mirror of https://github.com/mpv-player/mpv
wayland: avoid doing unneccesary window resizes
Commits04018c3061
cd7a7a1de8
introduced behavior that updated window geometry during wayland events (specifically surface and output). This is good but they also are too aggressive with automatically resizing. For example, if a window is manually resized by the user and then dragged to a different monitor with different geometry than the initial monitor, mpv will automatically resize itself to the window's resolution. The initial thought behind this logic was for autofit to automatically readjust itself on a new monitor, but doing that breaks other common use cases. An attempt could be made to distinguish between autofit and a manual resize but that introduces a lot of complexity for an edge case. It's better to simply not change the window geometry here. Internal values are recalculated and scaled of course, but wl->window_size and wl->geometry should not change.
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@ -653,9 +653,6 @@ static void output_handle_done(void* data, struct wl_output *wl_output)
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}
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spawn_cursor(wl);
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set_geometry(wl);
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wl->window_size = wl->vdparams;
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if (!wl->vo_opts->fullscreen && !wl->vo_opts->window_maximized)
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wl->geometry = wl->window_size;
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wl->pending_vo_events |= VO_EVENT_DPI;
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wl->pending_vo_events |= VO_EVENT_RESIZE;
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}
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@ -716,13 +713,9 @@ static void surface_handle_enter(void *data, struct wl_surface *wl_surface,
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if (!mp_rect_equals(&old_output_geometry, &wl->current_output->geometry)) {
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set_geometry(wl);
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wl->window_size = wl->vdparams;
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force_resize = true;
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}
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if (!wl->vo_opts->fullscreen && !wl->vo_opts->window_maximized)
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wl->geometry = wl->window_size;
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if (!mp_rect_equals(&old_geometry, &wl->geometry) || force_resize)
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wl->pending_vo_events |= VO_EVENT_RESIZE;
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