diff --git a/mp3lib/Makefile b/mp3lib/Makefile index 4a7737a2e2..592691a32f 100644 --- a/mp3lib/Makefile +++ b/mp3lib/Makefile @@ -22,6 +22,13 @@ OBJS += dct36_3dnow.o dct64_3dnow.o SRCS += dct36_k7.s dct64_k7.c OBJS += dct36_k7.o dct64_k7.o endif +ifeq ($(TARGET_ARCH_POWERPC),yes) +ifeq ($(TARGET_ALTIVEC),yes) +SRCS += dct64_altivec.c +OBJS += dct64_altivec.o +CFLAGS += -faltivec +endif +endif .SUFFIXES: .c .o diff --git a/mp3lib/dct64_altivec.c b/mp3lib/dct64_altivec.c new file mode 100644 index 0000000000..fa252da20c --- /dev/null +++ b/mp3lib/dct64_altivec.c @@ -0,0 +1,525 @@ + +/* + * Discrete Cosine Tansform (DCT) for subband synthesis + * optimized for machines with no auto-increment. + * The performance is highly compiler dependend. Maybe + * the dct64.c version for 'normal' processor may be faster + * even for Intel processors. + */ + +#define real float + +#include "mpg123.h" + +#ifdef HAVE_ALTIVEC + +// used to build registers permutation vectors (vcprm) +// the 's' are for words in the _s_econd vector +#define WORD_0 0x00,0x01,0x02,0x03 +#define WORD_1 0x04,0x05,0x06,0x07 +#define WORD_2 0x08,0x09,0x0a,0x0b +#define WORD_3 0x0c,0x0d,0x0e,0x0f +#define WORD_s0 0x10,0x11,0x12,0x13 +#define WORD_s1 0x14,0x15,0x16,0x17 +#define WORD_s2 0x18,0x19,0x1a,0x1b +#define WORD_s3 0x1c,0x1d,0x1e,0x1f + +#define vcprm(a,b,c,d) (const vector unsigned char)(WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d) + +// vcprmle is used to keep the same index as in the SSE version. +// it's the same as vcprm, with the index inversed +// ('le' is Little Endian) +#define vcprmle(a,b,c,d) vcprm(d,c,b,a) + +// used to build inverse/identity vectors (vcii) +// n is _n_egative, p is _p_ositive +#define FLOAT_n -1. +#define FLOAT_p 1. + +#define vcii(a,b,c,d) (const vector float)(FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d) + +void dct64_altivec(real *a,real *b,real *c) +{ + real __attribute__ ((aligned(16))) b1[0x20]; + real __attribute__ ((aligned(16))) b2[0x20]; + + real *out0 = a; + real *out1 = b; + real *samples = c; + + const vector float vczero = (const vector float)(0.); + const vector unsigned char reverse = (const vector unsigned char)vcprm(3,2,1,0); + + + if (((unsigned long)b1 & 0x0000000F) || + ((unsigned long)b2 & 0x0000000F)) + + { + printf("MISALIGNED:\t%p\t%p\t%p\t%p\t%p\n", + b1, b2, a, b, samples); + } + + +#ifdef ALTIVEC_USE_REFERENCE_C_CODE + + { + register real *costab = pnts[0]; + + b1[0x00] = samples[0x00] + samples[0x1F]; + b1[0x01] = samples[0x01] + samples[0x1E]; + b1[0x02] = samples[0x02] + samples[0x1D]; + b1[0x03] = samples[0x03] + samples[0x1C]; + b1[0x04] = samples[0x04] + samples[0x1B]; + b1[0x05] = samples[0x05] + samples[0x1A]; + b1[0x06] = samples[0x06] + samples[0x19]; + b1[0x07] = samples[0x07] + samples[0x18]; + b1[0x08] = samples[0x08] + samples[0x17]; + b1[0x09] = samples[0x09] + samples[0x16]; + b1[0x0A] = samples[0x0A] + samples[0x15]; + b1[0x0B] = samples[0x0B] + samples[0x14]; + b1[0x0C] = samples[0x0C] + samples[0x13]; + b1[0x0D] = samples[0x0D] + samples[0x12]; + b1[0x0E] = samples[0x0E] + samples[0x11]; + b1[0x0F] = samples[0x0F] + samples[0x10]; + b1[0x10] = (samples[0x0F] - samples[0x10]) * costab[0xF]; + b1[0x11] = (samples[0x0E] - samples[0x11]) * costab[0xE]; + b1[0x12] = (samples[0x0D] - samples[0x12]) * costab[0xD]; + b1[0x13] = (samples[0x0C] - samples[0x13]) * costab[0xC]; + b1[0x14] = (samples[0x0B] - samples[0x14]) * costab[0xB]; + b1[0x15] = (samples[0x0A] - samples[0x15]) * costab[0xA]; + b1[0x16] = (samples[0x09] - samples[0x16]) * costab[0x9]; + b1[0x17] = (samples[0x08] - samples[0x17]) * costab[0x8]; + b1[0x18] = (samples[0x07] - samples[0x18]) * costab[0x7]; + b1[0x19] = (samples[0x06] - samples[0x19]) * costab[0x6]; + b1[0x1A] = (samples[0x05] - samples[0x1A]) * costab[0x5]; + b1[0x1B] = (samples[0x04] - samples[0x1B]) * costab[0x4]; + b1[0x1C] = (samples[0x03] - samples[0x1C]) * costab[0x3]; + b1[0x1D] = (samples[0x02] - samples[0x1D]) * costab[0x2]; + b1[0x1E] = (samples[0x01] - samples[0x1E]) * costab[0x1]; + b1[0x1F] = (samples[0x00] - samples[0x1F]) * costab[0x0]; + + } + { + register real *costab = pnts[1]; + + b2[0x00] = b1[0x00] + b1[0x0F]; + b2[0x01] = b1[0x01] + b1[0x0E]; + b2[0x02] = b1[0x02] + b1[0x0D]; + b2[0x03] = b1[0x03] + b1[0x0C]; + b2[0x04] = b1[0x04] + b1[0x0B]; + b2[0x05] = b1[0x05] + b1[0x0A]; + b2[0x06] = b1[0x06] + b1[0x09]; + b2[0x07] = b1[0x07] + b1[0x08]; + b2[0x08] = (b1[0x07] - b1[0x08]) * costab[7]; + b2[0x09] = (b1[0x06] - b1[0x09]) * costab[6]; + b2[0x0A] = (b1[0x05] - b1[0x0A]) * costab[5]; + b2[0x0B] = (b1[0x04] - b1[0x0B]) * costab[4]; + b2[0x0C] = (b1[0x03] - b1[0x0C]) * costab[3]; + b2[0x0D] = (b1[0x02] - b1[0x0D]) * costab[2]; + b2[0x0E] = (b1[0x01] - b1[0x0E]) * costab[1]; + b2[0x0F] = (b1[0x00] - b1[0x0F]) * costab[0]; + b2[0x10] = b1[0x10] + b1[0x1F]; + b2[0x11] = b1[0x11] + b1[0x1E]; + b2[0x12] = b1[0x12] + b1[0x1D]; + b2[0x13] = b1[0x13] + b1[0x1C]; + b2[0x14] = b1[0x14] + b1[0x1B]; + b2[0x15] = b1[0x15] + b1[0x1A]; + b2[0x16] = b1[0x16] + b1[0x19]; + b2[0x17] = b1[0x17] + b1[0x18]; + b2[0x18] = (b1[0x18] - b1[0x17]) * costab[7]; + b2[0x19] = (b1[0x19] - b1[0x16]) * costab[6]; + b2[0x1A] = (b1[0x1A] - b1[0x15]) * costab[5]; + b2[0x1B] = (b1[0x1B] - b1[0x14]) * costab[4]; + b2[0x1C] = (b1[0x1C] - b1[0x13]) * costab[3]; + b2[0x1D] = (b1[0x1D] - b1[0x12]) * costab[2]; + b2[0x1E] = (b1[0x1E] - b1[0x11]) * costab[1]; + b2[0x1F] = (b1[0x1F] - b1[0x10]) * costab[0]; + + } + + { + register real *costab = pnts[2]; + + b1[0x00] = b2[0x00] + b2[0x07]; + b1[0x01] = b2[0x01] + b2[0x06]; + b1[0x02] = b2[0x02] + b2[0x05]; + b1[0x03] = b2[0x03] + b2[0x04]; + b1[0x04] = (b2[0x03] - b2[0x04]) * costab[3]; + b1[0x05] = (b2[0x02] - b2[0x05]) * costab[2]; + b1[0x06] = (b2[0x01] - b2[0x06]) * costab[1]; + b1[0x07] = (b2[0x00] - b2[0x07]) * costab[0]; + b1[0x08] = b2[0x08] + b2[0x0F]; + b1[0x09] = b2[0x09] + b2[0x0E]; + b1[0x0A] = b2[0x0A] + b2[0x0D]; + b1[0x0B] = b2[0x0B] + b2[0x0C]; + b1[0x0C] = (b2[0x0C] - b2[0x0B]) * costab[3]; + b1[0x0D] = (b2[0x0D] - b2[0x0A]) * costab[2]; + b1[0x0E] = (b2[0x0E] - b2[0x09]) * costab[1]; + b1[0x0F] = (b2[0x0F] - b2[0x08]) * costab[0]; + b1[0x10] = b2[0x10] + b2[0x17]; + b1[0x11] = b2[0x11] + b2[0x16]; + b1[0x12] = b2[0x12] + b2[0x15]; + b1[0x13] = b2[0x13] + b2[0x14]; + b1[0x14] = (b2[0x13] - b2[0x14]) * costab[3]; + b1[0x15] = (b2[0x12] - b2[0x15]) * costab[2]; + b1[0x16] = (b2[0x11] - b2[0x16]) * costab[1]; + b1[0x17] = (b2[0x10] - b2[0x17]) * costab[0]; + b1[0x18] = b2[0x18] + b2[0x1F]; + b1[0x19] = b2[0x19] + b2[0x1E]; + b1[0x1A] = b2[0x1A] + b2[0x1D]; + b1[0x1B] = b2[0x1B] + b2[0x1C]; + b1[0x1C] = (b2[0x1C] - b2[0x1B]) * costab[3]; + b1[0x1D] = (b2[0x1D] - b2[0x1A]) * costab[2]; + b1[0x1E] = (b2[0x1E] - b2[0x19]) * costab[1]; + b1[0x1F] = (b2[0x1F] - b2[0x18]) * costab[0]; + } + +#else /* ALTIVEC_USE_REFERENCE_C_CODE */ + + // How does it work ? + // the first three passes are reproducted in the three block below + // all computations are done on a 4 elements vector + // 'reverse' is a special perumtation vector used to reverse + // the order of the elements inside a vector. + // note that all loads/stores to b1 (b2) between passes 1 and 2 (2 and 3) + // have been removed, all elements are stored inside b1vX (b2vX) + { + register vector float + b1v0, b1v1, b1v2, b1v3, + b1v4, b1v5, b1v6, b1v7; + register vector float + temp1, temp2; + + { + register real *costab = pnts[0]; + + register vector float + samplesv1, samplesv2, samplesv3, samplesv4, + samplesv5, samplesv6, samplesv7, samplesv8, + samplesv9; + register vector unsigned char samples_perm = vec_lvsl(0, samples); + register vector float costabv1, costabv2, costabv3, costabv4, costabv5; + register vector unsigned char costab_perm = vec_lvsl(0, costab); + + samplesv1 = vec_ld(0, samples); + samplesv2 = vec_ld(16, samples); + samplesv1 = vec_perm(samplesv1, samplesv2, samples_perm); + samplesv3 = vec_ld(32, samples); + samplesv2 = vec_perm(samplesv2, samplesv3, samples_perm); + samplesv4 = vec_ld(48, samples); + samplesv3 = vec_perm(samplesv3, samplesv4, samples_perm); + samplesv5 = vec_ld(64, samples); + samplesv4 = vec_perm(samplesv4, samplesv5, samples_perm); + samplesv6 = vec_ld(80, samples); + samplesv5 = vec_perm(samplesv5, samplesv6, samples_perm); + samplesv7 = vec_ld(96, samples); + samplesv6 = vec_perm(samplesv6, samplesv7, samples_perm); + samplesv8 = vec_ld(112, samples); + samplesv7 = vec_perm(samplesv7, samplesv8, samples_perm); + samplesv9 = vec_ld(128, samples); + samplesv8 = vec_perm(samplesv8, samplesv9, samples_perm); + + temp1 = vec_add(samplesv1, + vec_perm(samplesv8, samplesv8, reverse)); + //vec_st(temp1, 0, b1); + b1v0 = temp1; + temp1 = vec_add(samplesv2, + vec_perm(samplesv7, samplesv7, reverse)); + //vec_st(temp1, 16, b1); + b1v1 = temp1; + temp1 = vec_add(samplesv3, + vec_perm(samplesv6, samplesv6, reverse)); + //vec_st(temp1, 32, b1); + b1v2 = temp1; + temp1 = vec_add(samplesv4, + vec_perm(samplesv5, samplesv5, reverse)); + //vec_st(temp1, 48, b1); + b1v3 = temp1; + + costabv1 = vec_ld(0, costab); + costabv2 = vec_ld(16, costab); + costabv1 = vec_perm(costabv1, costabv2, costab_perm); + costabv3 = vec_ld(32, costab); + costabv2 = vec_perm(costabv2, costabv3, costab_perm); + costabv4 = vec_ld(48, costab); + costabv3 = vec_perm(costabv3, costabv4, costab_perm); + costabv5 = vec_ld(64, costab); + costabv4 = vec_perm(costabv4, costabv5, costab_perm); + + temp1 = vec_sub(vec_perm(samplesv4, samplesv4, reverse), + samplesv5); + temp2 = vec_madd(temp1, + vec_perm(costabv4, costabv4, reverse), + vczero); + //vec_st(temp2, 64, b1); + b1v4 = temp2; + + temp1 = vec_sub(vec_perm(samplesv3, samplesv3, reverse), + samplesv6); + temp2 = vec_madd(temp1, + vec_perm(costabv3, costabv3, reverse), + vczero); + //vec_st(temp2, 80, b1); + b1v5 = temp2; + temp1 = vec_sub(vec_perm(samplesv2, samplesv2, reverse), + samplesv7); + temp2 = vec_madd(temp1, + vec_perm(costabv2, costabv2, reverse), + vczero); + //vec_st(temp2, 96, b1); + b1v6 = temp2; + + temp1 = vec_sub(vec_perm(samplesv1, samplesv1, reverse), + samplesv8); + temp2 = vec_madd(temp1, + vec_perm(costabv1, costabv1, reverse), + vczero); + //vec_st(temp2, 112, b1); + b1v7 = temp2; + + } + + { + register vector float + b2v0, b2v1, b2v2, b2v3, + b2v4, b2v5, b2v6, b2v7; + { + register real *costab = pnts[1]; + register vector float costabv1r, costabv2r, costabv1, costabv2, costabv3; + register vector unsigned char costab_perm = vec_lvsl(0, costab); + + costabv1 = vec_ld(0, costab); + costabv2 = vec_ld(16, costab); + costabv1 = vec_perm(costabv1, costabv2, costab_perm); + costabv3 = vec_ld(32, costab); + costabv2 = vec_perm(costabv2, costabv3 , costab_perm); + costabv1r = vec_perm(costabv1, costabv1, reverse); + costabv2r = vec_perm(costabv2, costabv2, reverse); + + temp1 = vec_add(b1v0, vec_perm(b1v3, b1v3, reverse)); + //vec_st(temp1, 0, b2); + b2v0 = temp1; + temp1 = vec_add(b1v1, vec_perm(b1v2, b1v2, reverse)); + //vec_st(temp1, 16, b2); + b2v1 = temp1; + temp2 = vec_sub(vec_perm(b1v1, b1v1, reverse), b1v2); + temp1 = vec_madd(temp2, costabv2r, vczero); + //vec_st(temp1, 32, b2); + b2v2 = temp1; + temp2 = vec_sub(vec_perm(b1v0, b1v0, reverse), b1v3); + temp1 = vec_madd(temp2, costabv1r, vczero); + //vec_st(temp1, 48, b2); + b2v3 = temp1; + temp1 = vec_add(b1v4, vec_perm(b1v7, b1v7, reverse)); + //vec_st(temp1, 64, b2); + b2v4 = temp1; + temp1 = vec_add(b1v5, vec_perm(b1v6, b1v6, reverse)); + //vec_st(temp1, 80, b2); + b2v5 = temp1; + temp2 = vec_sub(b1v6, vec_perm(b1v5, b1v5, reverse)); + temp1 = vec_madd(temp2, costabv2r, vczero); + //vec_st(temp1, 96, b2); + b2v6 = temp1; + temp2 = vec_sub(b1v7, vec_perm(b1v4, b1v4, reverse)); + temp1 = vec_madd(temp2, costabv1r, vczero); + //vec_st(temp1, 112, b2); + b2v7 = temp1; + } + + { + register real *costab = pnts[2]; + + + vector float costabv1r, costabv1, costabv2; + vector unsigned char costab_perm = vec_lvsl(0, costab); + + costabv1 = vec_ld(0, costab); + costabv2 = vec_ld(16, costab); + costabv1 = vec_perm(costabv1, costabv2, costab_perm); + costabv1r = vec_perm(costabv1, costabv1, reverse); + + temp1 = vec_add(b2v0, vec_perm(b2v1, b2v1, reverse)); + vec_st(temp1, 0, b1); + temp2 = vec_sub(vec_perm(b2v0, b2v0, reverse), b2v1); + temp1 = vec_madd(temp2, costabv1r, vczero); + vec_st(temp1, 16, b1); + + temp1 = vec_add(b2v2, vec_perm(b2v3, b2v3, reverse)); + vec_st(temp1, 32, b1); + temp2 = vec_sub(b2v3, vec_perm(b2v2, b2v2, reverse)); + temp1 = vec_madd(temp2, costabv1r, vczero); + vec_st(temp1, 48, b1); + + temp1 = vec_add(b2v4, vec_perm(b2v5, b2v5, reverse)); + vec_st(temp1, 64, b1); + temp2 = vec_sub(vec_perm(b2v4, b2v4, reverse), b2v5); + temp1 = vec_madd(temp2, costabv1r, vczero); + vec_st(temp1, 80, b1); + + temp1 = vec_add(b2v6, vec_perm(b2v7, b2v7, reverse)); + vec_st(temp1, 96, b1); + temp2 = vec_sub(b2v7, vec_perm(b2v6, b2v6, reverse)); + temp1 = vec_madd(temp2, costabv1r, vczero); + vec_st(temp1, 112, b1); + + } + } + } + +#endif /* ALTIVEC_USE_REFERENCE_C_CODE */ + + { + register real const cos0 = pnts[3][0]; + register real const cos1 = pnts[3][1]; + + b2[0x00] = b1[0x00] + b1[0x03]; + b2[0x01] = b1[0x01] + b1[0x02]; + b2[0x02] = (b1[0x01] - b1[0x02]) * cos1; + b2[0x03] = (b1[0x00] - b1[0x03]) * cos0; + b2[0x04] = b1[0x04] + b1[0x07]; + b2[0x05] = b1[0x05] + b1[0x06]; + b2[0x06] = (b1[0x06] - b1[0x05]) * cos1; + b2[0x07] = (b1[0x07] - b1[0x04]) * cos0; + b2[0x08] = b1[0x08] + b1[0x0B]; + b2[0x09] = b1[0x09] + b1[0x0A]; + b2[0x0A] = (b1[0x09] - b1[0x0A]) * cos1; + b2[0x0B] = (b1[0x08] - b1[0x0B]) * cos0; + b2[0x0C] = b1[0x0C] + b1[0x0F]; + b2[0x0D] = b1[0x0D] + b1[0x0E]; + b2[0x0E] = (b1[0x0E] - b1[0x0D]) * cos1; + b2[0x0F] = (b1[0x0F] - b1[0x0C]) * cos0; + b2[0x10] = b1[0x10] + b1[0x13]; + b2[0x11] = b1[0x11] + b1[0x12]; + b2[0x12] = (b1[0x11] - b1[0x12]) * cos1; + b2[0x13] = (b1[0x10] - b1[0x13]) * cos0; + b2[0x14] = b1[0x14] + b1[0x17]; + b2[0x15] = b1[0x15] + b1[0x16]; + b2[0x16] = (b1[0x16] - b1[0x15]) * cos1; + b2[0x17] = (b1[0x17] - b1[0x14]) * cos0; + b2[0x18] = b1[0x18] + b1[0x1B]; + b2[0x19] = b1[0x19] + b1[0x1A]; + b2[0x1A] = (b1[0x19] - b1[0x1A]) * cos1; + b2[0x1B] = (b1[0x18] - b1[0x1B]) * cos0; + b2[0x1C] = b1[0x1C] + b1[0x1F]; + b2[0x1D] = b1[0x1D] + b1[0x1E]; + b2[0x1E] = (b1[0x1E] - b1[0x1D]) * cos1; + b2[0x1F] = (b1[0x1F] - b1[0x1C]) * cos0; + } + + { + register real const cos0 = pnts[4][0]; + + b1[0x00] = b2[0x00] + b2[0x01]; + b1[0x01] = (b2[0x00] - b2[0x01]) * cos0; + b1[0x02] = b2[0x02] + b2[0x03]; + b1[0x03] = (b2[0x03] - b2[0x02]) * cos0; + b1[0x02] += b1[0x03]; + + b1[0x04] = b2[0x04] + b2[0x05]; + b1[0x05] = (b2[0x04] - b2[0x05]) * cos0; + b1[0x06] = b2[0x06] + b2[0x07]; + b1[0x07] = (b2[0x07] - b2[0x06]) * cos0; + b1[0x06] += b1[0x07]; + b1[0x04] += b1[0x06]; + b1[0x06] += b1[0x05]; + b1[0x05] += b1[0x07]; + + b1[0x08] = b2[0x08] + b2[0x09]; + b1[0x09] = (b2[0x08] - b2[0x09]) * cos0; + b1[0x0A] = b2[0x0A] + b2[0x0B]; + b1[0x0B] = (b2[0x0B] - b2[0x0A]) * cos0; + b1[0x0A] += b1[0x0B]; + + b1[0x0C] = b2[0x0C] + b2[0x0D]; + b1[0x0D] = (b2[0x0C] - b2[0x0D]) * cos0; + b1[0x0E] = b2[0x0E] + b2[0x0F]; + b1[0x0F] = (b2[0x0F] - b2[0x0E]) * cos0; + b1[0x0E] += b1[0x0F]; + b1[0x0C] += b1[0x0E]; + b1[0x0E] += b1[0x0D]; + b1[0x0D] += b1[0x0F]; + + b1[0x10] = b2[0x10] + b2[0x11]; + b1[0x11] = (b2[0x10] - b2[0x11]) * cos0; + b1[0x12] = b2[0x12] + b2[0x13]; + b1[0x13] = (b2[0x13] - b2[0x12]) * cos0; + b1[0x12] += b1[0x13]; + + b1[0x14] = b2[0x14] + b2[0x15]; + b1[0x15] = (b2[0x14] - b2[0x15]) * cos0; + b1[0x16] = b2[0x16] + b2[0x17]; + b1[0x17] = (b2[0x17] - b2[0x16]) * cos0; + b1[0x16] += b1[0x17]; + b1[0x14] += b1[0x16]; + b1[0x16] += b1[0x15]; + b1[0x15] += b1[0x17]; + + b1[0x18] = b2[0x18] + b2[0x19]; + b1[0x19] = (b2[0x18] - b2[0x19]) * cos0; + b1[0x1A] = b2[0x1A] + b2[0x1B]; + b1[0x1B] = (b2[0x1B] - b2[0x1A]) * cos0; + b1[0x1A] += b1[0x1B]; + + b1[0x1C] = b2[0x1C] + b2[0x1D]; + b1[0x1D] = (b2[0x1C] - b2[0x1D]) * cos0; + b1[0x1E] = b2[0x1E] + b2[0x1F]; + b1[0x1F] = (b2[0x1F] - b2[0x1E]) * cos0; + b1[0x1E] += b1[0x1F]; + b1[0x1C] += b1[0x1E]; + b1[0x1E] += b1[0x1D]; + b1[0x1D] += b1[0x1F]; + } + + out0[0x10*16] = b1[0x00]; + out0[0x10*12] = b1[0x04]; + out0[0x10* 8] = b1[0x02]; + out0[0x10* 4] = b1[0x06]; + out0[0x10* 0] = b1[0x01]; + out1[0x10* 0] = b1[0x01]; + out1[0x10* 4] = b1[0x05]; + out1[0x10* 8] = b1[0x03]; + out1[0x10*12] = b1[0x07]; + + b1[0x08] += b1[0x0C]; + out0[0x10*14] = b1[0x08]; + b1[0x0C] += b1[0x0a]; + out0[0x10*10] = b1[0x0C]; + b1[0x0A] += b1[0x0E]; + out0[0x10* 6] = b1[0x0A]; + b1[0x0E] += b1[0x09]; + out0[0x10* 2] = b1[0x0E]; + b1[0x09] += b1[0x0D]; + out1[0x10* 2] = b1[0x09]; + b1[0x0D] += b1[0x0B]; + out1[0x10* 6] = b1[0x0D]; + b1[0x0B] += b1[0x0F]; + out1[0x10*10] = b1[0x0B]; + out1[0x10*14] = b1[0x0F]; + + b1[0x18] += b1[0x1C]; + out0[0x10*15] = b1[0x10] + b1[0x18]; + out0[0x10*13] = b1[0x18] + b1[0x14]; + b1[0x1C] += b1[0x1a]; + out0[0x10*11] = b1[0x14] + b1[0x1C]; + out0[0x10* 9] = b1[0x1C] + b1[0x12]; + b1[0x1A] += b1[0x1E]; + out0[0x10* 7] = b1[0x12] + b1[0x1A]; + out0[0x10* 5] = b1[0x1A] + b1[0x16]; + b1[0x1E] += b1[0x19]; + out0[0x10* 3] = b1[0x16] + b1[0x1E]; + out0[0x10* 1] = b1[0x1E] + b1[0x11]; + b1[0x19] += b1[0x1D]; + out1[0x10* 1] = b1[0x11] + b1[0x19]; + out1[0x10* 3] = b1[0x19] + b1[0x15]; + b1[0x1D] += b1[0x1B]; + out1[0x10* 5] = b1[0x15] + b1[0x1D]; + out1[0x10* 7] = b1[0x1D] + b1[0x13]; + b1[0x1B] += b1[0x1F]; + out1[0x10* 9] = b1[0x13] + b1[0x1B]; + out1[0x10*11] = b1[0x1B] + b1[0x17]; + out1[0x10*13] = b1[0x17] + b1[0x1F]; + out1[0x10*15] = b1[0x1F]; +} + +#endif HAVE_ALTIVEC + diff --git a/mp3lib/decod386.c b/mp3lib/decod386.c index c76d3bb843..7739cdb8d1 100644 --- a/mp3lib/decod386.c +++ b/mp3lib/decod386.c @@ -158,6 +158,13 @@ int synth_1to1_MMX( real *bandPtr,int channel,short * samples) return 0; } #endif + +#ifdef HAVE_ALTIVEC +#define dct64_base(a,b,c) if(gCpuCaps.hasAltiVec) dct64_altivec(a,b,c); else dct64(a,b,c) +#else /* HAVE_ALTIVEC */ +#define dct64_base(a,b,c) dct64(a,b,c) +#endif /* HAVE_ALTIVEC */ + static int synth_1to1(real *bandPtr,int channel,unsigned char *out,int *pnt) { static real buffs[2][2][0x110]; @@ -192,12 +199,12 @@ static int synth_1to1(real *bandPtr,int channel,unsigned char *out,int *pnt) if(bo & 0x1) { b0 = buf[0]; bo1 = bo; - dct64(buf[1]+((bo+1)&0xf),buf[0]+bo,bandPtr); + dct64_base(buf[1]+((bo+1)&0xf),buf[0]+bo,bandPtr); } else { b0 = buf[1]; bo1 = bo+1; - dct64(buf[0]+bo,buf[1]+bo+1,bandPtr); + dct64_base(buf[0]+bo,buf[1]+bo+1,bandPtr); } {