mirror of https://github.com/mpv-player/mpv
vo_corevideo: don't set colormatrix on direct rendering path
The current code uses GL_YCBCR_422_APPLE texture format. This allows to handle transparently the conversion to RGB but always use BT.601 colormatrix [1]. Hopefully I can adapt gl_video to take CVPixelBuffers soon so that `vo=opengl` can be used instead of `vo=corevideo` with `hwdec=vda` [1]: http://www.opengl.org/registry/specs/APPLE/ycbcr_422.txt http://www.opengl.org/registry/specs/APPLE/rgb_422.txt
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@ -70,6 +70,8 @@ struct cv_functions {
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void (*bind_texture)(struct vo *vo);
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void (*unbind_texture)(struct vo *vo);
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mp_image_t *(*get_screenshot)(struct vo *vo);
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int (*get_yuv_colorspace)(struct vo *vo, struct mp_csp_details *csp);
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int (*set_yuv_colorspace)(struct vo *vo, struct mp_csp_details *csp);
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};
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struct priv {
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@ -271,6 +273,13 @@ static void apply_csp(struct vo *vo, CVPixelBufferRef pbuf)
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CVPixelBufferUnlockBaseAddress(pbuf, 0);
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}
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static int get_yuv_colorspace(struct vo *vo, struct mp_csp_details *csp)
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{
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struct priv *p = vo->priv;
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*(struct mp_csp_details *)csp = p->colorspace;
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return VO_TRUE;
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}
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static int get_image_fmt(struct vo *vo, CVPixelBufferRef pbuf)
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{
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OSType pixfmt = CVPixelBufferGetPixelFormatType(pbuf);
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@ -324,17 +333,10 @@ static int control(struct vo *vo, uint32_t request, void *data)
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case VOCTRL_REDRAW_FRAME:
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do_render(vo);
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return VO_TRUE;
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case VOCTRL_SET_YUV_COLORSPACE: {
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struct mp_csp_details csp = *(struct mp_csp_details *)data;
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if (get_cv_csp_matrix(csp.format)) {
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p->colorspace = csp;
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return VO_TRUE;
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} else
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return VO_NOTIMPL;
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}
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case VOCTRL_SET_YUV_COLORSPACE:
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return p->fns.set_yuv_colorspace(vo, data);
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case VOCTRL_GET_YUV_COLORSPACE:
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*(struct mp_csp_details *)data = p->colorspace;
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return VO_TRUE;
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return p->fns.get_yuv_colorspace(vo, data);
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case VOCTRL_SCREENSHOT: {
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struct voctrl_screenshot_args *args = data;
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if (args->full_window)
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@ -423,13 +425,26 @@ static mp_image_t *cv_get_screenshot(struct vo *vo)
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return get_screenshot(vo, p->cv.pbuf);
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}
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static int cv_set_yuv_colorspace(struct vo *vo, struct mp_csp_details *csp)
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{
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struct priv *p = vo->priv;
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if (get_cv_csp_matrix(csp->format)) {
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p->colorspace = *csp;
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return VO_TRUE;
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} else
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return VO_NOTIMPL;
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}
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static struct cv_functions cv_functions = {
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.init = dummy_cb,
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.uninit = cv_uninit,
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.bind_texture = cv_bind_texture,
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.unbind_texture = cv_unbind_texture,
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.prepare_texture = upload_opengl_texture,
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.get_screenshot = cv_get_screenshot,
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.init = dummy_cb,
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.uninit = cv_uninit,
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.bind_texture = cv_bind_texture,
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.unbind_texture = cv_unbind_texture,
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.prepare_texture = upload_opengl_texture,
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.get_screenshot = cv_get_screenshot,
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.get_yuv_colorspace = get_yuv_colorspace,
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.set_yuv_colorspace = cv_set_yuv_colorspace,
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};
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#if CONFIG_VDA
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@ -482,7 +497,6 @@ static void extract_texture_from_iosurface(struct vo *vo, struct mp_image *mpi)
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struct priv *p = vo->priv;
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CVPixelBufferRelease(p->dr.pbuf);
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p->dr.pbuf = (CVPixelBufferRef)mpi->planes[3];
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apply_csp(co, p->dr.pbuf);
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CVPixelBufferRetain(p->dr.pbuf);
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IOSurfaceRef surface = CVPixelBufferGetIOSurface(p->dr.pbuf);
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MP_DBG(vo, "iosurface id: %d\n", IOSurfaceGetID(surface));
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@ -513,13 +527,25 @@ static mp_image_t *iosurface_get_screenshot(struct vo *vo)
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return get_screenshot(vo, p->dr.pbuf);
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}
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static int iosurface_set_yuv_csp(struct vo *vo, struct mp_csp_details *csp)
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{
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if (csp->format == MP_CSP_BT_601) {
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struct priv *p = vo->priv;
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p->colorspace = *csp;
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return VO_TRUE;
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} else
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return VO_NOTIMPL;
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}
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static struct cv_functions iosurface_functions = {
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.init = iosurface_init,
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.uninit = iosurface_uninit,
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.bind_texture = iosurface_bind_texture,
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.unbind_texture = iosurface_unbind_texture,
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.prepare_texture = extract_texture_from_iosurface,
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.get_screenshot = iosurface_get_screenshot,
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.init = iosurface_init,
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.uninit = iosurface_uninit,
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.bind_texture = iosurface_bind_texture,
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.unbind_texture = iosurface_unbind_texture,
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.prepare_texture = extract_texture_from_iosurface,
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.get_screenshot = iosurface_get_screenshot,
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.get_yuv_colorspace = get_yuv_colorspace,
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.set_yuv_colorspace = iosurface_set_yuv_csp,
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};
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#endif /* CONFIG_VDA */
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