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windows support: prefer vo_direct3d_shaders over vo_direct3d
Since "direct3d" has broken color levels with some drivers, and there is no simple fix for this, prefer "direct3d_shaders".
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@ -130,8 +130,8 @@ const struct vo_driver *video_out_drivers[] =
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&video_out_tdfx_vid,
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&video_out_tdfx_vid,
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#endif
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#endif
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#ifdef CONFIG_DIRECT3D
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#ifdef CONFIG_DIRECT3D
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&video_out_direct3d,
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&video_out_direct3d_shaders,
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&video_out_direct3d_shaders,
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&video_out_direct3d,
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#endif
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#endif
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#ifdef CONFIG_DIRECTX
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#ifdef CONFIG_DIRECTX
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&video_out_directx,
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&video_out_directx,
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