space(void) { return buf_free(); } @@ -361,7 +361,7 @@ static int play(void *data, int len, int flags) { return write_buffer(data, len); } -static float get_delay() { +static float get_delay(void) { int buffered = BUFFSIZE - CHUNK_SIZE - buf_free(); // could be less float in_jack = jack_latency; if (estimate && callback_interval > 0) { diff --git a/libao2/ao_macosx.c b/libao2/ao_macosx.c index 764f47944d..30d495b78b 100644 --- a/libao2/ao_macosx.c +++ b/libao2/ao_macosx.c @@ -98,7 +98,7 @@ static ao_macosx_t *ao = NULL; * two immediately following calls, and the real number of free bytes * might actually be larger! */ -static int buf_free() { +static int buf_free(void) { int free = ao->buf_read_pos - ao->buf_write_pos - ao->chunk_size; if (free < 0) free += ao->buffer_len; return free; @@ -111,7 +111,7 @@ static int buf_free() { * two immediately following calls, and the real number of buffered bytes * might actually be larger! */ -static int buf_used() { +static int buf_used(void) { int used = ao->buf_write_pos - ao->buf_read_pos; if (used < 0) used += ao->buffer_len; return used; @@ -346,7 +346,7 @@ static int play(void* output_samples,int num_bytes,int flags) } /* set variables and buffer to initial state */ -static void reset() +static void reset(void) { audio_pause(); /* reset ring-buffer state */ @@ -359,14 +359,14 @@ static void reset() /* return available space */ -static int get_space() +static int get_space(void) { return buf_free(); } /* return delay until audio is played */ -static float get_delay() +static float get_delay(void) { int buffered = ao->buffer_len - ao->chunk_size - buf_free(); // could be less // inaccurate, should also contain the data buffered e.g. by the OS @@ -393,7 +393,7 @@ static void uninit(int immed) /* stop playing, keep buffers (for pause) */ -static void audio_pause() +static void audio_pause(void) { OSErr status=noErr; @@ -406,7 +406,7 @@ static void audio_pause() /* resume playing, after audio_pause() */ -static void audio_resume() +static void audio_resume(void) { OSErr status=noErr; diff --git a/libao2/ao_polyp.c b/libao2/ao_polyp.c index e037070058..7ba940d6b4 100644 --- a/libao2/ao_polyp.c +++ b/libao2/ao_polyp.c @@ -197,19 +197,19 @@ static int play(void* data, int len, int flags) { } /** Pause the audio stream by corking it on the server */ -static void audio_pause() { +static void audio_pause(void) { assert(stream && context && pa_stream_get_state(stream) == PA_STREAM_READY); wait_for_operation(pa_stream_cork(stream, 1, NULL, NULL)); } /** Resume the audio stream by uncorking it on the server */ -static void audio_resume() { +static void audio_resume(void) { assert(stream && context && pa_stream_get_state(stream) == PA_STREAM_READY); wait_for_operation(pa_stream_cork(stream, 0, NULL, NULL)); } /** Reset the audio stream, i.e. flush the playback buffer on the server side */ -static void reset() { +static void reset(void) { assert(stream && context && pa_stream_get_state(stream) == PA_STREAM_READY); wait_for_operation(pa_stream_flush(stream, NULL, NULL)); } diff --git a/libao2/ao_sgi.c b/libao2/ao_sgi.c index e7ef5c675d..91326eb374 100644 --- a/libao2/ao_sgi.c +++ b/libao2/ao_sgi.c @@ -224,7 +224,7 @@ static void uninit(int immed) { } // stop playing and empty buffers (for seeking/pause) -static void reset() { +static void reset(void) { mp_msg(MSGT_AO, MSGL_INFO, MSGTR_AO_SGI_Reset); @@ -232,21 +232,21 @@ static void reset() { } // stop playing, keep buffers (for pause) -static void audio_pause() { +static void audio_pause(void) { mp_msg(MSGT_AO, MSGL_INFO, MSGTR_AO_SGI_PauseInfo); } // resume playing, after audio_pause() -static void audio_resume() { +static void audio_resume(void) { mp_msg(MSGT_AO, MSGL_INFO, MSGTR_AO_SGI_ResumeInfo); } // return: how many bytes can be played without blocking -static int get_space() { +static int get_space(void) { // printf("ao_sgi, get_space: (ao_outburst %d)\n", ao_data.outburst); // printf("ao_sgi, get_space: alGetFillable [%d] \n", alGetFillable(ao_port)); @@ -283,7 +283,7 @@ static int play(void* data, int len, int flags) { } // return: delay in seconds between first and last sample in buffer -static float get_delay(){ +static float get_delay(void){ // printf("ao_sgi, get_delay: (ao_buffersize %d)\n", ao_buffersize); diff --git a/libao2/ao_sun.c b/libao2/ao_sun.c index 2a2190b4fd..0fab30f8bd 100644 --- a/libao2/ao_sun.c +++ b/libao2/ao_sun.c @@ -358,7 +358,7 @@ find_highest_samplerate(int dev) } -static void setup_device_paths() +static void setup_device_paths(void) { if (audio_dev == NULL) { if ((audio_dev = getenv("AUDIODEV")) == NULL) @@ -621,7 +621,7 @@ static void uninit(int immed){ } // stop playing and empty buffers (for seeking/pause) -static void reset(){ +static void reset(void){ audio_info_t info; uninit(1); @@ -650,7 +650,7 @@ static void reset(){ } // stop playing, keep buffers (for pause) -static void audio_pause() +static void audio_pause(void) { struct audio_info info; AUDIO_INITINFO(&info); @@ -659,7 +659,7 @@ static void audio_pause() } // resume playing, after audio_pause() -static void audio_resume() +static void audio_resume(void) { struct audio_info info; AUDIO_INITINFO(&info); @@ -669,7 +669,7 @@ static void audio_resume() // return: how many bytes can be played without blocking -static int get_space(){ +static int get_space(void){ audio_info_t info; // check buffer @@ -721,7 +721,7 @@ static int play(void* data,int len,int flags){ // return: delay in seconds between first and last sample in buffer -static float get_delay(){ +static float get_delay(void){ audio_info_t info; ioctl(audio_fd, AUDIO_GETINFO, &info); #if defined (__OpenBSD__) || defined(__NetBSD__) diff --git a/libao2/ao_win32.c b/libao2/ao_win32.c index a48419f288..b22c0b1637 100644 --- a/libao2/ao_win32.c +++ b/libao2/ao_win32.c @@ -254,7 +254,7 @@ static void uninit(int immed) } // stop playing and empty buffers (for seeking/pause) -static void reset() +static void reset(void) { waveOutReset(hWaveOut); buf_write=0; @@ -264,19 +264,19 @@ static void reset() } // stop playing, keep buffers (for pause) -static void audio_pause() +static void audio_pause(void) { waveOutPause(hWaveOut); } // resume playing, after audio_pause() -static void audio_resume() +static void audio_resume(void) { waveOutRestart(hWaveOut); } // return: how many bytes can be played without blocking -static int get_space() +static int get_space(void) { return BUFFER_COUNT*BUFFER_SIZE - buffered_bytes; } @@ -322,7 +322,7 @@ static int play(void* data,int len,int flags) } // return: delay in seconds between first and last sample in buffer -static float get_delay() +static float get_delay(void) { return (float)(buffered_bytes + ao_data.buffersize)/(float)ao_data.bps; }