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vf_vavpp: remove apparently broken change-detection
This is probably wrong. Just don't bother with it. The only potentially negative effect is from calling vaQueryVideoProcPipelineCaps() every frame.
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@ -112,8 +112,6 @@ static void update_pipeline(struct vf_instance *vf)
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filters++;
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num_filters--;
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}
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if (filters == p->pipe.filters && num_filters == p->pipe.num_filters)
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return; /* cached state is correct */
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p->pipe.forward.num_surfaces = p->pipe.backward.num_surfaces = 0;
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p->pipe.num_input_colors = p->pipe.num_output_colors = 0;
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p->pipe.num_filters = 0;
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