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vo_vdpau: skip resize code if not fully initialized
Window events or user commands could trigger a call to resize() before config() had been called. This caused at least error messages. Add a check to make resize() exit without doing anything in this case. It will be called again later when the output is configured.
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@ -371,6 +371,10 @@ static void resize(struct vo *vo)
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struct vdp_functions *vdp = vc->vdp;
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VdpStatus vdp_st;
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int i;
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if (!vo->config_ok || vc->is_preempted)
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return;
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struct vo_rect src_rect;
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struct vo_rect dst_rect;
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struct vo_rect borders;
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@ -931,6 +935,7 @@ static int config(struct vo *vo, uint32_t width, uint32_t height,
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if ((flags & VOFLAG_FULLSCREEN) && WinID <= 0)
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vo_fs = 1;
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vo->config_ok = true; // set temporarily as resize() checks it below
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if (initialize_vdpau_objects(vo) < 0)
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return -1;
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