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ao_alsa: fix resuming from suspend mode

snd_pcm_prepare() was not always called, which could result in an
infinite loop.

Whether snd_pcm_prepare() was actually called depended on whether the
device was a hw device (or other characteristics; depending on
snd_pcm_hw_params_can_pause()), and required real suspend (annoying for
testing), so it was somewhat tricky to reproduce without knowing these
things.
This commit is contained in:
wm4 2014-12-23 03:59:14 +01:00
parent 4cfd641f05
commit d7b5484f51

View File

@ -745,7 +745,7 @@ static void audio_pause(struct ao *ao)
alsa_error: ;
}
static void audio_resume(struct ao *ao)
static void resume_device(struct ao *ao)
{
struct priv *p = ao->priv;
int err;
@ -756,6 +756,12 @@ static void audio_resume(struct ao *ao)
while ((err = snd_pcm_resume(p->alsa)) == -EAGAIN)
sleep(1);
}
}
static void audio_resume(struct ao *ao)
{
struct priv *p = ao->priv;
int err;
if (p->can_pause) {
if (snd_pcm_state(p->alsa) == SND_PCM_STATE_PAUSED) {
@ -807,10 +813,12 @@ static int play(struct ao *ao, void **data, int samples, int flags)
if (res == -EINTR || res == -EAGAIN) { /* retry */
res = 0;
} else if (res == -ESTRPIPE) { /* suspend */
audio_resume(ao);
} else if (res < 0) {
MP_ERR(ao, "Write error: %s\n", snd_strerror(res));
if (res == -ESTRPIPE) { /* suspend */
resume_device(ao);
} else {
MP_ERR(ao, "Write error: %s\n", snd_strerror(res));
}
res = snd_pcm_prepare(p->alsa);
int err = res;
CHECK_ALSA_ERROR("pcm prepare error");