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vo_opengl: angle: new opengl flag to control DirectComposition

On some systems DirectComposition might behave poorly. Add an opengl
suboption flag 'dcomposition' (default=yes) which can disable it.
This commit is contained in:
Avi Halachmi (:avih) 2016-08-18 17:46:59 +03:00 committed by James Ross-Gowan
parent 2a5b61244f
commit ef0b2e33b1
4 changed files with 23 additions and 2 deletions

View File

@ -881,6 +881,16 @@ Available video output drivers are:
Windows only.
``dcomposition=<yes|no>``
Allows DirectComposition when using the ANGLE backend (default: yes).
DirectComposition implies flip-model presentation, which can improve
rendering efficiency on Windows 8+ by avoiding a copy of the video frame.
mpv uses it by default where possible, but it can cause poor behaviour
with some drivers, such as a black screen or graphical corruption when
leaving full-screen mode. Use "no" to disable it.
Windows with ANGLE only.
``sw``
Continue even if a software renderer is detected.

View File

@ -32,6 +32,7 @@ enum {
VOFLAG_GL_DEBUG = 1 << 2, // Hint to request debug OpenGL context
VOFLAG_ALPHA = 1 << 3, // Hint to request alpha framebuffer
VOFLAG_SW = 1 << 4, // Hint to accept a software GL renderer
VOFLAG_ANGLE_DCOMP = 1 << 5, // Whether DirectComposition is allowed
};
extern const int mpgl_preferred_gl_versions[];

View File

@ -306,8 +306,13 @@ static int angle_init(struct MPGLContext *ctx, int flags)
// EGL_DIRECT_COMPOSITION_ANGLE enables the use of flip-mode present, which
// avoids a copy of the video image and lowers vsync jitter, though the
// extension is only present on Windows 8 and up.
if (strstr(exts, "EGL_ANGLE_direct_composition")) {
// extension is only present on Windows 8 and up, and might have subpar
// behavior with some drivers (Intel? symptom - whole desktop is black for
// some seconds after spending some minutes in fullscreen and then leaving
// fullscreen).
if ((flags & VOFLAG_ANGLE_DCOMP) &&
strstr(exts, "EGL_ANGLE_direct_composition"))
{
MP_TARRAY_APPEND(NULL, window_attribs, window_attribs_len,
EGL_DIRECT_COMPOSITION_ANGLE);
MP_TARRAY_APPEND(NULL, window_attribs, window_attribs_len, EGL_TRUE);

View File

@ -70,6 +70,7 @@ struct gl_priv {
int allow_sw;
int swap_interval;
int dwm_flush;
int allow_direct_composition;
int opt_vsync_fences;
char *backend;
@ -409,6 +410,9 @@ static int preinit(struct vo *vo)
if (p->allow_sw)
vo_flags |= VOFLAG_SW;
if (p->allow_direct_composition)
vo_flags |= VOFLAG_ANGLE_DCOMP;
p->glctx = mpgl_init(vo, p->backend, vo_flags);
if (!p->glctx)
goto err_out;
@ -460,6 +464,7 @@ static const struct m_option options[] = {
OPT_INT("swapinterval", swap_interval, 0, OPTDEF_INT(1)),
OPT_CHOICE("dwmflush", dwm_flush, 0,
({"no", -1}, {"auto", 0}, {"windowed", 1}, {"yes", 2})),
OPT_FLAG("dcomposition", allow_direct_composition, 0, OPTDEF_INT(1)),
OPT_FLAG("debug", use_gl_debug, 0),
OPT_STRING_VALIDATE("backend", backend, 0, mpgl_validate_backend_opt),
OPT_FLAG("sw", allow_sw, 0),