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https://github.com/mpv-player/mpv
synced 2024-12-24 07:42:17 +00:00
path: simplify "cache" and "state" fallback
Instead of having more global state just do it on-the-fly.
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519e56f80f
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@ -10,8 +10,6 @@ struct mpv_global {
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struct mp_client_api *client_api;
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char *configdir;
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struct stats_base *stats;
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bool no_cachedir;
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bool no_statedir;
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};
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#endif
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@ -84,16 +84,20 @@ static const char *mp_get_platform_path(void *talloc_ctx,
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// Return the native config path if the platform doesn't support the
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// type we are trying to fetch.
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if (strcmp(type, "cache") == 0 && global->no_cachedir)
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type = "home";
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if (strcmp(type, "state") == 0 && global->no_statedir)
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type = "home";
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const char *fallback_type = NULL;
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if (!strcmp(type, "cache") || !strcmp(type, "state"))
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fallback_type = "home";
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for (int n = 0; n < MP_ARRAY_SIZE(path_resolvers); n++) {
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const char *path = path_resolvers[n](talloc_ctx, type);
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if (path && path[0])
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return path;
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}
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if (fallback_type) {
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assert(strcmp(fallback_type, type) != 0);
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return mp_get_platform_path(talloc_ctx, global, fallback_type);
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}
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return NULL;
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}
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@ -101,17 +105,6 @@ void mp_init_paths(struct mpv_global *global, struct MPOpts *opts)
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{
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TA_FREEP(&global->configdir);
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// Check if the platform has unique directories that differ from
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// the standard config directory.
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void *tmp = talloc_new(NULL);
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const char *cache = mp_get_platform_path(tmp, global, "cache");
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const char *state = mp_get_platform_path(tmp, global, "state");
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if (!cache)
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global->no_cachedir = true;
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if (!state)
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global->no_statedir = true;
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talloc_free(tmp);
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const char *force_configdir = getenv("MPV_HOME");
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if (opts->force_configdir && opts->force_configdir[0])
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force_configdir = opts->force_configdir;
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