lua: add a helper to auto-free temporary C memory

Using the Lua API is a big PITA because it uses longjmp() error
handling. That is, a Lua API function could any time raise an error and
longjmp() to a lower part of the stack. This kind of "exception
handling" is completely foreign to C, and there are no proper ways to
clean up the "skipped" stack frames.

Other than avoiding such situations entirely, the only way to deal with
this is using Lua "userdata", which is basically a malloc'ed data block
managed by the Lua GC, and which can have a destructor function
associated (__gc metamethod).

This requires an awful lot of code (because the Lua API is just so
terrible), so I avoided this utnil now. But it looks like this will make
some of the following commits much easier, so here we go.
This commit is contained in:
wm4 2014-10-19 00:09:27 +02:00
parent 76af31b0eb
commit daab65693c
1 changed files with 32 additions and 6 deletions

View File

@ -90,6 +90,34 @@ static int mp_cpcall (lua_State *L, lua_CFunction func, void *ud)
}
#endif
static int destroy_crap(lua_State *L)
{
void **data = luaL_checkudata(L, 1, "ohthispain");
talloc_free(data[0]);
data[0] = NULL;
return 0;
}
// Creates a small userdata object and pushes it to the Lua stack. The function
// will (on the C level) return a talloc object that will be released by the
// userdata gc routine.
// This can be used to free temporary C data structures correctly if Lua errors
// happen.
// You can't free the talloc context directly; the Lua __gc handler does this.
static void *mp_lua_PITA(lua_State *L)
{
void **data = lua_newuserdata(L, sizeof(void *)); // u
if (luaL_newmetatable(L, "ohthispain")) { // u metatable
lua_pushvalue(L, -1); // u metatable metatable
lua_setfield(L, -2, "__index"); // u metatable
lua_pushcfunction(L, destroy_crap); // u metatable gc
lua_setfield(L, -2, "__gc"); // u metatable
}
lua_setmetatable(L, -2); // u
*data = talloc_new(NULL);
return *data;
}
static struct script_ctx *get_ctx(lua_State *L)
{
lua_getfield(L, LUA_REGISTRYINDEX, "ctx");
@ -693,7 +721,6 @@ static void makenode(void *tmp, mpv_node *dst, lua_State *L, int t)
MP_TARRAY_GROW(tmp, list->keys, list->num);
makenode(tmp, &list->values[list->num], L, -1);
if (lua_type(L, -2) != LUA_TSTRING) {
talloc_free(tmp);
luaL_error(L, "key must be a string, but got %s",
lua_typename(L, -2));
}
@ -706,7 +733,6 @@ static void makenode(void *tmp, mpv_node *dst, lua_State *L, int t)
}
default:
// unknown type
talloc_free(tmp);
luaL_error(L, "disallowed Lua type found: %s\n", lua_typename(L, t));
}
}
@ -716,10 +742,10 @@ static int script_set_property_native(lua_State *L)
struct script_ctx *ctx = get_ctx(L);
const char *p = luaL_checkstring(L, 1);
struct mpv_node node;
void *tmp = talloc_new(NULL);
void *tmp = mp_lua_PITA(L);
makenode(tmp, &node, L, 2);
int res = mpv_set_property(ctx->client, p, MPV_FORMAT_NODE, &node);
talloc_free(tmp);
talloc_free_children(tmp);
return check_error(L, res);
}
@ -896,10 +922,10 @@ static int script_command_native(lua_State *L)
struct script_ctx *ctx = get_ctx(L);
struct mpv_node node;
struct mpv_node result;
void *tmp = talloc_new(NULL);
void *tmp = mp_lua_PITA(L);
makenode(tmp, &node, L, 1);
int err = mpv_command_node(ctx->client, &node, &result);
talloc_free(tmp);
talloc_free_children(tmp);
const char *errstr = mpv_error_string(err);
if (err >= 0) {
bool ok = pushnode(L, &result, 50);