A/V sync: take audio filter buffers into account

Substract the delay caused by filter buffering when calculating
currently playing audio position. This matters for af_scaletempo which
buffers significant and varying amounts of data. For other current
filters the effect is normally insignificant.

Instead of the old time-based filter delay field (which was ignored)
this version stores the per-filter delay in units of bytes input read
without corresponding output. This allows the current scaletempo
behavior where other filters before and after it can see the same
nominal samplerate even though the real duration of the data varies;
in this case the other filters can not know the delay they're causing
in terms of real time.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24928 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
uau 2007-11-01 06:52:50 +00:00
parent de034ce87f
commit d7f6cb23de
7 changed files with 21 additions and 7 deletions

View File

@ -542,7 +542,7 @@ double af_calc_filter_multiplier(af_stream_t* s)
return mul;
}
/* Calculate the total delay [ms] caused by the filters */
/* Calculate the total delay [bytes output] caused by the filters */
double af_calc_delay(af_stream_t* s)
{
af_instance_t* af=s->first;
@ -550,6 +550,7 @@ double af_calc_delay(af_stream_t* s)
// Iterate through all filters
while(af){
delay += af->delay;
delay *= af->mul;
af=af->next;
}
return delay;

View File

@ -54,7 +54,8 @@ typedef struct af_instance_s
af_data_t* data; // configuration for outgoing data stream
struct af_instance_s* next;
struct af_instance_s* prev;
double delay; // Delay caused by the filter [ms]
double delay; /* Delay caused by the filter, in units of bytes read without
* corresponding output */
double mul; /* length multiplier: how much does this instance change
the length of the buffer. */
}af_instance_t;
@ -196,7 +197,7 @@ double af_calc_filter_multiplier(af_stream_t* s);
/**
* \brief Calculate the total delay caused by the filters
* \return delay in seconds
* \return delay in bytes of "missing" output
*/
double af_calc_delay(af_stream_t* s);

View File

@ -106,7 +106,7 @@ static int control(struct af_instance_s* af, int cmd, void* arg)
bp2(s->a[k],s->b[k],F[k]/((float)af->data->rate),Q);
// Calculate how much this plugin adds to the overall time delay
af->delay += 2000.0/((float)af->data->rate);
af->delay = 2 * af->data->nch * af->data->bps;
// Calculate gain factor to prevent clipping at output
for(k=0;k<AF_NCH;k++)

View File

@ -48,7 +48,7 @@ static int control(struct af_instance_s* af, int cmd, void* arg)
af->data->format = AF_FORMAT_S16_NE;
af->data->bps = 2;
af->mul = (double)af->data->rate / data->rate;
af->delay = 500*s->filter_length/(double)min(af->data->rate, data->rate);
af->delay = af->data->nch * s->filter_length / min(af->mul, 1); // *bps*.5
if(s->avrctx) av_resample_close(s->avrctx);
s->avrctx= av_resample_init(af->data->rate, /*in_rate*/data->rate, s->filter_length, s->phase_shift, s->linear, s->cutoff);

View File

@ -254,7 +254,7 @@ static int control(struct af_instance_s* af, int cmd, void* arg)
}
// Set multiplier and delay
af->delay = (double)(1000*L/2)/((double)n->rate);
af->delay = 0; // not set correctly, but shouldn't be too large anyway
af->mul = (double)s->up / s->dn;
return rv;
}

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@ -261,6 +261,11 @@ static af_data_t* play(struct af_instance_s* af, af_data_t* data)
offset_in += fill_queue(af, data, offset_in);
}
// This filter can have a negative delay when scale > 1:
// output corresponding to some length of input can be decided and written
// after receiving only a part of that input.
af->delay = s->bytes_queued - s->bytes_to_slide;
data->audio = af->data->audio;
data->len = pout - (int8_t *)af->data->audio;
return data;

View File

@ -1589,9 +1589,16 @@ static double written_audio_pts(sh_audio_t *sh_audio, demux_stream_t *d_audio)
// Decoded but not filtered
a_pts -= sh_audio->a_buffer_len / (double)sh_audio->o_bps;
// Data buffered in audio filters, measured in bytes of "missing" output
double buffered_output = af_calc_delay(sh_audio->afilter);
// Data that was ready for ao but was buffered because ao didn't fully
// accept everything to internal buffers yet
a_pts -= sh_audio->a_out_buffer_len * playback_speed / (double)ao_data.bps;
buffered_output += sh_audio->a_out_buffer_len;
// Filters divide audio length by playback_speed, so multiply by it
// to get the length in original units without speedup or slowdown
a_pts -= buffered_output * playback_speed / ao_data.bps;
return a_pts;
}