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player/main: concat string at compile time

This commit is contained in:
Kacper Michajłow 2024-06-04 20:27:39 +02:00
parent b0aa088bc4
commit f40b569426

View File

@ -157,7 +157,7 @@ void mp_print_version(struct mp_log *log, int always)
// Only in verbose mode.
if (!always) {
mp_msg(log, MSGL_V, "Configuration: " CONFIGURATION "\n");
mp_msg(log, MSGL_V, "List of enabled features: %s\n", FULLCONFIG);
mp_msg(log, MSGL_V, "List of enabled features: " FULLCONFIG "\n");
#ifdef NDEBUG
mp_msg(log, MSGL_V, "Built with NDEBUG.\n");
#endif