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dxva2: avoid using AV_PIX_FMT_P010 directly
The new code is essentially equivalent, but compiles against older ffmpeg. Fixes #2832.
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@ -494,13 +494,14 @@ static int dxva2_create_decoder(struct lavc_ctx *s, int w, int h,
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target_format = format;
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target_format = format;
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}
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}
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} else {
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} else {
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if (format == MKTAG('P','0','1','0') ||
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int p010 = mp_imgfmt_find(1, 1, 2, 10, MP_IMGFLAG_YUV_NV);
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format == MKTAG('P','0','1','6'))
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if (p010 && (format == MKTAG('P','0','1','0') ||
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format == MKTAG('P','0','1','6')))
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{
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{
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// There is no FFmpeg format that is like NV12 and supports
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// There is no FFmpeg format that is like NV12 and supports
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// 16 bit per component, but vo_opengl will use the lower
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// 16 bit per component, but vo_opengl will use the lower
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// bits in P010 anyway.
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// bits in P010 anyway.
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ctx->mp_format = pixfmt2imgfmt(AV_PIX_FMT_P010);
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ctx->mp_format = p010;
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target_format = format;
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target_format = format;
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}
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}
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}
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}
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