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manpage: correct "complex" key binding description
The key is never nil if it's invoked through the normal input path. The key name could be "" if mp_cmd.key_name==NULL. This should not happen, but there's no strong guarantee in input.c that it cannot happen, so whatever.
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@ -262,8 +262,8 @@ The ``mp`` module is preloaded, although it can be loaded manually with
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Boolean Whether the event was caused by a mouse button.
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``key_name``
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The name of they key that triggered this, or ``nil`` if unknown
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or invoked artificially.
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The name of they key that triggered this, or ``nil`` if invoked
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artificially. If the key name is unknown, it's an empty string.
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Internally, key bindings are dispatched via the ``script-message-to`` or
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``script-binding`` input commands and ``mp.register_script_message``.
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