mirror of https://github.com/mpv-player/mpv
vo_dmabuf_wayland: support 90 degree rotations
All we have to do is set VO_CAP_ROTATE90 and then use buffer transform. Maybe ideally we would rotate with vavpp instead if possible, but this would be a convoluted mess that I'm not really interested in dealing with right now.
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@ -672,6 +672,8 @@ done:
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if (!vo_wayland_reconfig(vo))
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if (!vo_wayland_reconfig(vo))
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return VO_ERROR;
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return VO_ERROR;
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wl_surface_set_buffer_transform(vo->wl->video_surface, img->params.rotate / 90);
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// Immediately destroy all buffers if params change.
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// Immediately destroy all buffers if params change.
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destroy_buffers(vo);
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destroy_buffers(vo);
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return 0;
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return 0;
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@ -831,6 +833,7 @@ err:
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const struct vo_driver video_out_dmabuf_wayland = {
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const struct vo_driver video_out_dmabuf_wayland = {
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.description = "Wayland dmabuf video output",
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.description = "Wayland dmabuf video output",
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.name = "dmabuf-wayland",
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.name = "dmabuf-wayland",
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.caps = VO_CAP_ROTATE90,
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.preinit = preinit,
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.preinit = preinit,
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.query_format = query_format,
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.query_format = query_format,
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.reconfig2 = reconfig,
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.reconfig2 = reconfig,
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