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Missing gl.h include for SDL backend.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31070 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -39,6 +39,9 @@
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#include <GL/glx.h>
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#include "x11_common.h"
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#endif
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#ifdef CONFIG_GL_SDL
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#include <GL/gl.h>
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#endif
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// workaround for some gl.h headers
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#ifndef GLAPIENTRY
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