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https://github.com/mpv-player/mpv
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ao_jack: switch from interleaved to planar audio
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@ -4,6 +4,8 @@
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* Copyleft 2001 by Felix Bünemann (atmosfear@users.sf.net)
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* and Reimar Döffinger (Reimar.Doeffinger@stud.uni-karlsruhe.de)
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*
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* Copyleft 2013 by William Light <wrl@illest.net> for the mpv project
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*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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@ -40,15 +42,17 @@
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//! size of one chunk, if this is too small MPlayer will start to "stutter"
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//! after a short time of playback
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#define CHUNK_SIZE (24 * 1024)
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#define CHUNK_SIZE (8 * 1024)
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//! number of "virtual" chunks the buffer consists of
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#define NUM_CHUNKS 8
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struct port_ring {
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jack_port_t *port;
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struct mp_ring *ring;
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};
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struct priv {
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jack_port_t * ports[MP_NUM_CHANNELS];
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int num_ports; // Number of used ports == number of channels
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jack_client_t *client;
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int outburst;
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float jack_latency;
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char *cfg_port;
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char *cfg_client_name;
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@ -57,76 +61,49 @@ struct priv {
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int autostart;
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int stdlayout;
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volatile int paused;
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volatile int underrun; // signals if an underrun occured
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volatile int underrun;
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volatile float callback_interval;
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volatile float callback_time;
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struct mp_ring *ring; // buffer for audio data
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int num_ports;
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struct port_ring ports[MP_NUM_CHANNELS];
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};
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static void silence(float **bufs, int cnt, int num_bufs);
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struct deinterleave {
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float **bufs;
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int num_bufs;
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int cur_buf;
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int pos;
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};
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static void deinterleave(void *info, void *src, int len)
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{
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struct deinterleave *di = info;
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float *s = src;
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int i;
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len /= sizeof(float);
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for (i = 0; i < len; i++) {
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di->bufs[di->cur_buf++][di->pos] = s[i];
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if (di->cur_buf >= di->num_bufs) {
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di->cur_buf = 0;
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di->pos++;
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}
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}
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}
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/**
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* \brief read data from buffer and splitting it into channels
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* \param bufs num_bufs float buffers, each will contain the data of one channel
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* \param cnt number of samples to read per channel
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* \param num_bufs number of channels to split the data into
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* \return number of samples read per channel, equals cnt unless there was too
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* little data in the buffer
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*
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* Assumes the data in the buffer is of type float, the number of bytes
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* read is res * num_bufs * sizeof(float), where res is the return value.
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* If there is not enough data in the buffer remaining parts will be filled
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* with silence.
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*/
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static int read_buffer(struct mp_ring *ring, float **bufs, int cnt, int num_bufs)
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{
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struct deinterleave di = {
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bufs, num_bufs, 0, 0
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};
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int buffered = mp_ring_buffered(ring);
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if (cnt * sizeof(float) * num_bufs > buffered) {
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silence(bufs, cnt, num_bufs);
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cnt = buffered / sizeof(float) / num_bufs;
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}
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mp_ring_read_cb(ring, &di, cnt * num_bufs * sizeof(float), deinterleave);
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return cnt;
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}
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// end ring buffer stuff
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/**
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* \brief fill the buffers with silence
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* \param bufs num_bufs float buffers, each will contain the data of one channel
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* \param cnt number of samples in each buffer
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* \param num_bufs number of buffers
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*/
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static void silence(float **bufs, int cnt, int num_bufs)
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static void
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silence(float *buf, jack_nframes_t nframes)
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{
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int i;
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for (i = 0; i < num_bufs; i++)
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memset(bufs[i], 0, cnt * sizeof(float));
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memset(buf, 0, nframes * sizeof(*buf));
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}
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static int
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process_port(struct ao *ao, struct port_ring *pr, jack_nframes_t nframes)
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{
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struct priv *p = ao->priv;
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int buffered;
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float *buf;
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buf = jack_port_get_buffer(pr->port, nframes);
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if (p->paused || p->underrun) {
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silence(buf, nframes);
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return 0;
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}
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buffered = mp_ring_buffered(pr->ring) / sizeof(float);
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if (buffered < nframes) {
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mp_ring_read(pr->ring, (void *) buf, buffered * sizeof(float));
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silence(&buf[buffered], nframes - buffered);
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return 1;
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}
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mp_ring_read(pr->ring, (void *) buf, nframes * sizeof(float));
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return 0;
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}
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/**
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@ -137,18 +114,23 @@ static void silence(float **bufs, int cnt, int num_bufs)
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*
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* Write silence into buffers if paused or an underrun occured
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*/
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static int outputaudio(jack_nframes_t nframes, void *arg)
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static int
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process(jack_nframes_t nframes, void *arg)
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{
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struct ao *ao = arg;
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struct priv *p = ao->priv;
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float *bufs[MP_NUM_CHANNELS];
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int i;
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for (i = 0; i < p->num_ports; i++)
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bufs[i] = jack_port_get_buffer(p->ports[i], nframes);
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if (p->paused || p->underrun || !p->ring)
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silence(bufs, nframes, p->num_ports);
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else if (read_buffer(p->ring, bufs, nframes, p->num_ports) < nframes)
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int i, underrun;
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underrun = 0;
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for (i = 0; i < p->num_ports; i++) {
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if (process_port(ao, &p->ports[i], nframes))
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underrun = 1;
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}
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if (underrun)
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p->underrun = 1;
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if (p->estimate) {
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float now = mp_time_us() / 1000000.0;
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float diff = p->callback_time + p->callback_interval - now;
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@ -158,6 +140,7 @@ static int outputaudio(jack_nframes_t nframes, void *arg)
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p->callback_time = now;
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p->callback_interval = (float)nframes / (float)ao->samplerate;
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}
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return 0;
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}
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@ -182,9 +165,8 @@ connect_to_outports(struct ao *ao)
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}
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for (i = 0; i < p->num_ports && matching_ports[i]; i++) {
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if (jack_connect(p->client, jack_port_name(p->ports[i]),
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matching_ports[i]))
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{
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if (jack_connect(p->client, jack_port_name(p->ports[i].port),
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matching_ports[i])) {
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MP_FATAL(ao, "connecting failed\n");
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goto err_connect;
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}
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@ -203,20 +185,23 @@ static int
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create_ports(struct ao *ao, int nports)
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{
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struct priv *p = ao->priv;
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struct port_ring *pr;
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char pname[30];
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int i;
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/* register our output ports */
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for (i = 0; i < nports; i++) {
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char pname[30];
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snprintf(pname, sizeof(pname), "out_%d", i);
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p->ports[i] =
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jack_port_register(p->client, pname, JACK_DEFAULT_AUDIO_TYPE,
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JackPortIsOutput, 0);
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pr = &p->ports[i];
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if (!p->ports[i]) {
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snprintf(pname, sizeof(pname), "out_%d", i);
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pr->port = jack_port_register(p->client, pname, JACK_DEFAULT_AUDIO_TYPE,
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JackPortIsOutput, 0);
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if (!pr->port) {
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MP_FATAL(ao, "not enough ports available\n");
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goto err_port_register;
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}
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pr->ring = mp_ring_new(p, NUM_CHUNKS * CHUNK_SIZE);
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}
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p->num_ports = nports;
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@ -232,6 +217,8 @@ static int init(struct ao *ao)
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struct mp_chmap_sel sel = {0};
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jack_options_t open_options;
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ao->format = AF_FORMAT_FLOATP;
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switch (p->stdlayout) {
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case 0:
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mp_chmap_sel_add_waveext(&sel);
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@ -261,7 +248,7 @@ static int init(struct ao *ao)
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if (create_ports(ao, ao->channels.num))
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goto err_create_ports;
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jack_set_process_callback(p->client, outputaudio, ao);
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jack_set_process_callback(p->client, process, ao);
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if (jack_activate(p->client)) {
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MP_FATAL(ao, "activate failed\n");
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@ -275,7 +262,7 @@ static int init(struct ao *ao)
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goto err_connect;
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jack_latency_range_t jack_latency_range;
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jack_port_get_latency_range(p->ports[0], JackPlaybackLatency,
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jack_port_get_latency_range(p->ports[0].port, JackPlaybackLatency,
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&jack_latency_range);
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p->jack_latency = (float)(jack_latency_range.max + jack_get_buffer_size(p->client))
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/ (float)ao->samplerate;
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@ -284,10 +271,6 @@ static int init(struct ao *ao)
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if (!ao_chmap_sel_get_def(ao, &sel, &ao->channels, p->num_ports))
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goto err_chmap_sel_get_def;
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ao->format = AF_FORMAT_FLOAT_NE;
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int unitsize = ao->channels.num * sizeof(float);
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p->outburst = (CHUNK_SIZE + unitsize - 1) / unitsize * unitsize;
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p->ring = mp_ring_new(p, NUM_CHUNKS * p->outburst);
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return 0;
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err_chmap_sel_get_def:
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@ -304,14 +287,16 @@ err_chmap:
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static float get_delay(struct ao *ao)
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{
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struct priv *p = ao->priv;
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int buffered = mp_ring_buffered(p->ring); // could be less
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int buffered = mp_ring_buffered(p->ports[0].ring); // could be less
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float in_jack = p->jack_latency;
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if (p->estimate && p->callback_interval > 0) {
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float elapsed = mp_time_us() / 1000000.0 - p->callback_time;
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in_jack += p->callback_interval - elapsed;
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if (in_jack < 0)
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in_jack = 0;
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}
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return (float)buffered / (float)ao->bps + in_jack;
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}
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@ -321,8 +306,12 @@ static float get_delay(struct ao *ao)
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static void reset(struct ao *ao)
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{
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struct priv *p = ao->priv;
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int i;
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p->paused = 1;
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mp_ring_reset(p->ring);
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for (i = 0; i < p->num_ports; i++)
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mp_ring_reset(p->ports[i].ring);
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p->paused = 0;
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}
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@ -330,10 +319,10 @@ static void reset(struct ao *ao)
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static void uninit(struct ao *ao, bool immed)
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{
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struct priv *p = ao->priv;
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if (!immed)
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mp_sleep_us(get_delay(ao) * 1000 * 1000);
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// HACK, make sure jack doesn't loop-output dirty buffers
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reset(ao);
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mp_sleep_us(100 * 1000);
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jack_client_close(p->client);
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}
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@ -359,7 +348,7 @@ static void audio_resume(struct ao *ao)
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static int get_space(struct ao *ao)
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{
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struct priv *p = ao->priv;
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return mp_ring_available(p->ring) / ao->sstride;
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return mp_ring_available(p->ports[0].ring) / ao->sstride;
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}
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/**
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@ -368,11 +357,19 @@ static int get_space(struct ao *ao)
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static int play(struct ao *ao, void **data, int samples, int flags)
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{
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struct priv *p = ao->priv;
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int len = samples * ao->sstride;
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if (!(flags & AOPLAY_FINAL_CHUNK))
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len -= len % p->outburst;
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struct port_ring *pr;
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int i, len, ret;
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len = samples * ao->sstride;
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ret = 0;
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for (i = 0; i < p->num_ports; i++) {
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pr = &p->ports[i];
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ret = mp_ring_write(pr->ring, data[i], len);
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}
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p->underrun = 0;
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return mp_ring_write(p->ring, data[0], len) / ao->sstride;
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return ret / ao->sstride;
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}
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#define OPT_BASE_STRUCT struct priv
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@ -401,7 +398,7 @@ const struct ao_driver audio_out_jack = {
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OPT_FLAG("autostart", autostart, 0),
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OPT_FLAG("connect", connect, 0),
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OPT_CHOICE("std-channel-layout", stdlayout, 0,
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({"waveext", 0}, {"alsa", 1}, {"any", 2})),
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({"waveext", 0}, {"alsa", 1}, {"any", 2})),
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{0}
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},
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};
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