diff --git a/postproc/postprocess.c b/postproc/postprocess.c deleted file mode 100644 index e470fd0389..0000000000 --- a/postproc/postprocess.c +++ /dev/null @@ -1,874 +0,0 @@ -/* - Copyright (C) 2001-2003 Michael Niedermayer (michaelni@gmx.at) - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -*/ - -/* - C MMX MMX2 3DNow -isVertDC Ec Ec -isVertMinMaxOk Ec Ec -doVertLowPass E e e -doVertDefFilter Ec Ec e e -isHorizDC Ec Ec -isHorizMinMaxOk a E -doHorizLowPass E e e -doHorizDefFilter Ec Ec e e -deRing E e e* -Vertical RKAlgo1 E a a -Horizontal RKAlgo1 a a -Vertical X1# a E E -Horizontal X1# a E E -LinIpolDeinterlace e E E* -CubicIpolDeinterlace a e e* -LinBlendDeinterlace e E E* -MedianDeinterlace# E Ec Ec -TempDeNoiser# E e e - -* i dont have a 3dnow CPU -> its untested, but noone said it doesnt work so it seems to work -# more or less selfinvented filters so the exactness isnt too meaningfull -E = Exact implementation -e = allmost exact implementation (slightly different rounding,...) -a = alternative / approximate impl -c = checked against the other implementations (-vo md5) -*/ - -/* -TODO: -reduce the time wasted on the mem transfer -unroll stuff if instructions depend too much on the prior one -move YScale thing to the end instead of fixing QP -write a faster and higher quality deblocking filter :) -make the mainloop more flexible (variable number of blocks at once - (the if/else stuff per block is slowing things down) -compare the quality & speed of all filters -split this huge file -optimize c versions -try to unroll inner for(x=0 ... loop to avoid these damn if(x ... checks -... -*/ - -//Changelog: use the CVS log - -#include "config.h" -#include -#include -#include -#include -#ifdef HAVE_MALLOC_H -#include -#endif -//#undef HAVE_MMX2 -//#define HAVE_3DNOW -//#undef HAVE_MMX -//#undef ARCH_X86 -//#define DEBUG_BRIGHTNESS -#ifndef PIC -#include "../libvo/fastmemcpy.h" -#endif -#include "postprocess.h" -#include "postprocess_internal.h" -#include "mangle.h" - -#define MIN(a,b) ((a) > (b) ? (b) : (a)) -#define MAX(a,b) ((a) < (b) ? (b) : (a)) -#define ABS(a) ((a) > 0 ? (a) : (-(a))) -#define SIGN(a) ((a) > 0 ? 1 : -1) - -#define GET_MODE_BUFFER_SIZE 500 -#define OPTIONS_ARRAY_SIZE 10 -#define BLOCK_SIZE 8 -#define TEMP_STRIDE 8 -//#define NUM_BLOCKS_AT_ONCE 16 //not used yet - -#ifdef ARCH_X86 -static uint64_t __attribute__((aligned(8))) w05= 0x0005000500050005LL; -static uint64_t __attribute__((aligned(8))) w20= 0x0020002000200020LL; -static uint64_t __attribute__((aligned(8))) b00= 0x0000000000000000LL; -static uint64_t __attribute__((aligned(8))) b01= 0x0101010101010101LL; -static uint64_t __attribute__((aligned(8))) b02= 0x0202020202020202LL; -static uint64_t __attribute__((aligned(8))) b08= 0x0808080808080808LL; -static uint64_t __attribute__((aligned(8))) b80= 0x8080808080808080LL; -#endif - -static int verbose= 0; - -static const int deringThreshold= 20; - - -static struct PPFilter filters[]= -{ - {"hb", "hdeblock", 1, 1, 3, H_DEBLOCK}, - {"vb", "vdeblock", 1, 2, 4, V_DEBLOCK}, -/* {"hr", "rkhdeblock", 1, 1, 3, H_RK1_FILTER}, - {"vr", "rkvdeblock", 1, 2, 4, V_RK1_FILTER},*/ - {"h1", "x1hdeblock", 1, 1, 3, H_X1_FILTER}, - {"v1", "x1vdeblock", 1, 2, 4, V_X1_FILTER}, - {"dr", "dering", 1, 5, 6, DERING}, - {"al", "autolevels", 0, 1, 2, LEVEL_FIX}, - {"lb", "linblenddeint", 1, 1, 4, LINEAR_BLEND_DEINT_FILTER}, - {"li", "linipoldeint", 1, 1, 4, LINEAR_IPOL_DEINT_FILTER}, - {"ci", "cubicipoldeint", 1, 1, 4, CUBIC_IPOL_DEINT_FILTER}, - {"md", "mediandeint", 1, 1, 4, MEDIAN_DEINT_FILTER}, - {"fd", "ffmpegdeint", 1, 1, 4, FFMPEG_DEINT_FILTER}, - {"tn", "tmpnoise", 1, 7, 8, TEMP_NOISE_FILTER}, - {"fq", "forcequant", 1, 0, 0, FORCE_QUANT}, - {NULL, NULL,0,0,0,0} //End Marker -}; - -static char *replaceTable[]= -{ - "default", "hdeblock:a,vdeblock:a,dering:a,autolevels,tmpnoise:a:150:200:400", - "de", "hdeblock:a,vdeblock:a,dering:a,autolevels,tmpnoise:a:150:200:400", - "fast", "x1hdeblock:a,x1vdeblock:a,dering:a,autolevels,tmpnoise:a:150:200:400", - "fa", "x1hdeblock:a,x1vdeblock:a,dering:a,autolevels,tmpnoise:a:150:200:400", - NULL //End Marker -}; - -#ifdef ARCH_X86 -static inline void unusedVariableWarningFixer() -{ - if(w05 + w20 + b00 + b01 + b02 + b08 + b80 == 0) b00=0; -} -#endif - - -#ifdef ARCH_X86 -static inline void prefetchnta(void *p) -{ - asm volatile( "prefetchnta (%0)\n\t" - : : "r" (p) - ); -} - -static inline void prefetcht0(void *p) -{ - asm volatile( "prefetcht0 (%0)\n\t" - : : "r" (p) - ); -} - -static inline void prefetcht1(void *p) -{ - asm volatile( "prefetcht1 (%0)\n\t" - : : "r" (p) - ); -} - -static inline void prefetcht2(void *p) -{ - asm volatile( "prefetcht2 (%0)\n\t" - : : "r" (p) - ); -} -#endif - -// The horizontal Functions exist only in C cuz the MMX code is faster with vertical filters and transposing - -/** - * Check if the given 8x8 Block is mostly "flat" - */ -static inline int isHorizDC(uint8_t src[], int stride, PPContext *c) -{ - int numEq= 0; - int y; - const int dcOffset= ((c->QP*c->ppMode.baseDcDiff)>>8) + 1; - const int dcThreshold= dcOffset*2 + 1; - for(y=0; y c->ppMode.flatnessThreshold; -} - -/** - * Check if the middle 8x8 Block in the given 8x16 block is flat - */ -static inline int isVertDC_C(uint8_t src[], int stride, PPContext *c){ - int numEq= 0; - int y; - const int dcOffset= ((c->QP*c->ppMode.baseDcDiff)>>8) + 1; - const int dcThreshold= dcOffset*2 + 1; - src+= stride*4; // src points to begin of the 8x8 Block - for(y=0; y c->ppMode.flatnessThreshold; -} - -static inline int isHorizMinMaxOk(uint8_t src[], int stride, int QP) -{ - if(abs(src[0] - src[7]) > 2*QP) return 0; - - return 1; -} - -static inline void doHorizDefFilter(uint8_t dst[], int stride, int QP) -{ - int y; - for(y=0; y> 6; - d*= SIGN(-middleEnergy); - - if(q>0) - { - d= d<0 ? 0 : d; - d= d>q ? q : d; - } - else - { - d= d>0 ? 0 : d; - d= d>4; - dst[1]= ((dst[1]<<2) + ((first + sums[0] + sums[3])<<1) + sums[5] + 8)>>4; - dst[2]= ((dst[2]<<2) + ((first + sums[1] + sums[4])<<1) + sums[6] + 8)>>4; - dst[3]= ((dst[3]<<2) + ((sums[2] + sums[5])<<1) + sums[0] + sums[7] + 8)>>4; - dst[4]= ((dst[4]<<2) + ((sums[3] + sums[6])<<1) + sums[1] + sums[8] + 8)>>4; - dst[5]= ((dst[5]<<2) + ((last + sums[7] + sums[4])<<1) + sums[2] + 8)>>4; - dst[6]= (((last + dst[6])<<2) + ((dst[7] + sums[5])<<1) + sums[3] + 8)>>4; - dst[7]= ((sums[8]<<2) + ((last + sums[6])<<1) + sums[4] + 8)>>4; - - dst+= stride; - } -} - -/** - * Experimental Filter 1 (Horizontal) - * will not damage linear gradients - * Flat blocks should look like they where passed through the (1,1,2,2,4,2,2,1,1) 9-Tap filter - * can only smooth blocks at the expected locations (it cant smooth them if they did move) - * MMX2 version does correct clipping C version doesnt - * not identical with the vertical one - */ -static inline void horizX1Filter(uint8_t *src, int stride, int QP) -{ - int y; - static uint64_t *lut= NULL; - if(lut==NULL) - { - int i; - lut= (uint64_t*)memalign(8, 256*8); - for(i=0; i<256; i++) - { - int v= i < 128 ? 2*i : 2*(i-256); -/* -//Simulate 112242211 9-Tap filter - uint64_t a= (v/16) & 0xFF; - uint64_t b= (v/8) & 0xFF; - uint64_t c= (v/4) & 0xFF; - uint64_t d= (3*v/8) & 0xFF; -*/ -//Simulate piecewise linear interpolation - uint64_t a= (v/16) & 0xFF; - uint64_t b= (v*3/16) & 0xFF; - uint64_t c= (v*5/16) & 0xFF; - uint64_t d= (7*v/16) & 0xFF; - uint64_t A= (0x100 - a)&0xFF; - uint64_t B= (0x100 - b)&0xFF; - uint64_t C= (0x100 - c)&0xFF; - uint64_t D= (0x100 - c)&0xFF; - - lut[i] = (a<<56) | (b<<48) | (c<<40) | (d<<32) | - (D<<24) | (C<<16) | (B<<8) | (A); - //lut[i] = (v<<32) | (v<<24); - } - } - - for(y=0; yppMode= *ppMode; //FIXME - - // useing ifs here as they are faster than function pointers allthough the - // difference wouldnt be messureable here but its much better because - // someone might exchange the cpu whithout restarting mplayer ;) -#ifdef RUNTIME_CPUDETECT -#ifdef ARCH_X86 - // ordered per speed fasterst first - if(c->cpuCaps & PP_CPU_CAPS_MMX2) - postProcess_MMX2(src, srcStride, dst, dstStride, width, height, QPs, QPStride, isColor, c); - else if(c->cpuCaps & PP_CPU_CAPS_3DNOW) - postProcess_3DNow(src, srcStride, dst, dstStride, width, height, QPs, QPStride, isColor, c); - else if(c->cpuCaps & PP_CPU_CAPS_MMX) - postProcess_MMX(src, srcStride, dst, dstStride, width, height, QPs, QPStride, isColor, c); - else - postProcess_C(src, srcStride, dst, dstStride, width, height, QPs, QPStride, isColor, c); -#else - postProcess_C(src, srcStride, dst, dstStride, width, height, QPs, QPStride, isColor, c); -#endif -#else //RUNTIME_CPUDETECT -#ifdef HAVE_MMX2 - postProcess_MMX2(src, srcStride, dst, dstStride, width, height, QPs, QPStride, isColor, c); -#elif defined (HAVE_3DNOW) - postProcess_3DNow(src, srcStride, dst, dstStride, width, height, QPs, QPStride, isColor, c); -#elif defined (HAVE_MMX) - postProcess_MMX(src, srcStride, dst, dstStride, width, height, QPs, QPStride, isColor, c); -#else - postProcess_C(src, srcStride, dst, dstStride, width, height, QPs, QPStride, isColor, c); -#endif -#endif //!RUNTIME_CPUDETECT -} - -//static void postProcess(uint8_t src[], int srcStride, uint8_t dst[], int dstStride, int width, int height, -// QP_STORE_T QPs[], int QPStride, int isColor, struct PPMode *ppMode); - -/* -pp Command line Help -*/ -char *pp_help= -"[: