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windows support: prefer vo_direct3d_shaders over vo_direct3d

Since "direct3d" has broken color levels with some drivers, and there
is no simple fix for this, prefer "direct3d_shaders".
This commit is contained in:
wm4 2012-02-28 00:25:17 +01:00
parent 8bfac76092
commit ea1cc7f3e2

View File

@ -130,8 +130,8 @@ const struct vo_driver *video_out_drivers[] =
&video_out_tdfx_vid, &video_out_tdfx_vid,
#endif #endif
#ifdef CONFIG_DIRECT3D #ifdef CONFIG_DIRECT3D
&video_out_direct3d,
&video_out_direct3d_shaders, &video_out_direct3d_shaders,
&video_out_direct3d,
#endif #endif
#ifdef CONFIG_DIRECTX #ifdef CONFIG_DIRECTX
&video_out_directx, &video_out_directx,