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https://github.com/mpv-player/mpv
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ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@13641 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -25,7 +25,7 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <windows.h>
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#include <mmsystem.h>
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#define DIRECTSOUND_VERSION 0x0600
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#include <dsound.h>
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#include "afmt.h"
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@ -108,13 +108,12 @@ static const int channel_mask[] = {
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static HINSTANCE hdsound_dll = NULL; ///handle to the dll
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static LPDIRECTSOUND hds = NULL; ///direct sound object
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static LPDIRECTSOUNDBUFFER hdsbuf = NULL; ///direct sound buffer
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static LPDIRECTSOUNDBUFFER hdspribuf = NULL; ///primary direct sound buffer
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static LPDIRECTSOUNDBUFFER hdsbuf = NULL; ///secondary direct sound buffer (stream buffer)
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static int buffer_size = 0; ///size in bytes of the direct sound buffer
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static int write_offset = 0; ///offset of the write cursor in the direct sound buffer
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static int min_free_space = 4096; ///if the free space is below this value get_space() will return 0
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#define BUFFERSIZE 32767 /// in samples - at 48khz 0.6 sec buffer, gets multiplied with nBlockAlign
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/***************************************************************************************/
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/**
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@ -234,6 +233,10 @@ static void DestroyBuffer(void)
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IDirectSoundBuffer_Release(hdsbuf);
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hdsbuf = NULL;
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}
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if (hdspribuf) {
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IDirectSoundBuffer_Release(hdspribuf);
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hdspribuf = NULL;
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}
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}
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/**
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@ -250,6 +253,15 @@ static int write_buffer(unsigned char *data, int len)
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LPVOID lpvPtr2;
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DWORD dwBytes2;
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DWORD play_offset;
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int space;
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// make sure we have enough space to write data
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IDirectSoundBuffer_GetCurrentPosition(hdsbuf,&play_offset,NULL);
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space=buffer_size-(write_offset-play_offset);
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if(space > buffer_size)space -= buffer_size; // write_offset < play_offset
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if(space < len) len = space;
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// Lock the buffer
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res = IDirectSoundBuffer_Lock(hdsbuf,write_offset, len, &lpvPtr1, &dwBytes1, &lpvPtr2, &dwBytes2, 0);
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// If the buffer was lost, restore and retry lock.
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@ -266,7 +278,7 @@ static int write_buffer(unsigned char *data, int len)
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memcpy(lpvPtr1,data,dwBytes1);
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if (NULL != lpvPtr2 )memcpy(lpvPtr2,data+dwBytes1,dwBytes2);
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write_offset+=dwBytes1+dwBytes2;
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if(write_offset>=buffer_size)write_offset-=buffer_size;
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if(write_offset>=buffer_size)write_offset=dwBytes2;
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// Release the data back to DirectSound.
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res = IDirectSoundBuffer_Unlock(hdsbuf,lpvPtr1,dwBytes1,lpvPtr2,dwBytes2);
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@ -328,8 +340,9 @@ static int init(int rate, int channels, int format, int flags)
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int res;
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if (!InitDirectSound()) return 0;
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// ok, now create the primary buffer
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// ok, now create the buffers
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WAVEFORMATEXTENSIBLE wformat;
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DSBUFFERDESC dsbpridesc;
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DSBUFFERDESC dsbdesc;
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//fill global ao_data
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@ -337,18 +350,13 @@ static int init(int rate, int channels, int format, int flags)
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ao_data.samplerate = rate;
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ao_data.format = format;
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ao_data.bps = channels * rate * (audio_out_format_bits(format)>>3);
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if(ao_data.buffersize==-1)
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{
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ao_data.buffersize = audio_out_format_bits(format) >> 3;
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ao_data.buffersize *= channels;
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ao_data.buffersize *= BUFFERSIZE;
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}
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if(ao_data.buffersize==-1) ao_data.buffersize = ao_data.bps; // space for 1 sec
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mp_msg(MSGT_AO, MSGL_V,"ao_dsound: Samplerate:%iHz Channels:%i Format:%s\n", rate, channels, audio_out_format_name(format));
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mp_msg(MSGT_AO, MSGL_V,"ao_dsound: Buffersize:%d bytes (%d msec)\n", ao_data.buffersize, BUFFERSIZE * 1000 / rate);
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mp_msg(MSGT_AO, MSGL_V,"ao_dsound: Buffersize:%d bytes (%d msec)\n", ao_data.buffersize, ao_data.buffersize / ao_data.bps * 1000);
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//fill waveformatex
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ZeroMemory(&wformat, sizeof(WAVEFORMATEXTENSIBLE));
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wformat.Format.cbSize = (channels > 2) ? sizeof(WAVEFORMATEXTENSIBLE) : 0;
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wformat.Format.cbSize = (channels > 2) ? sizeof(WAVEFORMATEXTENSIBLE)-sizeof(WAVEFORMATEX) : 0;
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wformat.Format.nChannels = channels;
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wformat.Format.nSamplesPerSec = rate;
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if (format == AFMT_AC3) {
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@ -361,7 +369,15 @@ static int init(int rate, int channels, int format, int flags)
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wformat.Format.nBlockAlign = wformat.Format.nChannels * (wformat.Format.wBitsPerSample >> 3);
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}
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// fill in the direct sound buffer descriptor
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// fill in primary sound buffer descriptor
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memset(&dsbpridesc, 0, sizeof(DSBUFFERDESC));
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dsbpridesc.dwSize = sizeof(DSBUFFERDESC);
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dsbpridesc.dwFlags = DSBCAPS_PRIMARYBUFFER;
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dsbpridesc.dwBufferBytes = 0;
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dsbpridesc.lpwfxFormat = NULL;
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// fill in the secondary sound buffer (=stream buffer) descriptor
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memset(&dsbdesc, 0, sizeof(DSBUFFERDESC));
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dsbdesc.dwSize = sizeof(DSBUFFERDESC);
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dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 /** Better position accuracy */
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@ -371,18 +387,29 @@ static int init(int rate, int channels, int format, int flags)
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if (channels > 2) {
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wformat.dwChannelMask = channel_mask[channels - 3];
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wformat.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
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wformat.Samples.wValidBitsPerSample = audio_out_format_bits(format);
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wformat.Samples.wValidBitsPerSample = wformat.Format.wBitsPerSample;
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// Needed for 5.1 on emu101k - shit soundblaster
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dsbdesc.dwFlags |= DSBCAPS_LOCHARDWARE;
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}
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wformat.Format.nAvgBytesPerSec = wformat.Format.nSamplesPerSec * wformat.Format.nBlockAlign;
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dsbdesc.dwBufferBytes = wformat.Format.nBlockAlign * BUFFERSIZE;
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dsbdesc.dwBufferBytes = ao_data.buffersize;
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dsbdesc.lpwfxFormat = (WAVEFORMATEX *)&wformat;
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buffer_size = dsbdesc.dwBufferBytes;
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ao_data.outburst = wformat.Format.nBlockAlign * 512;
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// now create the sound buffer
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// create primary buffer and set its format
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res = IDirectSound_CreateSoundBuffer( hds, &dsbpridesc, &hdspribuf, NULL );
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if ( res != DS_OK ) {
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UninitDirectSound();
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mp_msg(MSGT_AO, MSGL_ERR,"ao_dsound: cannot create primary buffer (%s)\n", dserr2str(res));
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return 0;
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}
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res = IDirectSoundBuffer_SetFormat( hdspribuf, (WAVEFORMATEX *)&wformat );
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if ( res != DS_OK ) mp_msg(MSGT_AO, MSGL_WARN,"ao_dsound: cannot set primary buffer format (%s), using standard setting (bad quality)", dserr2str(res));
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// now create the stream buffer
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res = IDirectSound_CreateSoundBuffer(hds, &dsbdesc, &hdsbuf, NULL);
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if (res != DS_OK) {
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@ -393,11 +420,11 @@ static int init(int rate, int channels, int format, int flags)
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}
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if (res != DS_OK) {
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UninitDirectSound();
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mp_msg(MSGT_AO, MSGL_ERR, "ao_dsound: cannot create secondary buffer (%s)\n", dserr2str(res));
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mp_msg(MSGT_AO, MSGL_ERR, "ao_dsound: cannot create secondary (stream)buffer (%s)\n", dserr2str(res));
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return 0;
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}
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}
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mp_msg(MSGT_AO, MSGL_V, "ao_dsound: secondary buffer created\n");
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mp_msg(MSGT_AO, MSGL_V, "ao_dsound: secondary (stream)buffer created\n");
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return 1;
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}
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