ao/audiounit: improve a/v sync

This more closely mimics ao_coreaudio, on which this driver was
originally based.

Signed-off-by: Aman Gupta <aman@tmm1.net>
This commit is contained in:
Aman Gupta 2019-02-08 15:15:58 -08:00
parent 6c91314900
commit e35aca3cb4
3 changed files with 18 additions and 4 deletions

View File

@ -49,8 +49,8 @@ static OSStatus render_cb_lpcm(void *ctx, AudioUnitRenderActionFlags *aflags,
planes[n] = buffer_list->mBuffers[n].mData;
int64_t end = mp_time_us();
end += ca_frames_to_us(ao, frames);
end += p->device_latency * 1e6;
end += ca_get_latency(ts) + ca_frames_to_us(ao, frames);
ao_read_data(ao, planes, frames, end);
return noErr;
}

View File

@ -31,6 +31,8 @@
#if HAVE_COREAUDIO
#include "audio/out/ao_coreaudio_properties.h"
#include <CoreAudio/HostTime.h>
#else
#include <mach/mach_time.h>
#endif
CFStringRef cfstr_from_cstr(char *str)
@ -310,9 +312,9 @@ int64_t ca_frames_to_us(struct ao *ao, uint32_t frames)
return frames / (float) ao->samplerate * 1e6;
}
#if HAVE_COREAUDIO
int64_t ca_get_latency(const AudioTimeStamp *ts)
{
#if HAVE_COREAUDIO
uint64_t out = AudioConvertHostTimeToNanos(ts->mHostTime);
uint64_t now = AudioConvertHostTimeToNanos(AudioGetCurrentHostTime());
@ -320,8 +322,22 @@ int64_t ca_get_latency(const AudioTimeStamp *ts)
return 0;
return (out - now) * 1e-3;
#else
static mach_timebase_info_data_t timebase;
if (timebase.denom == 0)
mach_timebase_info(&timebase);
uint64_t out = ts->mHostTime;
uint64_t now = mach_absolute_time();
if (now > out)
return 0;
return (out - now) * timebase.numer / timebase.denom / 1e3;
#endif
}
#if HAVE_COREAUDIO
bool ca_stream_supports_compressed(struct ao *ao, AudioStreamID stream)
{
AudioStreamRangedDescription *formats = NULL;

View File

@ -65,9 +65,7 @@ bool ca_asbd_is_better(AudioStreamBasicDescription *req,
AudioStreamBasicDescription *new);
int64_t ca_frames_to_us(struct ao *ao, uint32_t frames);
#if HAVE_COREAUDIO
int64_t ca_get_latency(const AudioTimeStamp *ts);
#endif
#if HAVE_COREAUDIO
bool ca_stream_supports_compressed(struct ao *ao, AudioStreamID stream);