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player/lua: fix trailing whitespace for mp.log output
Previously it always inserts a whitespace after an arg because i > 0 is always true.
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@ -512,7 +512,7 @@ static int script_log(lua_State *L)
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const char *s = lua_tostring(L, -1);
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if (s == NULL)
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return luaL_error(L, "Invalid argument");
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mp_msg(ctx->log, msgl, "%s%s", s, i > 0 ? " " : "");
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mp_msg(ctx->log, msgl, (i == 2 ? "%s" : " %s"), s);
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lua_pop(L, 1); // args... tostring
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}
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mp_msg(ctx->log, msgl, "\n");
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