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player/main: concat string at compile time
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@ -157,7 +157,7 @@ void mp_print_version(struct mp_log *log, int always)
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// Only in verbose mode.
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if (!always) {
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mp_msg(log, MSGL_V, "Configuration: " CONFIGURATION "\n");
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mp_msg(log, MSGL_V, "List of enabled features: %s\n", FULLCONFIG);
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mp_msg(log, MSGL_V, "List of enabled features: " FULLCONFIG "\n");
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#ifdef NDEBUG
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mp_msg(log, MSGL_V, "Built with NDEBUG.\n");
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#endif
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